20.12.2014, 18:17
Nгo era pra funcionar?
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart)
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart)
pawn Код:
if(IsACop(playerid) == IsACop(damagedid)) return 0;
if(GetPlayerWantedLevel(playerid) == 0)
{
if(IsACop(damagedid) ) return 0;
}