19.12.2014, 20:28
Hi guys
I Need Help With this When Player Goto minigame And After When he died he Don't back to minigame Why?
public OnPlayerDeath(playerid, killerid, reason)
What is Wrong?
I Need Help With this When Player Goto minigame And After When he died he Don't back to minigame Why?
pawn Код:
YCMD:mini(playerid,params[], help)
{
IsInMini[playerid] = 1;
SetPlayerPos(playerid,2543.462646,-1308.379882,1026.728393);
SetPlayerInterior(playerid, 2);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 38, 999999);
SetPlayerHealth(playerid, 100);
SetPlayerVirtualWorld(playerid,50);
return 1;
}
YCMD:exit(playerid,params[], help)
{
IsInMini[playerid] = 0;
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
return 1;
}
pawn Код:
new killer[129],killed[129];
GetPlayerName(killerid,killer,sizeof(killer));
GetPlayerName(playerid,killed,sizeof(killed));
if(IsInMini[playerid] == 1)
{
new killmsg[129];
format(killmsg,sizeof(killmsg),"%s has killed %s",killer,killed);
SendClientMessageToAll(0xFFF000FF,killmsg);
GivePlayerMoney(killerid,3000);
SetPlayerScore(killerid, GetPlayerScore(killerid)+3);
}