No Errors but object does not create.
#1

It says the object is droped on the floor and everything, but it doesnt not create the object for it to be pickup able.

Код:
stock DropWeapons(gunID,gunAmmo,Float:X,Float:Y,Float:Z,world,owner[],print[])
{
	new string[128];
    if(gunID != 0 && gunAmmo != 0 && ValidDropGunID(gunID))
    {
	    for(new i = 0; i < sizeof(DropInfo); i++)
  	    {
  	        if(DropInfo[i][dX] == 0.0 && DropInfo[i][dY] == 0.0 && DropInfo[i][dZ] == 0.0)
  	        {
  	            strmid(DropInfo[i][dOwner], owner, 0, strlen(owner), 255);
  	            strmid(DropInfo[i][dPrint], print, 0, strlen(print), 255);
  	            DropInfo[i][dWeapon] = gunID;
  	            DropInfo[i][dAmmo] = gunAmmo;
  	            DropInfo[i][dX] = X;
  	            DropInfo[i][dY] = Y;
  	            DropInfo[i][dZ] = Z;
  	            DropInfo[i][dWorld] = world;
  	            DropInfo[i][dType] = 1;
  	           // CreateDynamicObjectEx(GetGunObjectID(gunID), X, Y, Z-1, 80.00, 0.0, 0.0, Float:drawdistance = 100.0, Float:streamdistance = 200.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
  	            DropInfo[i][dObject] = CreateObject(GetGunObjectID(gunID), X, Y, Z-1, 80.0, 0.0, 0.0, world);
  	            format(string, sizeof(string),"[DEBUG]: Gun Object: %d spawned using Weapon-ID: %d | Ammo-ID: %d | World %d",i,DropInfo[i][dWeapon],DropInfo[i][dAmmo],DropInfo[i][dWorld]);
  	            printf(string);
	            return 1;
  	        }
	    }
    }
Код:
        if(strcmp(type, "gun", true) == 0)
	    {
	        if (GetPVarInt(playerid, "PlayerLogged") == 0) return SendClientMessage(playerid, COLOR_WHITE, "You need to login before you use this.");
            if(GetPlayerWeapon(playerid) == 0) return SendClientMessage(playerid, COLOR_WHITE, "This is not a valid weapon.");
            if (PlayerWeapons[playerid][GetPlayerWeapon(playerid)] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "The weapon you currently have in your hand is labeld a Hacked Weapon, You are either SA-MP Bugged or Cheating !");
            if(GetPlayerAmmo(playerid) == 0) return SendClientMessage(playerid, COLOR_WHITE, "You do not have enough ammo to drop this weapon.");
            if (IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_LIGHTRED, "You can't be in a vehicle while you use this !");
            //if(GetPVarInt(playerid, "GunLic") == 1 && ResWeapon(GetPlayerWeapon(playerid))) return SendClientMessage(playerid, COLOR_GREY ,"Ammunation weapons can not be distributed.");
            new gunname[128], gunid = GetPlayerWeapon(playerid), gunammo = GetPlayerAmmo(playerid);
	        GetWeaponName(GetPlayerWeapon(playerid), gunname, sizeof(gunname));
            format(string, sizeof(string), "*** %s drops %s %s on the ground.", sendername, CheckSex(playerid),gunname);
            ProxDetector(30.0, playerid, string, COLOR_PURPLE);
            GetPlayerPos(playerid,X,Y,Z);
            RemovePlayerWeaponEx(playerid, GetPlayerWeapon(playerid));
            if(GetPVarInt(playerid, "Gloves") == 1) sendername="Unknown";
            if(GetPVarInt(playerid, "Member") != 1 && GetPVarInt(playerid, "Member") != 7)
            {
                new amount2 = 0;
                for(new i = 0; i < sizeof(DropInfo); i++)
  	            {
  	                if(strcmp(PlayerName(playerid), DropInfo[i][dOwner], true) == 0)
  	                {
  	                    amount2++;
  	                }
  	            }
  	            if(amount2 <= 1) DropWeapons(gunid,gunammo,X,Y,Z,GetPlayerVirtualWorld(playerid),PlayerName(playerid),sendername);
  	        }
	    }
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#2

Quote:
Originally Posted by SAMP.Wiki
https://sampwiki.blast.hk/wiki/CreateObject
Quote:
Originally Posted by CreateObject
CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float: DrawDistance);
Quote:
Originally Posted by Example
CreateObject(2587, 2001.195679, 1547.113892, 14.283400, 0.0, 0.0, 96.0, 250.0);
PHP код:
 DropInfo[i][dObject] = CreateObject(GetGunObjectID(gunID), XYZ-180.00.00.0world); 
Did you get any Tag-Mismatch warning?
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#3

streamer is upgrade? load when server init? sorry my english
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#4

Never mind, fixed it.
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