[Map] Idlewood Gas Station
#1

Idlewood Gas Station

Hi there, I didnt had much to do today, and i created this small mapping for RolePlay server, well any server, check out pictures for an idea how it looks!
SCREENS


#1 - http://prntscr.com/5hmz8t
#2 - http://prntscr.com/5hmzos
#3 - http://prntscr.com/5hn02y
#4 - http://prntscr.com/5hn0g3

Download: Click here

Please tell me what do you think about it?
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#2

Good work!
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#3

Quote:
Originally Posted by RevCeo
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pawn Код:
RemoveBuildingForPlayer(playerid, 955, 1928.7344, -1772.4453, 12.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1951.9297, -1756.5156, 16.3594, 0.25);
CreateObject(983, 1941.04883, -1768.76990, 13.17620,   180.00000, 0.00000, 0.00000);
CreateObject(983, 1941.04883, -1775.14795, 13.17620,   180.00000, 0.00000, 0.00000);
CreateObject(983, 1942.26880, -1768.76990, 13.17620,   180.00000, 0.00000, 0.00000);
CreateObject(983, 1942.20874, -1775.14795, 13.17620,   180.00000, 0.00000, 0.00000);
CreateObject(983, 1942.20874, -1776.74194, 13.17620,   180.00000, 0.00000, 0.00000);
CreateObject(983, 1941.05371, -1776.74194, 13.17620,   180.00000, 0.00000, 0.00000);
CreateObject(1280, 1928.64160, -1780.79810, 12.89360,   0.00000, 0.00000, 180.00000);
CreateObject(1280, 1928.65967, -1783.45813, 12.89360,   0.00000, 0.00000, 180.00000);
CreateObject(1359, 1928.66785, -1778.73584, 13.19080,   0.00000, 0.00000, 0.00000);
CreateObject(1346, 1928.90442, -1772.49500, 13.86630,   0.00000, 0.00000, 90.00000);
CreateObject(646, 1928.84814, -1773.99817, 13.85130,   0.00000, 0.00000, 50.00000);
CreateObject(1280, 1928.67139, -1768.89209, 12.89360,   0.00000, 0.00000, 180.00000);
CreateObject(1359, 1928.65747, -1770.91309, 13.19080,   0.00000, 0.00000, 0.00000);
CreateObject(646, 1928.62549, -1766.92126, 13.85130,   0.00000, 0.00000, 50.00000);
CreateObject(1257, 1952.98804, -1765.21765, 13.75930,   0.00000, 0.00000, 180.00000);
CreateObject(984, 1951.63574, -1769.28625, 13.13430,   180.00000, 0.00000, 0.00000);
CreateObject(984, 1951.63574, -1770.87927, 13.13430,   180.00000, 0.00000, 0.00000);
CreateObject(1280, 1952.20361, -1770.27209, 12.84860,   0.00000, 0.00000, 180.00000);
CreateObject(1280, 1952.17957, -1775.21851, 12.84860,   0.00000, 0.00000, 180.00000);
CreateObject(1359, 1952.21240, -1773.06787, 13.22080,   0.00000, 0.00000, 0.00000);
CreateObject(646, 1952.32349, -1768.34851, 13.85130,   0.00000, 0.00000, 50.00000);
CreateObject(1223, 1952.07886, -1772.13623, 12.42480,   0.00000, 0.00000, 0.00000);
CreateObject(1223, 1952.04590, -1776.95801, 12.42480,   0.00000, 0.00000, 0.00000);
CreateObject(1223, 1941.63757, -1765.71521, 12.42480,   0.00000, 0.00000, 90.00000);
CreateObject(1223, 1928.02576, -1776.33667, 10.74080,   0.00000, 0.00000, 0.00000);
CreateVehicle(415, 1965.1547, -1765.1455, 13.3022, 0.0000, -1, -1, 100);
CreateVehicle(415, 2507.4370, -1665.3528, 13.0968, 0.0000, -1, -1, 100);
Nice
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#4

Quote:
Originally Posted by Lannister
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Good work!
Thanks a lot man!
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#5

http://i.imgur.com/EIrl3SX.jpg

You should fix the tree.
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#6

Nice and simple.
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#7

Good work
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