[Ajuda] 3 Callbacks
#1

Bem Galera como o titulo jб diz , eu to precisando da ajuda de vocкs em 3 callbacks , eu queria por pra o sistema de salvamento ficar em DINI , o login e o Registro . eu ja tentei , consegui mais deu um bug , entгo tive que por a original novamente . tгo aqui , ficaria mt grato , se vocкs me ajudase com isso ! ..

OnplayerLogin

pawn Код:
public OnPlayerLogin(playerid,password[])
{
    new tmp2[256];
    new string2[256];
    SendClientMessage(playerid, COLOR_WHITE, "{00D900}[BSH]:{FFFFFF} Bem vindo ao Brasil Strain Hard v3.0.");
    //SendClientMessage(playerid, COLOR_WHITE, "{00D900}[BSH]:{FFFFFF}Sua conta estб sendo carregada, aguarde!");
    new playername2[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    format(string2, sizeof(string2), "Contas/%s.ini", playername2);
    new File: UserFile = fopen(string2, io_read);
    if ( UserFile )
    {
        new PassData[256];
        new keytmp[256], valtmp[256];
        fread( UserFile , PassData , sizeof( PassData ) );
        keytmp = ini_GetKey( PassData );
        if( strcmp( keytmp , "Key" , true ) == 0 )
        {
            valtmp = ini_GetValue( PassData );
            strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);
        }
        if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
        {
                new key[ 256 ] , val[ 256 ];
                new Data[ 256 ];
                while ( fread( UserFile , Data , sizeof( Data ) ) )
                {
                    key = ini_GetKey( Data );
                    if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
                    if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
                    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
                    if( strcmp( key , "Prisao", true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][JailReason] = strval( val ); }
                    if( strcmp( key , "DonateRank", true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }
                    if( strcmp( key , "PC", true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPC] = strval( val ); }
                    if( strcmp( key , "Pegoupacote", true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPpac] = strval( val ); }
                    if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }
                    if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
                    if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
                    if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
                    if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); }
                    if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }
                    if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
                    if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
                    if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
                    if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }
                    if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
                    if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
                    if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
                    if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }
                    if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }
                    if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
                    if( strcmp( key , "Phone" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhone] = strval( val ); }
                    if( strcmp( key , "Mask" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMask] = strval( val ); }
                    if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
                    if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }
                    if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }
                    if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }
                    if( strcmp( key , "Paycheck)" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }
                    if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
                    if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
                    if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
                    if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }
                    if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }
                    if( strcmp( key , "Luta" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLuta] = strval( val ); }
                    if( strcmp( key , "Helper" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }
                    if( strcmp( key , "Corda" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCorda] = strval( val ); }
                    if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }
                    if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }
                    if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); }
                    if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }
                    if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }
                    if( strcmp( key , "Atendimentos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAtend] = strval( val ); }
                    if( strcmp( key , "Nota" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNota] = strval( val ); }
                    if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
                    if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }
                    if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }
                    if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }
                    if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }
                    if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
                    if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }
                    if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }
                    if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
                    if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }
                    if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }
                    if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }
                    if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
                    if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }
                    if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }
                    if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }
                    if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
                    if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }
                    if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
                    if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }
                    if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
                    if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
                    if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
                    if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
                    if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
                    if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
                    if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
                    if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
                    if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
                    if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }
                    if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
                    if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
                    if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
                    if( strcmp( key , "Creditos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCreditos] = strval( val ); }
                    if( strcmp( key , "Dest" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDest] = strval( val ); }
                    if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }
                    if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }
                    if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }
                    if( strcmp( key , "InvWeapon" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvWeapon] = strval( val ); }
                    if( strcmp( key , "InvAmmo" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvAmmo] = strval( val ); }
                    if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }
                    if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }
                    if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
                    if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }
                    if( strcmp( key , "Ipod" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][piPod] = strval( val ); }
                    if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }
                    if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }
                    if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }
                    if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
                    if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
                    if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }
                    if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }
                    if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }
                    if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
                    if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); }
                    if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }
                    if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
                    if( strcmp( key , "Ajustado" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAjustado] = strval( val ); }
                    if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "LU" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pLastLogin], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "ControleRemoto" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pControleR], val, 0, strlen(val)-1, 255); }
                }
                fclose(UserFile);
        }
        else
        {
            new loginstring[128];
            new loginname[64];
            GetPlayerName(playerid,loginname,sizeof(loginname));
            new idx = random(sizeof(TutorialScreens));
            SetPlayerTime(playerid, 12, 0);
            SetPlayerCameraPos(playerid, TutorialScreens[idx][3], TutorialScreens[idx][4], TutorialScreens[idx][5]);
            SetPlayerCameraLookAt(playerid, TutorialScreens[idx][0], TutorialScreens[idx][1], TutorialScreens[idx][6]);
            SetPlayerPos(playerid, TutorialScreens[idx][0], TutorialScreens[idx][1], TutorialScreens[idx][2]);
            //PlayAudioStreamForPlayer(playerid,"http://dc430.4shared.com/img/3280914185/d3e0594a/dlink__2Fdownload_2Ftbc2COuw_3Ftsid_3D20130116-131609-17040434_26dsid_3D12tz5f.3272b722d11158ad4bf2714bc3e28a92/preview.mp3"); // Play Audio By: Caozinho & Allef.
            format(loginstring,sizeof(loginstring),"{FB0000}SENHA INCORRETA\n\nFavor inserir a senha correta:\nSe errar novamente vocк serб kickado",loginname);
            ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{FFFFFF}B{FB0000}S{FFFFFF}H - LOGIN",loginstring,"Logar","Sair");
            fclose(UserFile);
            gPlayerLogTries[playerid] += 1;
            if(gPlayerLogTries[playerid] == 4) { Kick(playerid); }
            return 1;
        }
Onplayersave

pawn Код:
public OnPlayerSave(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        if(gPlayerLogged[playerid])
        {
            new string3[32];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), "Contas/%s.ini", playername3);
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
                new var[32];
                format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
                format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
                format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
                format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
                format(var, 32, "PC=%d\n",PlayerInfo[playerid][pPC]);fwrite(hFile, var);
                format(var, 32, "Pegoupacote=%d\n",PlayerInfo[playerid][pPpac]);fwrite(hFile, var);
                format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
                format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
                format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
                format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
                format(var, 32, "Prisao",PlayerInfo[playerid][JailReason]);fwrite(hFile, var);
                format(var, 32, "LottoNr",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
                format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
                format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
                format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
                format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
                format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
                format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
                format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
                format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
                format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
                format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
                format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
                format(var, 32, "Phone=%d\n",PlayerInfo[playerid][pPhone]);fwrite(hFile, var);
                format(var, 32, "Mask=%d\n",PlayerInfo[playerid][pMask]);fwrite(hFile, var);
                format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
                format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
                format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
                format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
                format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
                format(var, 32, "Atendimentos",PlayerInfo[playerid][pAtend]);fwrite(hFile, var);
                format(var, 32, "Nota",PlayerInfo[playerid][pNota]);fwrite(hFile, var);
                format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
                format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
                format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
                format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
                format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
                format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
                format(var, 32, "Corda=%d\n",PlayerInfo[playerid][pCorda]);fwrite(hFile, var);
                format(var, 32, "Luta=%d\n",PlayerInfo[playerid][pLuta]);fwrite(hFile, var);
                format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
                format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
                format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
                format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
                format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
                format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
                format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
                format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
                format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
                format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
                format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
                format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
                format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
                format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
                format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
                format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
                format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
                format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
                GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
                format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
                format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
                format(var, 32, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
                format(var, 32, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
                format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
                format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
                format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
                format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
                format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
                format(var, 32, "Ajustado=%d\n",PlayerInfo[playerid][pAjustado]);fwrite(hFile, var);
                format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
                format(var, 32, "Creditos=%d\n",PlayerInfo[playerid][pCreditos]);fwrite(hFile, var);
                format(var, 32, "Dest=%s\n",PlayerInfo[playerid][pDest]);fwrite(hFile, var);
                if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
                {
                    PlayerInfo[playerid][pPos_x] = 2251.4158;
                    PlayerInfo[playerid][pPos_y] = -1260.5795;
                    PlayerInfo[playerid][pPos_z] = 23.9614;
                }
                if(Spectate[playerid] != 255)
                {
                    PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
                    PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
                    PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
                    PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
                    PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
                }
                format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
                format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
                format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
                format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
                format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
                format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
                format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
                format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
                format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
                format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
                format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
                format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
                format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
                format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
                format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
                format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
                format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
                format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
                format(var, 32, "Ipod=%d\n",PlayerInfo[playerid][piPod]);fwrite(hFile, var);
                format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
                format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
                format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
                format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
                format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
                format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
                format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
                format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
                format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
                format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
                format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
                format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
                format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
                format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
                format(var, 32, "LU=%s\n",PlayerInfo[playerid][pLastLogin]);fwrite(hFile, var);
                format(var, 32, "ControleRemoto=%s\n",PlayerInfo[playerid][pControleR]);fwrite(hFile, var);
                fclose(hFile);
            }
        }
    }
    return 1;
}

OnplayerRegister


pawn Код:
public OnPlayerRegister(playerid, password[])
{
    if(IsPlayerConnected(playerid))
    {
            new string3[32];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), "Contas/%s.ini", playername3);
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
                strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
                new var[32];
                format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
                format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
                format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
                format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
                format(var, 32, "PC=%d\n",PlayerInfo[playerid][pPC]);fwrite(hFile, var);
                format(var, 32, "Pegoupacote=%d\n",PlayerInfo[playerid][pPpac]);fwrite(hFile, var);
                format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
                format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
                format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
                format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
                format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
                format(var, 32, "LottoNr",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
                format(var, 32, "Creditos=%s\n",PlayerInfo[playerid][pCreditos]);fwrite(hFile, var);
                format(var, 32, "Dest=%d\n",PlayerInfo[playerid][pDest]);fwrite(hFile, var);
                format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
                format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
                format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
                format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
                format(var, 32, "Prisao",PlayerInfo[playerid][JailReason]);fwrite(hFile, var);
                format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
                format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
                format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
                format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
                format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
                format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
                format(var, 32, "Phone=%d\n",PlayerInfo[playerid][pPhone]);fwrite(hFile, var);
                format(var, 32, "Mask=%d\n",PlayerInfo[playerid][pMask]);fwrite(hFile, var);
                format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
                format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
                format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
                format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
                format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
                format(var, 32, "Atendimentos",PlayerInfo[playerid][pAtend]);fwrite(hFile, var);
                format(var, 32, "Nota",PlayerInfo[playerid][pNota]);fwrite(hFile, var);
                format(var, 32, "Paycheck=0\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
                format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
                format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
                format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
                format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
                format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
                format(var, 32, "Corda=%d\n",PlayerInfo[playerid][pCorda]);fwrite(hFile, var);
                format(var, 32, "Luta=%d\n",PlayerInfo[playerid][pLuta]);fwrite(hFile, var);
                format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
                format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
                format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
                format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
                format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
                format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
                format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
                format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
                format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
                format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
                format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
                format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
                format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
                format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
                format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
                format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
                format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
                format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
                GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
                format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
                format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
                format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
                format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
                format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
                format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
                format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
                format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
                format(var, 32, "Ajustado=%d\n",PlayerInfo[playerid][pAjustado]);fwrite(hFile, var);
                format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
                if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
                {
                    PlayerInfo[playerid][pPos_x] = 2251.4158;
                    PlayerInfo[playerid][pPos_y] = -1260.5795;
                    PlayerInfo[playerid][pPos_z] = 23.9614;
                }
                if(Spectate[playerid] != 255)
                {
                    PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
                    PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
                    PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
                    PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
                    PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
                }
                format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
                format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
                format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
                format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
                format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
                format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
                format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
                format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
                format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
                format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
                format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
                format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
                format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
                format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
                format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
                format(var, 32, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
                format(var, 32, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
                format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
                format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
                format(var, 32, "Ipod=%d\n",PlayerInfo[playerid][piPod]);fwrite(hFile, var);
                format(var, 32, "Creditos=%d\n",PlayerInfo[playerid][pCreditos]);fwrite(hFile, var);
                format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
                format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
                format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
                format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
                format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
                format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
                format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
                format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
                format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
                format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
                format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
                format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
                format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
                format(var, 32, "LU=%s\n",PlayerInfo[playerid][pLastLogin]);fwrite(hFile, var);
                format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
                format(var, 32, "ControleRemoto=%s\n",PlayerInfo[playerid][pControleR]);fwrite(hFile, var);
                fclose(hFile);
                new str[24];
                new string[128];
                if(dini_Int(string, "DonateRank") == 1) format(str, sizeof(str), "{00D900}Sim");
                else format(str, sizeof(str), "{FB0000}Nгo");
                //
                new stra[24];
                if(dini_Int(string, "AdminLevel") == 1) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                if(dini_Int(string, "AdminLevel") == 2) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                if(dini_Int(string, "AdminLevel") == 3) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                if(dini_Int(string, "AdminLevel") == 4) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                if(dini_Int(string, "AdminLevel") == 5) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                if(dini_Int(string, "AdminLevel") == 6) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                if(dini_Int(string, "AdminLevel") == 7) format(stra, sizeof(stra), "{00D900}Sim");
                else format(stra, sizeof(stra), "{FB0000}Nгo");
                new loginstring[256];
                new loginname[64];
                new year, month,day;
                getdate(year, month, day);
                new mtext[20];
                if(month == 1) { mtext = "Janeiro"; }
                else if(month == 2) { mtext = "Fevereiro"; }
                else if(month == 3) { mtext = "Marзo"; }
                else if(month == 4) { mtext = "Abril"; }
                else if(month == 5) { mtext = "Maio"; }
                else if(month == 6) { mtext = "Junho"; }
                else if(month == 7) { mtext = "Julho"; }
                else if(month == 8) { mtext = "Agosto"; }
                else if(month == 9) { mtext = "Setembro"; }
                else if(month == 10) { mtext = "Outubro"; }
                else if(month == 11) { mtext = "Novembro"; }
                else if(month == 12) { mtext = "Dezembro"; }
                new hour,minuite,second;
                gettime(hour,minuite,second);
                GetPlayerName(playerid,loginname,sizeof(loginname));
                new idx = random(sizeof(TutorialScreens));
                SetPlayerTime(playerid, 12, 0);
                SetPlayerCameraPos(playerid, TutorialScreens[idx][3], TutorialScreens[idx][4], TutorialScreens[idx][5]);
                SetPlayerCameraLookAt(playerid, TutorialScreens[idx][0], TutorialScreens[idx][1], TutorialScreens[idx][6]);
                SetPlayerPos(playerid, TutorialScreens[idx][0], TutorialScreens[idx][1], TutorialScreens[idx][2]);
                //PlayAudioStreamForPlayer(playerid,"http://dc430.4shared.com/img/3280914185/d3e0594a/dlink__2Fdownload_2Ftbc2COuw_3Ftsid_3D20130116-131609-17040434_26dsid_3D12tz5f.3272b722d11158ad4bf2714bc3e28a92/preview.mp3"); // Play Audio By: Caozinho & Allef.
                SendClientMessage(playerid,COLOR_WHITE, "{00FF00}[BSH]: {FFFFFF}Temos um pacote de Ediзгo de RG para novatos! /pacoteiniciante!!");
                format(loginstring,sizeof(loginstring),"{FFFFFF}Nome: {00D900}%s.\n{FFFFFF}Status da conta: {FFFFFF}Registrada.\n{FFFFFF}VIP: %s.\n{FFFFFF}ADM: %s.\n{FFFFFF}Data: {00D900}%d de %s\n{FFFFFF}Horбrio: {00D900}%d:%d\n\n{FFFFFF}Sua senha:",loginname,str,stra,day,mtext,hour,minuite);
                ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{FFFFFF}B{FB0000}S{FFFFFF}H - LOGIN",loginstring,"Logar","Sair");
            }
    }
    return 1;
}
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