13.12.2014, 02:20
Olб Pessoal, Bom dia, Boa tarde, Boa noite...
Me chamo Ray, sou novo aqui no ForumSamp este й meu primeiro Post ^^ (Desculpa se estiver faltando algo ou se algo estiver errado).
Bom, em todos os sv's que joguei todo mundo cobiзava aquela casa da praia, entгo eu decidi fazer uma bem legalzinha, com piscina, helipad, aviгo e tal kkkk Espero que vocкs gostem, ela nгo parece ser tгo legal pelas printes e.e, coloquem ai no seu map editor e olhem caso fiquem interessados й claro... kkk
Objetos Criados
Objetos Removidos
Me chamo Ray, sou novo aqui no ForumSamp este й meu primeiro Post ^^ (Desculpa se estiver faltando algo ou se algo estiver errado).
Bom, em todos os sv's que joguei todo mundo cobiзava aquela casa da praia, entгo eu decidi fazer uma bem legalzinha, com piscina, helipad, aviгo e tal kkkk Espero que vocкs gostem, ela nгo parece ser tгo legal pelas printes e.e, coloquem ai no seu map editor e olhem caso fiquem interessados й claro... kkk
Objetos Criados
Code:
CreateObject(11490, 154.11099, -1972.46350, 1.88180, 0.00000, 0.00000, 0.00000); CreateObject(19379, 141.82753, -1973.75867, 1.90050, 0.00000, 90.00000, 0.00000); CreateObject(19379, 149.66356, -1980.25769, 1.92050, 0.00000, 90.00000, 90.00000); CreateObject(11491, 154.12816, -1983.49426, 3.39110, 0.00000, 0.00000, 0.00000); CreateObject(19379, 159.24855, -1980.13794, 1.92050, 0.00000, 90.00000, 90.00000); CreateObject(19379, 168.86699, -1980.13855, 1.92050, 0.00000, 90.00000, 90.00000); CreateObject(11495, 173.50220, -1985.87830, 1.80850, 0.00000, 0.00000, 0.00000); CreateObject(19379, 141.82800, -1969.02734, -2.93950, 90.00000, 90.00000, 0.00000); CreateObject(19379, 136.67226, -1973.76453, -3.41950, 0.00000, 0.00000, 0.00000); CreateObject(19379, 169.13580, -1968.98621, -2.91950, 90.00000, 90.00000, 0.00000); CreateObject(19370, 174.30638, -1973.22852, 0.13670, 0.00000, 0.00000, 0.00000); CreateObject(19370, 174.31294, -1970.49902, 0.13670, 0.00000, 0.00000, 0.00000); CreateObject(19379, 150.15811, -1985.40784, -2.93950, 90.00000, 90.00000, 0.00000); CreateObject(19379, 160.61530, -1985.35352, -2.81950, 90.00000, 90.00000, 0.00000); CreateObject(19379, 167.52180, -1985.35132, -2.83950, 90.00000, 90.00000, 0.00000); CreateObject(5822, 136.81261, -1972.78345, 4.41230, 0.00000, 0.00000, 96.56000); CreateObject(19448, 140.96320, -1972.27014, 9.72590, 0.00000, 90.00000, 0.00000); CreateObject(19448, 137.48270, -1972.26807, 9.72590, 0.00000, 90.00000, 0.00000); CreateObject(1255, 145.98746, -1982.57324, 2.66600, 0.00000, 0.00000, 180.00000); CreateObject(19449, 144.76210, -1980.66760, -1.05510, 0.00000, 0.00000, 0.00000); CreateObject(19379, 141.82550, -1978.49780, -2.93950, 90.00000, 90.00000, 0.00000); CreateObject(19379, 144.95967, -1980.69397, -3.39950, 0.00000, 0.00000, 0.00000); CreateObject(19449, 136.73257, -1980.52563, -1.05510, 0.00000, 0.00000, 0.00000); CreateObject(19449, 141.45351, -1985.40540, -1.03510, 0.00000, 0.00000, 90.00000); CreateObject(1698, 144.32980, -1983.77344, -0.01800, 0.00000, 0.00000, 0.00000); CreateObject(1698, 144.59467, -1983.77734, 0.22200, 0.00000, 0.00000, 0.00000); CreateObject(1698, 144.88454, -1983.77441, 0.48200, 0.00000, 0.00000, 0.00000); CreateObject(19377, 141.91370, -1980.67297, -2.78760, 0.00000, 90.00000, 0.00000); CreateObject(16151, 168.44243, -1975.99915, 2.34120, 0.00000, 0.00000, 90.00000); CreateObject(19449, 141.50410, -1978.61365, -1.05510, 0.00000, 0.00000, 90.00000); CreateObject(1255, 146.00526, -1981.10034, 2.66600, 0.00000, 0.00000, 180.00000); CreateObject(1704, 160.52010, -1981.37122, 2.00060, 0.00000, 0.00000, 90.00000); CreateObject(1704, 164.32973, -1980.39734, 2.00060, 0.00000, 0.00000, -90.00000); CreateObject(2964, 168.69604, -1981.15857, 2.00110, 0.00000, 0.00000, 90.00000); CreateObject(3004, 168.55873, -1981.21887, 2.88440, 0.00000, 0.00000, 0.00000); CreateObject(3004, 168.86546, -1981.45129, 2.88440, 0.00000, 0.00000, 0.00000); CreateObject(1255, 160.68610, -1984.05151, 2.66600, 0.00000, 0.00000, -90.00000); CreateObject(1255, 163.14076, -1984.07935, 2.66600, 0.00000, 0.00000, -90.00000); CreateObject(1827, 162.39577, -1980.88025, 1.99906, 0.00000, 0.00000, 0.00000); CreateObject(2251, 162.29967, -1980.89307, 3.26370, 0.00000, 0.00000, 0.00000); CreateObject(2824, 162.37543, -1981.33594, 2.42537, 0.00000, 0.00000, 0.00000); CreateObject(2825, 162.47160, -1980.42920, 2.45781, 0.00000, 0.00000, -199.79997); CreateObject(3934, 139.38071, -1972.31763, 9.83240, 0.00000, 0.00000, 90.00000); CreateObject(1502, 155.60570, -1968.08545, 5.52130, 0.00000, 180.00000, 0.00000); CreateObject(1502, 152.58200, -1968.02832, 5.52130, 0.00000, 180.00000, 180.00000); CreateObject(11666, 154.07626, -1976.84802, 5.06300, 0.00000, 0.00000, 0.00000); CreateObject(11631, 150.76811, -1968.88782, 4.60310, 0.00000, 0.00000, 0.00000); CreateObject(1714, 151.29924, -1970.20972, 3.38360, 0.00000, 0.00000, 180.00000); CreateObject(1786, 154.24150, -1980.08533, 4.79820, 0.00000, 0.00000, 180.00000); CreateObject(1710, 152.27028, -1975.65393, 3.38427, 0.00000, 0.00000, 0.00000); CreateObject(984, 143.25542, -1962.45276, 4.01610, 0.00000, 0.00000, 36.06001); CreateObject(984, 169.68250, -1946.36157, 4.01610, 0.00000, 0.00000, 32.63999); CreateObject(983, 137.62022, -1954.71680, 4.05280, 0.00000, 0.00000, 35.70000); CreateObject(3749, 154.55540, -1940.26904, 8.42300, 0.00000, 0.00000, 0.00000); CreateObject(984, 139.21281, -1946.77649, 4.01610, 0.00000, 0.00000, 146.99977); CreateObject(984, 169.57376, -1957.11353, 4.01610, 0.00000, 0.00000, 146.03981); CreateObject(983, 164.20708, -1965.07043, 4.05280, 0.00000, 0.00000, 326.05774); CreateObject(19379, 158.74854, -1968.94458, -2.91950, 90.00000, 90.00000, 0.00000); CreateObject(19379, 151.24725, -1969.03809, -2.93950, 90.00000, 90.00000, 0.00000); CreateVehicle(446, 157.7626, -1988.6672, -0.0153, 90.0000, -1, -1, 100); CreateVehicle(460, 174.3930, -1999.1669, 1.9870, 90.0000, -1, -1, 100); CreateVehicle(487, 139.4296, -1971.5808, 10.9829, 180.0000, -1, -1, 100);
Code:
RemoveBuildingForPlayer(playerid, 6415, 154.2109, -1950.1953, 26.4063, 0.25); RemoveBuildingForPlayer(playerid, 6295, 154.2109, -1950.1953, 26.4063, 0.25);