11.12.2014, 12:29
Try this;
pawn Код:
stock GetAllPlayerWeapons(playerid)
{
new weapons[13],ammo;
for(new i=0;i<13;i++)
{
GetPlayerWeaponData(playerid, i, weapon, ammo);
if(weapon != 0)
{
format(message, sizeof(message), "Player %s's weapons: Slot(%d): Weapon ID(%d) Ammo(%d)", GetName(Player),i, weapon, ammo);
SendClientMessage(playerid, -1, message);
}
}
return weapon;//weapons;
}