[Map] Desert Airport is now an Army Base [Good for RP and TDM]
#1

Desert Airport is now converted to Army Base Hope u like my map!




Код:
RemoveBuildingForPlayer(playerid, 3345, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 149.9141, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 161.7891, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 123.0469, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 311.1328, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 176.7891, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 203.6563, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 230.5234, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 188.6563, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 108.0469, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 176.7891, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 230.5234, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 257.3984, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 215.5313, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 134.9141, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16596, 412.8281, 2542.8672, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16597, 437.3828, 2547.5156, 15.1484, 0.25);
RemoveBuildingForPlayer(playerid, 16598, 231.2813, 2545.7969, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3296, 255.9844, 2549.3281, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 392.7109, 2596.4531, 17.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3296, 376.2969, 2606.3438, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 390.8203, 2604.0703, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 389.1328, 2611.0625, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 382.1875, 2609.4766, 19.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16600, 435.6250, 2532.0859, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 16602, 307.9531, 2543.4531, 20.3984, 0.25);
RemoveBuildingForPlayer(playerid, 16687, 329.8984, 2504.2656, 15.5703, 0.25);
RemoveBuildingForPlayer(playerid, 16772, 404.7969, 2454.7188, 22.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 108.0469, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 161.7891, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 188.6563, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 134.9141, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 215.5313, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3287, 255.9844, 2549.3281, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16599, 231.2813, 2545.7969, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 278.1484, 2555.1875, 15.7969, 0.25);
RemoveBuildingForPlayer(playerid, 16098, 307.9531, 2543.4531, 20.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 200.3594, 2571.9219, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 16373, 160.2031, 2571.9688, 27.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 123.0469, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 176.7891, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 230.5234, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 149.9141, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 176.7891, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 230.5234, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 203.6563, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 257.3984, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16101, 321.6719, 2463.4922, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16368, 321.6719, 2463.4922, 25.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 864, 352.7734, 2444.4063, 15.8828, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.4141, 2445.2969, 15.9922, 0.25);
RemoveBuildingForPlayer(playerid, 864, 357.5938, 2449.6172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 864, 364.2266, 2450.7578, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 16684, 329.8984, 2504.2656, 15.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.3672, 2531.6094, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.1641, 2534.6484, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.2656, 2533.0781, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 316.3984, 2570.3672, 15.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.3516, 2545.1406, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 361.3750, 2571.8125, 15.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 311.1328, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3287, 376.2969, 2606.3438, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 382.1875, 2609.4766, 19.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16771, 404.7969, 2454.7188, 22.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 410.8281, 2528.5703, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 409.8047, 2529.6328, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 408.7188, 2530.7656, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.1563, 2530.4688, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3172, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.8828, 2532.0078, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 405.3594, 2563.0859, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 16370, 385.3438, 2598.6250, 17.0156, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 390.8203, 2604.0703, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 392.7109, 2596.4531, 17.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 389.1328, 2611.0625, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 16327, 412.8281, 2542.8672, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16374, 425.4688, 2531.0000, 22.5547, 0.25);
RemoveBuildingForPlayer(playerid, 16501, 429.9844, 2546.5156, 17.3516, 0.25);
RemoveBuildingForPlayer(playerid, 16409, 437.3828, 2547.5156, 15.1484, 0.25);
RemoveBuildingForPlayer(playerid, 16601, 435.6250, 2532.0859, 20.1797, 0.25);
CreateDynamicObject(10826, 354.27371, 2492.98315, 22.22869,   0.00000, 0.00000, -180.84000);
CreateDynamicObject(10824, 356.75262, 2495.39331, 17.26507,   0.00000, 0.00000, -180.05997);
CreateDynamicObject(10827, 480.93469, 2508.89404, 38.80756,   0.00000, 0.00000, -181.14009);
CreateDynamicObject(8171, 355.20605, 2454.56250, 16.28293,   0.00000, 0.00000, -91.26000);
CreateDynamicObject(8171, 355.98441, 2493.82007, 16.28293,   0.00000, 0.00000, -91.26000);
CreateDynamicObject(8171, 356.07330, 2529.13867, 16.28293,   0.00000, 0.00000, -91.26000);
CreateDynamicObject(8171, 355.20605, 2454.56250, 15.40296,   0.00000, 0.00000, -91.26000);
CreateDynamicObject(3115, 275.80841, 2456.84814, 15.95464,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 275.62466, 2438.18433, 15.95464,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 276.07321, 2475.53125, 15.95464,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(3115, 271.47260, 2456.46729, 15.16635,   -0.12000, 7.92000, -0.72000);
CreateDynamicObject(3115, 276.22269, 2494.33032, 15.95464,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(3115, 276.40997, 2513.07935, 15.95464,   0.00000, 0.00000, -0.60000);
CreateDynamicObject(3115, 276.22269, 2494.33032, 15.95464,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(3115, 276.48984, 2531.81079, 15.95464,   0.00000, 0.00000, -0.60000);
CreateDynamicObject(3115, 276.85510, 2550.35327, 15.95464,   0.00000, 0.00000, -0.30000);
CreateDynamicObject(3115, 256.10852, 2550.47437, 13.96770,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(3115, 255.90616, 2532.03809, 13.96770,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(3115, 255.68735, 2513.31714, 13.96770,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(3115, 255.42232, 2494.51294, 13.96770,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(3115, 255.28696, 2475.82080, 13.96770,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(3115, 255.07710, 2457.01050, 14.00339,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(3115, 254.86925, 2438.36426, 13.96770,   0.12000, -10.92000, -0.30000);
CreateDynamicObject(8209, 243.68672, 2429.43848, 18.34870,   0.00000, 0.00000, -181.79996);
CreateDynamicObject(8209, 337.18500, 2426.49902, 18.31312,   0.00000, 0.00000, -181.79996);
CreateDynamicObject(8209, 382.34225, 2425.05420, 18.30144,   0.00000, 0.00000, -181.79996);
CreateDynamicObject(8209, 251.84477, 2560.19263, 18.35572,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8209, 345.74225, 2560.27466, 18.35572,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8209, 375.84891, 2560.38013, 18.35572,   0.00000, 0.00000, 0.06000);
CreateDynamicObject(8210, 200.78317, 2534.21558, 18.19691,   0.00000, 0.00000, 86.70000);
CreateDynamicObject(8210, 195.26814, 2456.76172, 18.19691,   0.00000, 0.00000, 86.70000);
CreateDynamicObject(8314, 191.17154, 2496.41211, 18.54284,   0.00000, 0.00000, 9.17999);
CreateDynamicObject(8168, 191.53394, 2509.74780, 17.14485,   0.00000, 0.00000, 11.52000);
CreateDynamicObject(8172, 369.55188, 2455.55347, 39.32350,   0.00000, 0.00000, -90.78001);
CreateDynamicObject(8172, 369.99551, 2495.39819, 39.32350,   0.00000, 0.00000, -90.78001);
CreateDynamicObject(8038, 336.83331, 2533.36865, 57.83809,   0.00000, 0.00000, -90.54000);
CreateDynamicObject(3399, 258.74030, 2430.38306, 17.63275,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3399, 270.36139, 2430.38501, 22.29283,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3399, 276.14020, 2435.88770, 26.94104,   0.00000, 0.00000, 89.46001);
CreateDynamicObject(3399, 276.16940, 2445.33374, 31.61695,   0.00000, 0.00000, 89.46001);
CreateDynamicObject(3399, 276.30197, 2453.15161, 34.26277,   0.00000, 0.00000, 89.46001);
CreateDynamicObject(3399, 280.03101, 2458.96533, 37.66861,   0.00000, 0.00000, -1.44000);
CreateDynamicObject(3115, 250.63998, 2438.08545, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 250.92084, 2456.81519, 16.41890,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 251.12408, 2475.44727, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 251.34467, 2494.23950, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 251.48473, 2512.81128, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 251.80031, 2531.31421, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 230.88452, 2531.79443, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 209.96245, 2532.03149, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 230.57016, 2513.30811, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 209.71648, 2513.56787, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 230.32114, 2494.46973, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 209.50203, 2494.89282, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 189.56438, 2495.33765, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 189.92599, 2513.99585, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 189.99522, 2532.56152, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 188.00743, 2476.68555, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 209.21498, 2476.34814, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 230.05383, 2475.78687, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 229.82199, 2457.12183, 16.27341,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 208.88167, 2457.51221, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 208.26097, 2438.74170, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 187.46141, 2439.21436, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 187.76689, 2457.87183, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 251.48557, 2550.28735, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 230.27553, 2550.78247, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 209.18518, 2550.71729, 15.31483,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(16021, 243.60286, 2550.67432, 15.24437,   0.00000, 0.00000, -90.24001);
CreateDynamicObject(3115, 253.66034, 2538.01392, 15.53859,   0.00000, 0.00000, -0.36000);
CreateDynamicObject(3115, 253.81966, 2547.70288, 15.53859,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 232.61682, 2537.98047, 15.53859,   0.00000, 0.00000, 0.36000);
CreateDynamicObject(3115, 211.69066, 2538.19312, 15.53859,   0.00000, 0.00000, -0.06000);
CreateDynamicObject(3115, 211.72798, 2550.96631, 15.53859,   0.00000, 0.00000, -0.06000);
CreateDynamicObject(3115, 232.53716, 2550.75684, 15.53859,   0.00000, 0.00000, -0.06000);
CreateDynamicObject(3115, 253.53304, 2550.68530, 15.53859,   0.00000, 0.00000, -0.06000);
CreateDynamicObject(3115, 229.58018, 2438.58276, 16.27341,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 250.72839, 2438.35767, 16.41890,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 271.22736, 2437.70068, 15.16635,   -0.12000, 7.92000, -0.72000);
CreateDynamicObject(3115, 250.92084, 2456.81519, 15.97277,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 229.82199, 2457.12183, 15.80626,   0.00000, 0.00000, -0.72000);
CreateDynamicObject(3115, 229.58018, 2438.58276, 15.64645,   0.00000, 0.00000, -0.72000);
Vehicles:
Код:
CreateVehicle(520, 408.7784, 2455.2253, 40.8624, 89.4000, -1, -1, 100);
CreateVehicle(520, 410.9597, 2494.7314, 40.8624, 89.4000, -1, -1, 100);
CreateVehicle(470, 388.0744, 2538.2842, 16.9943, 176.7599, -1, -1, 100);
CreateVehicle(470, 392.7483, 2537.7725, 16.9943, 176.7599, -1, -1, 100);
CreateVehicle(470, 396.9857, 2537.5574, 16.9943, 176.7599, -1, -1, 100);
CreateVehicle(470, 401.2785, 2537.8062, 16.9943, 176.7599, -1, -1, 100);
CreateVehicle(432, 415.5354, 2502.3789, 17.2820, 90.3000, -1, -1, 100);
CreateVehicle(432, 415.5761, 2492.4917, 17.2820, 90.3000, -1, -1, 100);
CreateVehicle(432, 415.1344, 2484.1699, 17.2820, 90.3000, -1, -1, 100);
CreateVehicle(476, 411.7356, 2455.5613, 18.1937, 89.5200, -1, -1, 100);
Reply
#2

Nice. :P
Reply
#3

Nice
But don't ask for rep!
Reply
#4

Nice
Reply
#5

Just when I was about to press the rep badge, I seen you begging for rep... Remove that and I'll add some rep! I hate when people ask for rep -.-
Reply
#6

ok whtever i removed it if u want to give rep+ u can btw u can see my all topics i havent asked for rep+ for this i dont know how hungry i m for rep+ so nvm guyzz
Reply
#7

Pretty nice!
Reply
#8

Quote:
Originally Posted by Rog
Посмотреть сообщение
ok whtever i removed it if u want to give rep+ u can btw u can see my all topics i havent asked for rep+ for this i dont know how hungry i m for rep+ so nvm guyzz
By saying that we can rep+ if we want is also a form of begging for rep, but whatever, you removed it so I repped you as promised... Nice job!
Reply


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