[FilterScript] Neon System
#1

Hello community samp

Today I bring you another filterscript made ​​by me for you which consists of a neon system with some colors, the neon work just for vehicles not for boats or planes or helicopters,etc.. (You can remove that)

Commands...

/Neon (Show the neon menu)
/Rneon (Remove an added neon)

Pictures of the fs...






Credits: 100% Hork

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#2

Credits 100% Hork?? Are you fucking kidding me, you mean you didn't use any plugins? Is that even possible?
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#3

Nice!
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#4

Have you tested it with multiple people? Cause by looking at the script you can tell it's bugged:

Example:
- Player 1 adds neon to his car
- Player 2 adds neon to his car
- Player 1 dies, disconnects or leaves his vehicle
- Player 2 will loose his neon.

It's because you're not storing the objectID's in an array for each player so it will destroy the latest created object instead of the objects on the players car.
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#5

No no no no no no no just NO.
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#6

Quote:
Originally Posted by Arastair
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Credits 100% Hork?? Are you fucking kidding me, you mean you didn't use any plugins? Is that even possible?
Plugins no, the samp include yes but the code is mine
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#7

Quote:
Originally Posted by Schneider
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Have you tested it with multiple people? Cause by looking at the script you can tell it's bugged:

Example:
- Player 1 adds neon to his car
- Player 2 adds neon to his car
- Player 1 dies, disconnects or leaves his vehicle
- Player 2 will loose his neon.

It's because you're not storing the objectID's in an array for each player so it will destroy the latest created object instead of the objects on the players car.
Yes i test it, no bug founded
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#8

Quote:
Originally Posted by Stuun
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No no no no no no no just NO.
What?...
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#9

Quote:
Originally Posted by Stuun
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No no no no no no no just NO.
What?...
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#10

Nice one, just needs a few fixes when it comes to the positioning.
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