25.11.2014, 19:49
Hi
I noticed there are a few bugsin SAMP concerning surfing on moving objects.
I'm making a wipeout map, where the player has to finish a parkour with alot of moving objects, however when a player jumps of a moving object the player will still be moving along with the object.
Are there any known fixes for this problem?
Could I maybe use GetPlayerSurfingObjectId and through that function detect when the player jumps of the moving object and then maybe do:
it's just an idea
Please tell me if there are any fixes for this bug
Thanks in advance
I noticed there are a few bugsin SAMP concerning surfing on moving objects.
I'm making a wipeout map, where the player has to finish a parkour with alot of moving objects, however when a player jumps of a moving object the player will still be moving along with the object.
Are there any known fixes for this problem?
Could I maybe use GetPlayerSurfingObjectId and through that function detect when the player jumps of the moving object and then maybe do:
pawn Код:
TogglePlayerControllable(playerid, 0);
TogglePlayerControllable(playerid, 1);
Please tell me if there are any fixes for this bug
Thanks in advance