[FilterScript] Simple Textdraw Health & Armour.
#1

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- Pastebin;
- Solidfiles;
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#2

Looks cool! nice one
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#3

To not force OngameModeInt
- Good job

pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
Timer = SetTimer("Update", 50, true);
return 1;
}
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#4

Quote:
Originally Posted by PolloLoko
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To not force OngameModeInt
- Good job

pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
Timer = SetTimer("Update", 50, true);
return 1;
}
What the point of having a function like OnPlayerTakeDamage(playerid, issuerid, amount, weaponid) when you're using a timer (this is a really stupid way of doing it, unless you want to check 100x more things such as position ect. Why waste the function mentioned above just to put a timer in it (Seen as fall damage is classed as a weapon')
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#5

Quote:
Originally Posted by LeXuZ
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Looks cool! nice one
Quote:
Originally Posted by PolloLoko
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To not force OngameModeInt
- Good job

pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
Timer = SetTimer("Update", 50, true);
return 1;
}
Thanks.
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#6

simple but nice
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#7

Simple & good!
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#8

Nice and simple I like it!
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#9

Quote:
Originally Posted by M0HAMMAD
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simple but nice
Quote:
Originally Posted by Alex Magaсa
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Simple & good!
Quote:
Originally Posted by GamingPro
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Nice and simple I like it!
Thank you all !
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#10

Script not working tried it, went in game, screen got fucked.
added the script in a new pawno no errors but in game it didn't show up ._.
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