[Ajuda] Ao Spawnar o carro o admin ja aparecer dentro dele
#1

eu fiz uma adaptaзгo do Vspawner do samp ao meu gm estб tudo certo, mais eu queria que quando o admin trouxe-se o veiculo ele ja aparecesse dentro dele tentei fazer dessa forma:

pawn Код:
SpawnVehicle_InfrontOfPlayer(playerid, vehiclemodel, color1, color2)
{
    new Float:x,Float:y,Float:z;
    new Float:facing;
    new Float:distance;

    GetPlayerPos(playerid, x, y, z);
    GetPlayerFacingAngle(playerid, facing);

    new Float:size_x,Float:size_y,Float:size_z;
    GetVehicleModelInfo(vehiclemodel, VEHICLE_MODEL_INFO_SIZE, size_x, size_y, size_z);

    distance = size_x + 0.5;

    x += (distance * floatsin(-facing, degrees));
    y += (distance * floatcos(-facing, degrees));

    facing += 90.0;
    if(facing > 360.0) facing -= 360.0;
    PutPlayerInVehicle(playerid, vehicleid, 0);

    return CarroAdmin1[playerid] = CreateVehicle(vehiclemodel, x, y, z + (size_z * 0.25), facing, color1, color2, -1);
}
porйm sem sucesso poderiam me ajudar ?
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#2

pawn Код:
SpawnVehicle_InfrontOfPlayer(playerid, vehiclemodel, color1, color2)
{
    new Float:x,Float:y,Float:z;
    new Float:facing;
    new Float:distance;

    GetPlayerPos(playerid, x, y, z);
    GetPlayerFacingAngle(playerid, facing);

    new Float:size_x,Float:size_y,Float:size_z;
    GetVehicleModelInfo(vehiclemodel, VEHICLE_MODEL_INFO_SIZE, size_x, size_y, size_z);

    distance = size_x + 0.5;

    x += (distance * floatsin(-facing, degrees));
    y += (distance * floatcos(-facing, degrees));

    facing += 90.0;
    if(facing > 360.0) facing -= 360.0;

    CarroAdmin1[playerid] = CreateVehicle(vehiclemodel, x, y, z + (size_z * 0.25), facing, color1, color2, -1);
    PutPlayerInVehicle(playerid, CarroAdmin1[playerid], 0);
    return 1;
}
Tente.
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#3

Funcionou valeu mesmo +rep!
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