[Map] Gang Hangout
#1

This is my gang hang out, I hope you enjoy, I have saved you some time by leaving all types, Dynamic and just Objects, DONT FORGET TO + REP

pawn Код:
RemoveBuildingForPlayer(playerid, 714, 2403.2891, -1368.6094, 22.7578, 0.25);
RemoveBuildingForPlayer(playerid, 17535, 2364.0547, -1391.5313, 41.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3654, 2395.0078, -1278.3750, 25.9688, 0.25);
RemoveBuildingForPlayer(playerid, 3647, 2395.2578, -1347.4609, 26.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3706, 2394.4375, -1327.1172, 25.9609, 0.25);
RemoveBuildingForPlayer(playerid, 1525, 2346.5156, -1350.7813, 24.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3706, 2390.1094, -1365.0078, 25.3281, 0.25);
RemoveBuildingForPlayer(playerid, 17964, 2337.3359, -1330.8516, 25.7109, 0.25);
RemoveBuildingForPlayer(playerid, 17965, 2322.2813, -1355.1953, 25.4063, 0.25);
RemoveBuildingForPlayer(playerid, 17966, 2347.9219, -1364.2891, 27.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1261, 2356.3906, -1313.9922, 39.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1261, 2369.2422, -1403.8672, 41.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 2317.5859, -1355.8281, 37.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 2356.5781, -1454.6484, 36.2734, 0.25);
RemoveBuildingForPlayer(playerid, 17970, 2364.0547, -1391.5313, 41.3516, 0.25);
RemoveBuildingForPlayer(playerid, 710, 2406.4453, -1321.4766, 39.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2317.3594, -1379.5234, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2344.9219, -1379.5234, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2331.4453, -1373.5313, 23.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2310.0547, -1376.9453, 26.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 2356.5859, -1454.6406, 36.2813, 0.25);
RemoveBuildingForPlayer(playerid, 17504, 2378.6719, -1455.2578, 26.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2362.4531, -1394.7422, 23.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1267, 2369.2422, -1403.8672, 41.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2364.0859, -1378.8125, 26.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2385.5391, -1374.0234, 22.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2308.5859, -1356.2813, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 17543, 2322.2813, -1355.1953, 25.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 2317.5938, -1355.8203, 37.2266, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2336.9844, -1350.5781, 22.7266, 0.25);
RemoveBuildingForPlayer(playerid, 17544, 2337.3359, -1330.8516, 25.7109, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2338.9141, -1336.4766, 22.7266, 0.25);
RemoveBuildingForPlayer(playerid, 17542, 2347.9219, -1364.2891, 27.1563, 0.25);
RemoveBuildingForPlayer(playerid, 955, 2352.1797, -1357.1563, 23.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1267, 2356.3906, -1313.9922, 39.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2361.7656, -1347.1094, 23.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2366.3125, -1356.2813, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2366.3125, -1328.7188, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2375.8906, -1330.9141, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2375.8906, -1361.1719, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2381.4688, -1321.0391, 23.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2360.6484, -1303.5938, 26.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2381.8438, -1296.5313, 23.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2381.4297, -1266.9609, 23.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3648, 2395.2578, -1347.4609, 26.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3646, 2390.1094, -1365.0078, 25.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3646, 2394.4375, -1327.1172, 25.9609, 0.25);
RemoveBuildingForPlayer(playerid, 3649, 2395.0078, -1278.3750, 25.9688, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2405.4688, -1307.0781, 22.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2409.0469, -1268.5547, 23.3906, 0.25);
RemoveBuildingForPlayer(playerid, 17527, 2414.3984, -1362.2031, 32.6016, 0.25);
CreateObject(3655, 2320.03882, -1318.55127, 25.83109,   0.00000, 0.00000, 269.83850);
CreateObject(3655, 2349.66138, -1318.69543, 25.83109,   0.00000, 0.00000, 269.83850);
CreateObject(3648, 2335.05640, -1319.20105, 25.45150,   0.00000, 0.00000, 91.48397);
CreateObject(4100, 2354.32690, -1310.90356, 24.74500,   0.00000, 0.00000, 320.04300);
CreateObject(4100, 2320.60034, -1310.83301, 24.84897,   0.00000, 0.00000, 320.04300);
CreateObject(4100, 2335.03491, -1310.87317, 24.90500,   0.00000, 0.00000, 320.04300);
CreateObject(4100, 2348.76147, -1310.89587, 24.78500,   0.00000, 0.00000, 320.04300);
CreateObject(4100, 2321.63135, -1374.07275, 24.54810,   0.00000, 0.00000, 319.52499);
CreateObject(4100, 2360.90039, -1317.54907, 24.69430,   0.00000, 0.00000, 50.19730);
CreateObject(4100, 2360.89746, -1331.34473, 24.69430,   0.00000, 0.00000, 50.19730);
CreateObject(4100, 2360.86182, -1345.29407, 24.69430,   0.00000, 0.00000, 49.69740);
CreateObject(4100, 2360.79199, -1359.03394, 24.69430,   0.00000, 0.00000, 49.69740);
CreateObject(4100, 2314.02905, -1353.07019, 24.57430,   0.00000, 0.00000, 49.99640);
CreateObject(4100, 2354.12085, -1374.23315, 24.65430,   0.00000, 0.00000, 319.52499);
CreateObject(4100, 2360.75244, -1367.15747, 24.69430,   0.00000, 0.00000, 49.69740);
CreateObject(4100, 2314.24780, -1366.83423, 24.53430,   0.00000, 0.00000, 52.01187);
CreateObject(4100, 2313.53833, -1317.41174, 24.61430,   0.00000, 0.00000, 51.02960);
CreateObject(4100, 2313.91675, -1339.30286, 24.61430,   0.00000, 0.00000, 51.13300);
CreateObject(4100, 2313.66138, -1325.56653, 24.64830,   0.00000, 0.00000, 51.04400);
CreateObject(4100, 2321.23950, -1310.85498, 24.84897,   0.00000, 0.00000, 320.04300);
CreateObject(1728, 2329.18433, -1326.71948, 23.09560,   0.00000, 0.00000, 25.00000);
CreateObject(3749, 2337.66650, -1372.10400, 28.87330,   0.00000, 0.00000, 0.00000);
CreateDynamicObject
pawn Код:
RemoveBuildingForPlayer(playerid, 714, 2403.2891, -1368.6094, 22.7578, 0.25);
RemoveBuildingForPlayer(playerid, 17535, 2364.0547, -1391.5313, 41.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3654, 2395.0078, -1278.3750, 25.9688, 0.25);
RemoveBuildingForPlayer(playerid, 3647, 2395.2578, -1347.4609, 26.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3706, 2394.4375, -1327.1172, 25.9609, 0.25);
RemoveBuildingForPlayer(playerid, 1525, 2346.5156, -1350.7813, 24.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3706, 2390.1094, -1365.0078, 25.3281, 0.25);
RemoveBuildingForPlayer(playerid, 17964, 2337.3359, -1330.8516, 25.7109, 0.25);
RemoveBuildingForPlayer(playerid, 17965, 2322.2813, -1355.1953, 25.4063, 0.25);
RemoveBuildingForPlayer(playerid, 17966, 2347.9219, -1364.2891, 27.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1261, 2356.3906, -1313.9922, 39.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1261, 2369.2422, -1403.8672, 41.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 2317.5859, -1355.8281, 37.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 2356.5781, -1454.6484, 36.2734, 0.25);
RemoveBuildingForPlayer(playerid, 17970, 2364.0547, -1391.5313, 41.3516, 0.25);
RemoveBuildingForPlayer(playerid, 710, 2406.4453, -1321.4766, 39.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2317.3594, -1379.5234, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2344.9219, -1379.5234, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2331.4453, -1373.5313, 23.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2310.0547, -1376.9453, 26.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 2356.5859, -1454.6406, 36.2813, 0.25);
RemoveBuildingForPlayer(playerid, 17504, 2378.6719, -1455.2578, 26.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2362.4531, -1394.7422, 23.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1267, 2369.2422, -1403.8672, 41.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2364.0859, -1378.8125, 26.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2385.5391, -1374.0234, 22.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2308.5859, -1356.2813, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 17543, 2322.2813, -1355.1953, 25.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 2317.5938, -1355.8203, 37.2266, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2336.9844, -1350.5781, 22.7266, 0.25);
RemoveBuildingForPlayer(playerid, 17544, 2337.3359, -1330.8516, 25.7109, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2338.9141, -1336.4766, 22.7266, 0.25);
RemoveBuildingForPlayer(playerid, 17542, 2347.9219, -1364.2891, 27.1563, 0.25);
RemoveBuildingForPlayer(playerid, 955, 2352.1797, -1357.1563, 23.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1267, 2356.3906, -1313.9922, 39.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2361.7656, -1347.1094, 23.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2366.3125, -1356.2813, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2366.3125, -1328.7188, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2375.8906, -1330.9141, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2375.8906, -1361.1719, 26.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2381.4688, -1321.0391, 23.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2360.6484, -1303.5938, 26.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2381.8438, -1296.5313, 23.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2381.4297, -1266.9609, 23.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3648, 2395.2578, -1347.4609, 26.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3646, 2390.1094, -1365.0078, 25.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3646, 2394.4375, -1327.1172, 25.9609, 0.25);
RemoveBuildingForPlayer(playerid, 3649, 2395.0078, -1278.3750, 25.9688, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2405.4688, -1307.0781, 22.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2409.0469, -1268.5547, 23.3906, 0.25);
RemoveBuildingForPlayer(playerid, 17527, 2414.3984, -1362.2031, 32.6016, 0.25);
CreateDynamicObject(3655, 2320.03882, -1318.55127, 25.83109,   0.00000, 0.00000, 269.83850);
CreateDynamicObject(3655, 2349.66138, -1318.69543, 25.83109,   0.00000, 0.00000, 269.83850);
CreateDynamicObject(3648, 2335.05640, -1319.20105, 25.45150,   0.00000, 0.00000, 91.48397);
CreateDynamicObject(4100, 2354.32690, -1310.90356, 24.74500,   0.00000, 0.00000, 320.04300);
CreateDynamicObject(4100, 2320.60034, -1310.83301, 24.84897,   0.00000, 0.00000, 320.04300);
CreateDynamicObject(4100, 2335.03491, -1310.87317, 24.90500,   0.00000, 0.00000, 320.04300);
CreateDynamicObject(4100, 2348.76147, -1310.89587, 24.78500,   0.00000, 0.00000, 320.04300);
CreateDynamicObject(4100, 2321.63135, -1374.07275, 24.54810,   0.00000, 0.00000, 319.52499);
CreateDynamicObject(4100, 2360.90039, -1317.54907, 24.69430,   0.00000, 0.00000, 50.19730);
CreateDynamicObject(4100, 2360.89746, -1331.34473, 24.69430,   0.00000, 0.00000, 50.19730);
CreateDynamicObject(4100, 2360.86182, -1345.29407, 24.69430,   0.00000, 0.00000, 49.69740);
CreateDynamicObject(4100, 2360.79199, -1359.03394, 24.69430,   0.00000, 0.00000, 49.69740);
CreateDynamicObject(4100, 2314.02905, -1353.07019, 24.57430,   0.00000, 0.00000, 49.99640);
CreateDynamicObject(4100, 2354.12085, -1374.23315, 24.65430,   0.00000, 0.00000, 319.52499);
CreateDynamicObject(4100, 2360.75244, -1367.15747, 24.69430,   0.00000, 0.00000, 49.69740);
CreateDynamicObject(4100, 2314.24780, -1366.83423, 24.53430,   0.00000, 0.00000, 52.01187);
CreateDynamicObject(4100, 2313.53833, -1317.41174, 24.61430,   0.00000, 0.00000, 51.02960);
CreateDynamicObject(4100, 2313.91675, -1339.30286, 24.61430,   0.00000, 0.00000, 51.13300);
CreateDynamicObject(4100, 2313.66138, -1325.56653, 24.64830,   0.00000, 0.00000, 51.04400);
CreateDynamicObject(4100, 2321.23950, -1310.85498, 24.84897,   0.00000, 0.00000, 320.04300);
CreateDynamicObject(1728, 2329.18433, -1326.71948, 23.09560,   0.00000, 0.00000, 25.00000);
CreateDynamicObject(3749, 2337.66650, -1372.10400, 28.87330,   0.00000, 0.00000, 0.00000);
Reply
#2

Simple but useful
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