[Map] Ghetto House interior!
#1

Hey, I haven't mapped in a while and got a bit bored today so I decided to load up the map editor I use and create a random map, for some reason I decided to create a ghetto house interior, I know it's not the best but I just started mapping again so yeah!

Coords of the interior: 1541.98, -1888.77, 801.53

If you would like CreateDynamicObject instead, message me!

https://www.youtube.com/watch?v=8vKk...ture=autoshare

Код:
CreateObject(19372, 1541.95166, -1888.56689, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(2606, 1543.46509, -1889.15295, 800.33398,   90.00000, 0.00000, 90.00000);
CreateObject(2606, 1543.46509, -1887.17700, 800.33398,   90.00000, 0.00000, 90.00000);
CreateObject(19372, 1541.94495, -1886.02576, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1545.44434, -1886.04578, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1545.44678, -1889.04565, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(2606, 1543.46509, -1889.15295, 802.59802,   -90.00000, 0.00000, 90.00000);
CreateObject(2606, 1543.46509, -1887.17700, 802.59802,   -90.00000, 0.00000, 90.00000);
CreateObject(19372, 1548.94434, -1886.04578, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1548.94434, -1889.04578, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1548.94434, -1883.04578, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(19302, 1543.57373, -1887.07275, 801.10620,   0.00000, 0.00000, 90.00000);
CreateObject(19302, 1543.57373, -1888.73279, 801.10620,   0.00000, 0.00000, 90.00000);
CreateObject(19302, 1543.57373, -1890.43274, 801.10620,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1545.23596, -1890.07788, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1548.29199, -1890.07788, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1551.43567, -1890.06042, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1550.60718, -1888.57361, 801.52887,   0.00000, 0.00000, 0.00000);
CreateObject(19358, 1552.12817, -1886.91833, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1550.60718, -1883.03455, 801.52887,   0.00000, 0.00000, 0.00000);
CreateObject(19358, 1548.92334, -1881.53687, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1547.28442, -1882.92432, 801.52887,   0.00000, 0.00000, 0.00000);
CreateObject(19358, 1545.74255, -1884.55200, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1542.68665, -1884.55200, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1539.63062, -1884.55200, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19388, 1542.02905, -1890.15015, 801.58136,   0.00000, 0.00000, 90.00000);
CreateObject(19358, 1540.49121, -1886.12646, 801.52887,   0.00000, 0.00000, 0.00000);
CreateObject(19358, 1540.50110, -1888.81787, 801.52887,   0.00000, 0.00000, 0.00000);
CreateObject(19372, 1541.95276, -1888.54688, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1541.95276, -1885.49084, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1545.39075, -1885.49084, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1548.82874, -1885.49084, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1548.82874, -1888.54675, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1545.39075, -1888.54675, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19372, 1548.81799, -1882.79993, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19388, 1548.93750, -1884.55750, 801.52521,   0.00000, 0.00000, 90.00000);
CreateObject(19302, 1548.85913, -1884.56482, 801.02771,   0.00000, 0.00000, 0.00000);
CreateObject(964, 1549.87134, -1882.47461, 800.10437,   0.00000, 0.00000, 0.00000);
CreateObject(964, 1549.87134, -1882.47461, 801.01947,   0.00000, 0.00000, 300.00000);
CreateObject(1829, 1547.72144, -1882.17017, 800.57184,   0.00000, 0.00000, 0.00000);
CreateObject(2332, 1548.51990, -1881.76697, 800.51984,   0.00000, 0.00000, 0.00000);
CreateObject(1615, 1548.93958, -1884.63965, 802.53363,   0.00000, 3.43800, 90.00000);
CreateObject(19273, 1547.96704, -1884.58276, 801.25269,   0.00000, 0.00000, 0.00000);
CreateObject(14384, 1547.29846, -1886.54102, 801.42712,   0.00000, 0.00000, 180.00000);
CreateObject(19372, 1552.38232, -1886.04578, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(19358, 1553.63916, -1885.28601, 795.82990,   0.00000, 0.00000, 0.00000);
CreateObject(19358, 1552.13647, -1884.55701, 801.52887,   0.00000, 0.00000, 90.00000);
CreateObject(19372, 1552.26672, -1885.29980, 802.88098,   0.00000, 90.00000, 0.00000);
CreateObject(19388, 1550.59851, -1885.91089, 801.52521,   0.00000, 0.00000, 0.00000);
CreateObject(2637, 1547.71790, -1887.06592, 800.49127,   0.00000, 0.00000, 0.00000);
CreateObject(1810, 1548.26501, -1887.74133, 800.10437,   0.00000, 0.00000, 130.00000);
CreateObject(1810, 1546.99597, -1888.04114, 800.10437,   0.00000, 0.00000, -130.00000);
CreateObject(2850, 1547.66357, -1887.22559, 800.91699,   0.00000, 0.00000, 0.00000);
CreateObject(19174, 1545.72449, -1884.64246, 801.88348,   0.00000, 0.00000, 0.00000);
CreateObject(2514, 1553.10376, -1884.86365, 800.10419,   0.00000, 0.00000, -90.00000);
CreateObject(2924, 1542.65784, -1890.12964, 801.23157,   0.00000, 0.00000, 0.00000);
CreateObject(19388, 1541.98792, -1890.16797, 801.58136,   0.00000, 0.00000, 90.00000);
CreateObject(2672, 1547.27075, -1885.92346, 800.38306,   0.00000, 0.00000, 0.00000);
CreateObject(2672, 1552.17249, -1884.82959, 800.38306,   0.00000, 0.00000, 0.00000);
CreateObject(2672, 1558.58337, -1893.71460, 800.38306,   0.00000, 0.00000, 0.00000);
CreateObject(2672, 1548.06738, -1883.27783, 800.38306,   0.00000, 0.00000, 0.00000);
CreateObject(2675, 1541.89832, -1887.92859, 800.29785,   0.00000, 0.00000, 0.00000);
CreateObject(2675, 1542.70630, -1886.31909, 800.29785,   0.00000, 0.00000, 0.00000);
CreateObject(2676, 1546.01953, -1887.61548, 800.22784,   0.00000, 0.00000, 0.00000);
CreateObject(19372, 1552.38232, -1886.04578, 800.01599,   0.00000, 90.00000, 0.00000);
CreateObject(1793, 1554.77014, -1887.32581, 799.55206,   0.00000, 0.00000, 90.00000);
CreateObject(2558, 1550.50757, -1884.84338, 800.82013,   0.00000, 0.00000, 0.00000);
CreateObject(2558, 1550.19836, -1885.48267, 801.34021,   0.00000, 0.00000, -90.00000);
CreateObject(19358, 1553.77771, -1885.36084, 801.52887,   0.00000, 0.00000, 0.00000);
CreateObject(2558, 1550.97461, -1886.30872, 801.34021,   0.00000, 0.00000, 90.00000);
CreateObject(19372, 1544.49072, -1888.15833, 799.25751,   0.00000, 0.00000, 0.00000);
CreateObject(19372, 1546.20679, -1889.26782, 799.25751,   0.00000, 0.00000, 90.00000);
CreateObject(19372, 1549.24915, -1889.26904, 799.25751,   0.00000, 0.00000, 90.00000);
CreateObject(19372, 1550.30615, -1889.05627, 799.25751,   0.00000, 0.00000, 0.00000);
CreateObject(19372, 1551.90662, -1887.52539, 799.25751,   0.00000, 0.00000, 90.00000);
CreateObject(2332, 1544.14783, -1886.98914, 800.51984,   0.00000, 0.00000, 0.00000);
Reply
#2

Hmm,good
Reply
#3

Thanks!
Reply
#4

BUMP
Any more comments/feedback?
Reply
#5

Doesn't really look ghetto, looks more like an abandoned pd department sector or an army office.
Reply
#6

It's meant to be for the leader of the gang as they can supply the members with guns, drugs, ect.
Reply
#7

Nice one
Reply
#8

Thanks!
Reply
#9

great
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