[Ajuda] Player textdraw nгo estб a mostrar...
#1

pawn Код:
//ongamemodeinit
for(new id = 0; id <= MAX_PLAYERS; id++){
        StatsBarTD[id][0] = CreatePlayerTextDraw(id,647.000000, 433.000000, "_");
        PlayerTextDrawBackgroundColor(id,StatsBarTD[id][0], -16711681);
        PlayerTextDrawFont(id,StatsBarTD[id][0], 1);
        PlayerTextDrawLetterSize(id,StatsBarTD[id][0], 0.500000, 1.400000);
        PlayerTextDrawColor(id,StatsBarTD[id][0], -1);
        PlayerTextDrawSetOutline(id,StatsBarTD[id][0], 1);
        PlayerTextDrawSetProportional(id,StatsBarTD[id][0], 1);
        PlayerTextDrawUseBox(id,StatsBarTD[id][0], 1);
        PlayerTextDrawBoxColor(id,StatsBarTD[id][0], 153);
        PlayerTextDrawTextSize(id,StatsBarTD[id][0], -5.000000, -1.000000);
        PlayerTextDrawSetSelectable(id,StatsBarTD[id][0], 0);
        //printf("criar StatsBarTD[%i][0] ", id);

        StatsBarTD[id][1] = CreatePlayerTextDraw(id,0.000000, 433.000000,  "~r~TR - Rampage ~y~]~g~] ~r~Kills: ~y~1000 ~b~] ~r~Deaths: ~y~1000 ~b~] ~r~K/D: ~y~100.0 ~b~] ~r~Exp: ~y~10/50 ~b~] ~r~Nivel: ~y~1000 ~b~ // ~r~[~y~El Quebrados ~b~(~y~0~b~)~r~] ~b~]~r~Tempo: ~r~14:35");
        PlayerTextDrawBackgroundColor(id,StatsBarTD[id][1], -247);
        PlayerTextDrawFont(id,StatsBarTD[id][1], 2);
        PlayerTextDrawLetterSize(id,StatsBarTD[id][1], 0.220000, 1.300000);
        PlayerTextDrawColor(id,StatsBarTD[id][1], -1);
        PlayerTextDrawSetOutline(id,StatsBarTD[id][1], 1);
        PlayerTextDrawSetProportional(id,StatsBarTD[id][1], 1);
        PlayerTextDrawSetSelectable(id,StatsBarTD[id][1], 0);
        //printf("criar StatsBarTD[%i][1] ", id);
    }

CMD:mostrar(playerid)
{

    PlayerTextDrawShow(playerid, StatsBarTD[playerid][0]);
    PlayerTextDrawShow(playerid, StatsBarTD[playerid][1]);
    return 1;
}
Alguйm me dб ai uma ajuda ?
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#2

Vocк nгo pode criar PlayerText dessa maneira jб que se o jogador nгo esta conectado o PlayerText й destruнdo.

pawn Код:
public OnPlayerConnect(playerid){
    StatsBarTD[playerid][0] = CreatePlayerTextDraw(id,647.000000, 433.000000, "_");
    PlayerTextDrawBackgroundColor(id,StatsBarTD[playerid][0], -16711681);
    PlayerTextDrawFont(id,StatsBarTD[playerid][0], 1);
    PlayerTextDrawLetterSize(id,StatsBarTD[playerid][0], 0.500000, 1.400000);
    PlayerTextDrawColor(id,StatsBarTD[playerid][0], -1);
    PlayerTextDrawSetOutline(id,StatsBarTD[playerid][0], 1);
    PlayerTextDrawSetProportional(id,StatsBarTD[playerid][0], 1);
    PlayerTextDrawUseBox(id,StatsBarTD[playerid][0], 1);
    PlayerTextDrawBoxColor(id,StatsBarTD[playerid][0], 153);
    PlayerTextDrawTextSize(id,StatsBarTD[playerid][0], -5.000000, -1.000000);
    PlayerTextDrawSetSelectable(id,StatsBarTD[playerid][0], 0);
           
    StatsBarTD[playerid][1] = CreatePlayerTextDraw(id,0.000000, 433.000000,  "~r~TR - Rampage ~y~]~g~] ~r~Kills: ~y~1000 ~b~] ~r~Deaths: ~y~1000 ~b~] ~r~K/D: ~y~100.0 ~b~] ~r~Exp: ~y~10/50 ~b~] ~r~Nivel: ~y~1000 ~b~ // ~r~[~y~El Quebrados ~b~(~y~0~b~)~r~] ~b~]~r~Tempo: ~r~14:35");
    PlayerTextDrawBackgroundColor(id,StatsBarTD[playerid][1], -247);
    PlayerTextDrawFont(id,StatsBarTD[playerid][1], 2);
    PlayerTextDrawLetterSize(id,StatsBarTD[playerid][1], 0.220000, 1.300000);
    PlayerTextDrawColor(id,StatsBarTD[playerid][1], -1);
    PlayerTextDrawSetOutline(id,StatsBarTD[playerid][1], 1);
    PlayerTextDrawSetProportional(id,StatsBarTD[playerid][1], 1);
    PlayerTextDrawSetSelectable(id,StatsBarTD[playerid][1], 0);
    return 1;
}
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#3

Entao quer dizer que eu crio e wuando o jogdor sai do server apaga autonaticamente ?
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#4

Se nao fosses tao preguiзoso ias a wiki e vias isto:

pawn Код:
Player-textdraws are automatically destroyed when a player disconnects.
https://sampwiki.blast.hk/wiki/CreatePlayerTextDraw
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#5

Eu fui lб tirar exemplo para exprimentar antes de guardar no TD.. Mas nгo li a pбgina toda o:
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