20.09.2014, 09:39
All my mapping stuff is in format of CreateDynamicObject.But objects are not loading at all :/ How to fix it ? Btw i was running windows server but now on linux objects aint loading.
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(4462) : error 017: undefined symbol "E_STREAMER_ATTACH_OFFSET_Z"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(5627) : error 017: undefined symbol "EditDynamicObject"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(8527) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(8537) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12361) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12361) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12361) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12366) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12366) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12366) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12559) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12559) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12559) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12564) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12564) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12564) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12572) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12572) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12572) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12577) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12577) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(12577) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(18373) : error 017: undefined symbol "E_STREAMER_ATTACH_OFFSET_Z"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(18411) : error 017: undefined symbol "E_STREAMER_ATTACH_OFFSET_Z"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(20117) : error 017: undefined symbol "EditDynamicObject"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(20129) : error 017: undefined symbol "EditDynamicObject"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(25783) : error 017: undefined symbol "E_STREAMER_ATTACH_OFFSET_Z"
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(27301) : warning 235: public function lacks forward declaration (symbol "OnPlayerEditDynamicObject")
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(33623) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(33623) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(33623) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(33645) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(33645) : warning 202: number of arguments does not match definition
E:\Linux no SUNC\gamemodes\HTLS-RP.pwn(33645) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664
if(IsACop(playerid) && IsPlayerInRangeOfPoint(playerid, 6, 1544.7363,-1627.0232,13.3672)) // NYPD Barrier
{
if(!NYPDBarrierStatus)
{
NYPDBarrierStatus = 1;
/*this is makeing the warns*/ MoveDynamicObject(NYPDBarrier, 1544.6943359375, -1630.73046875, 13.27956199646+0.0001, 0.0002, 0, 0, 90);
}
else
{
public OnPlayerEditDynamicObject(playerid, objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz)