18.09.2014, 21:01
So the problem is that when im driving a trucker car and i enter a checkpoint the trucking car gets removed and i get a message and cash like i would be dropcaring. How may i fix that ?
I think that all my enterings on chekpoints will make the car respawn if i will be in one and i will get dropcar cash.
I think that all my enterings on chekpoints will make the car respawn if i will be in one and i will get dropcar cash.
PHP код:
CMD:dropcar(playerid, params[])
{
new vehicleid = GetPlayerVehicleID(playerid);
if(g_var[playerid] == 1) return SendClientMessage(playerid,COLOR_GREY,"**You need to wait 20 minutes to use this command again.");
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "**You need to login first before using any command.");
if(!vehicleid) return SendClientMessage(playerid, COLOR_GREY, "**You must be inside a vehicle to use this command.");
if(GetPlayerVehicleID(playerid) != 0)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2505.8506, -2629.0144, 13.2944, 5);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Deliver car to the Los Santos Docks!(Checkpoint)");
}
return 1;
}
PHP код:
public OnPlayerEnterCheckpoint(playerid)
{
if(g_var[playerid] == 0)
{
DisablePlayerCheckpoint(playerid);
new vehicleid = GetPlayerVehicleID(playerid);
new string[128], playerb, amount;
amount = random (100);
format(string, sizeof(string), "*You've earned {FF6347}$%d{33CCFF} from dropping a car!", amount);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GiveDodMoney(playerb, amount);
SetVehicleToRespawn(vehicleid);
g_var[playerid] = 1;
SetTimerEx("CountDown",120*1000, false, "d", playerid);
}
PHP код:
CMD:loadpackages(playerid, params[])
{
new string[128], packages;
// L1: 0 | L2: 100 | L3: 300 | L4: 700 | L5: 1200
if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 100) packages = 5;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 300) packages = 10;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 700) packages = 15;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 1200) packages = 20;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] >= 1200) packages = 25;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(PlayerInfo[playerid][pJob] != JOB_TRUCKER && PlayerInfo[playerid][pVIPJob] != JOB_TRUCKER) return SendClientMessage(playerid, COLOR_GREY, "You are not a Trucker.");
if(PlayerInfo[playerid][pTPackages] == 1) return SendClientMessage(playerid, COLOR_GREY, "You already have overloaded packages.");
if(!IsPlayerInAnyVehicle(playerid) || !IsTruckerVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, COLOR_GREY, "You are not in a Trucker vehicle or you have no trailer attached.");
if(!IsPlayerInRangeOfPoint(playerid, 5, -480.1533,-539.1694,25.5296)) return SendClientMessage(playerid, COLOR_GREY, "You are not near a packages pickup.");
if(PlayerInfo[playerid][pMoney] < packages*5) return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money on you.");
PlayerInfo[playerid][pTPackages] ++;
PlayerInfo[playerid][pDeliverTruck] = GetPlayerVehicleID(playerid);
TruckPackages[GetPlayerVehicleID(playerid)] = playerid;
format(string, sizeof(string), "* %s has loaded %d products packages from the pickup.", RPN(playerid), packages);
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
format(string, sizeof(string), "* You have loaded {FF6347}%d products{33CCFF} packages for {FF6347}$%d{33CCFF}, deliver them to the dropoff. (Checkpoint)", packages, packages*5);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerCheckpoint(playerid, 2222.5107,-2682.7368,13.5409, 2);
return 1;
}
forward PackTimer(playerid);
public PackTimer(playerid)
{
if(IsPlayerLoggedIn(playerid))
{
PackTime[playerid]--;
if(PackTime[playerid] > 0)
{
SetTimerEx("PackTimer", 1000, false, "i", playerid);
}
}
return 1;
}
CMD:deliverpackages(playerid, params[])
{
new string[128], packages, oldj, newj, price;
// L1: 0 | L2: 100 | L3: 300 | L4: 700 | L5: 1200
if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 100) packages = 5;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 300) packages = 10;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 700) packages = 15;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] < 1200) packages = 20;
else if(PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] >= 1200) packages = 25;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(PlayerInfo[playerid][pJob] != JOB_TRUCKER && PlayerInfo[playerid][pVIPJob] != JOB_TRUCKER) return SendClientMessage(playerid, COLOR_GREY, "You are not a Trucker.");
if(!PlayerInfo[playerid][pTPackages]) return SendClientMessage(playerid, COLOR_GREY, "You have no packages on you.");
if(PlayerInfo[playerid][pDeliverTruck] != GetPlayerVehicleID(playerid)) return SendClientMessage(playerid, COLOR_GREY, "This is not the vehicle that your packages were loaded to.");
if(!IsPlayerInRangeOfPoint(playerid, 5, 2222.5107,-2682.7368,13.5409)) return SendClientMessage(playerid, COLOR_GREY, "You are not near a packages dropoff.");
if(Products >= 10000) return SendClientMessage(playerid, COLOR_GREY, "The dropoff can't hold anymore products at the moment.");
oldj = strval(RPJL(playerid,JOB_TRUCKER));
PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] ++;
if(DayRespect == 1)
{
PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] ++;
}
Products += packages;
if(Products > 10000) Products = 10000;
newj = strval(RPJL(playerid,JOB_TRUCKER));
if(PlayerInfo[playerid][pTPackages] == 1) {price = packages*12;}
else if(PlayerInfo[playerid][pTPackages] == 2) {price = packages*14;}
GiveDodMoney(playerid, price);
PlayerInfo[playerid][pDeliverTruck] = -1;
TruckPackages[GetPlayerVehicleID(playerid)] = -1;
format(string, sizeof(string), "* %s has delivered %d products packages to the dropoff.", RPN(playerid), PlayerInfo[playerid][pTPackages]*5);
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
format(string, sizeof(string), "* You have delivered {FF6347}%d product{33CCFF} packages for {FF6347}$%d{33CCFF}", PlayerInfo[playerid][pTPackages]*5, price);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
if(oldj < newj)
{
format(string, sizeof(string), "** Your Trucker level is now %d, you can now carry %d packages. **", newj, newj*5);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
format(string, sizeof(string), "Packages Dropoff\n{FFFF00}/deliverpackages to deliver crates\nAvailable Products: %d/10000", Products);
UpdateDynamic3DTextLabelText(ProductsText, COLOR_RED, string);
PlayerInfo[playerid][pTPackages] = 0;
return 1;
}