18.09.2014, 16:42
When I shot a player with a weapon,his health is always 100,what can be the problem ? Sorry for my bad English.
public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ ) { if( hittype != BULLET_HIT_TYPE_NONE ) { if( !( -1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0 ) ) { Kicksaporukom(playerid); } return 0; } return 1; }
public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ )
{
if( hittype != BULLET_HIT_TYPE_NONE )
{
if( !( -1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0 ) )
{
Kicksaporukom(playerid);
return 0;
}
}
return 1;
}