Help +rep easy
#1

Код:
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(70) : warning 217: loose indentation
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(81) : warning 217: loose indentation
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(84) : error 029: invalid expression, assumed zero
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(88) : warning 217: loose indentation
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(99) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.

Код:
/*--------------------------------[ Airline Script ]--------------------------------

	This entire script is made by Bert
	Commands, Functions, Everything - Bert
	Idea - San Andreas Pilots Server ( [SAP] ), Credits for the Idea go to them!!

---------------------------------------------------------------------------------*/
#include <a_samp>
#define MAX_AIRPORTS 3

forward UnBusy(Airportid);
forward TransMittingTakeoff(playerid);
forward TransMittingLand(playerid);
forward UnSOSSent(playerid);
forward TransMittingSOS(playerid);
forward AssignTailNumbers();

new IsSOSSent[MAX_PLAYERS];
new Tailnumbers[11][] = {
	"CO2-SO",
	"CO2-S5",
	"H2O-2F",
	"H2O-3F",
	"NO4-OH",
	"NO4-KA",
	"H3O-69",
	"007-HQ",
	"KGB-13",
	"SOL-V2",
	"BBQ-69"
};
new Float:Airfields[MAX_AIRPORTS][2] = {
	{1471.412, 1483.09}, //LV
	{1751.681, -2464.032}, //LS
	{-1401.345, -233.5575} //SF
};

new String[128];
new String2[128];
new VehicleTailNumber[MAX_VEHICLES][2];
new Airport[MAX_PLAYERS];
new AirportNames[MAX_AIRPORTS][] = {
	"Las Venturas",
	"Los Santos",
	"San Fierro"
};
new IsBusy[MAX_AIRPORTS];
new IsPilot[MAX_PLAYERS] = 1;

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Airtower Control Script by Bert");
	print("--------------------------------------\n");


	SetTimer("AssignTailNumbers", 10000, 0);
	print("Ten seconds after loading, tailnumbering will start");

	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0)
	  {
	    if(IsPilot[playerid])
	    {
	    new vehicleid;
			if(IsAirVehicle(vehicleid))
		    {
		        Airport[playerid] = GetClosestAirfield(playerid);
		        SetTimerEx("TransMittingTakeoff", 5000, 0, "i", playerid);
				GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
			}
			else
			{
			    SendClientMessage(playerid, 0xFFFFFF, "You are not in a  air vehicle");
			}
		}
	return 1;
	}
	if (strcmp("/land", cmdtext, true, 10) == 0 || (strcmp("/l", cmdtext, true, 10) == 0)
	{
	    if(IsPilot[playerid])
	    {
	    new vehicleid;
		    if(IsAirVehicle(vehicleid))
		    {
		        Airport[playerid] = GetClosestAirfield(playerid);
				SetTimerEx("TransMittingLand", 5000, 0, "i", playerid);
				GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
			}
			else
			{
			    SendClientMessage(playerid, 0xFFFFFF, "You are not in a air vehicle");
			}
		}
	return 1;
	}
	return 0;
}

stock IsAirVehicle(carid)
{
    new AirVeh[] = { 592, 577, 511, 512, 593,
		  			 520, 553, 476, 519, 460,
					 513, 548, 425, 417, 487,
					 488, 497, 563, 447, 469
	};
    for(new i = 0; i < sizeof(AirVeh); i++)
    {
        if(GetVehicleModel(carid) == AirVeh[i]) return 1;
    }
    return 0;
}

stock GetClosestAirfield(playerid)
{
	new Float:Dist;
	new Float:Dist2 = 9999;
	new AirfieldNumber;
	for(new i = 0; i < 4; i ++)
	{
	    new Float:x, Float:y, Float:z, Float:x1, Float:y1;
	    GetPlayerPos(playerid, x, y, z);
    	x1 = x-Airfields[i][0];
    	y1 = y-Airfields[i][1];
	    Dist = floatsqroot(x1*x1+y1*y1);
		if(Dist < Dist2)
		{
		    Dist2 = Dist;
		    AirfieldNumber = i;
		}
	}
	return AirfieldNumber;
}

public UnBusy(Airportid)
	IsBusy[Airportid] = 0;

public UnSOSSent(playerid)
	IsSOSSent[playerid] = 0;

public AssignTailNumbers()
{
	for(new i = 0; i< MAX_VEHICLES; i++) SetVehicleToRespawn(i);
	print("All airvehicles have been assigned a tailnumber");
}

public TransMittingSOS(playerid)
{
    new MaxPlayers = GetMaxPlayers(), vehicleid = GetPlayerVehicleID(playerid), Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);
    if(IsSOSSent[playerid] == 0)
	{
		for(new i = 0; i < MaxPlayers; i ++)
		{
			if(IsPilot[i])
			{
			 	format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
			 	format(String2, 128, "ATC: Flight '%d-%s' Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
			 	SendClientMessage(i, 0xFFFFFF, String2);
				GameTextForPlayer(i, String, 6000, 4);
			}
		}
		IsSOSSent[playerid] = 1;
		SetTimerEx("UnSOSSent", 30000, 0, "i", playerid);
	}
	else
	{
		SendClientMessage(playerid, 0xFFFFFF, "You can use /sos only once half a minute!");
	}
}

public TransMittingTakeoff(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsBusy[Airport[playerid]] == 0)
	{
		for(new i = 0; i < MaxPlayers; i ++)
		{
			if(IsPilot[i])
			{
			    if(i != playerid)
				{
			 		format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
			 		format(String2, 128, "ATC: Flight '%d-%s' is going to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					SendClientMessage(i, 0xFFFFFF, String2);
					GameTextForPlayer(i, String, 6000, 4);
				}
				else
				{
					format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					format(String2, 128, "ATC: Flight '%d-%s' you are clear to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					SendClientMessage(i, 0xFFFFFF, String2);
					GameTextForPlayer(i, String, 6000, 4);
				}
			}
		}
		IsBusy[Airport[playerid]] = 1;
		SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
	}
	else
	{
	    format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
		format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
		SendClientMessage(playerid, 0xFFFFFF, String);
		GameTextForPlayer(playerid, String2, 3000, 3);
	}
}

public TransMittingLand(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
	if(IsBusy[Airport[playerid]] == 0)
	{
	    for(new i = 0; i < MaxPlayers; i ++)
	    {
			if(IsPilot[i])
		    {
		        if(i != playerid)
		        {
					format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					format(String2, 128, "ATC: Flight '%d-%s' is going to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
		            SendClientMessage(i, 0xFFFFFF, String2);
		            GameTextForPlayer(i, String, 6000, 4);
		        }
		        else
		        {
		            format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
		            format(String2, 128, "ATC: Flight '%d-%s' you are clear to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
		            SendClientMessage(i, 0xFFFFFF, String2);
		            GameTextForPlayer(i, String, 6000, 4);
		        }
		    }
		    IsBusy[Airport[playerid]] = 1;
			SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
		}
	}
	else
	{
	    format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
		format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
		SendClientMessage(playerid, 0xFFFFFF, String);
		GameTextForPlayer(playerid, String2, 3000, 4);
	}
}

public OnVehicleSpawn(vehicleid)
{
	if(IsAirVehicle(vehicleid))
	{
	    VehicleTailNumber[vehicleid][0] = random(99);
	    VehicleTailNumber[vehicleid][1] = random(11);
	}
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	if(IsAirVehicle(vehicleid))
	{
	    format(String, sizeof(String), "Your tailnumber is '%d-%s'", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]]);
	    SendClientMessage(playerid, 0xFFFFFF, String);
	}
	return 1;
}

// 325 lines! all scripted by moi!
Reply
#2

Код:
/*--------------------------------[ Airline Script ]--------------------------------

	This entire script is made by Bert
	Commands, Functions, Everything - Bert
	Idea - San Andreas Pilots Server ( [SAP] ), Credits for the Idea go to them!!

---------------------------------------------------------------------------------*/
#include <a_samp>
#define MAX_AIRPORTS 3

forward UnBusy(Airportid);
forward TransMittingTakeoff(playerid);
forward TransMittingLand(playerid);
forward UnSOSSent(playerid);
forward TransMittingSOS(playerid);
forward AssignTailNumbers();

new IsSOSSent[MAX_PLAYERS];
new Tailnumbers[11][] = {
	"CO2-SO",
	"CO2-S5",
	"H2O-2F",
	"H2O-3F",
	"NO4-OH",
	"NO4-KA",
	"H3O-69",
	"007-HQ",
	"KGB-13",
	"SOL-V2",
	"BBQ-69"
};
new Float:Airfields[MAX_AIRPORTS][2] = {
	{1471.412, 1483.09}, //LV
	{1751.681, -2464.032}, //LS
	{-1401.345, -233.5575} //SF
};

new String[128];
new String2[128];
new VehicleTailNumber[MAX_VEHICLES][2];
new Airport[MAX_PLAYERS];
new AirportNames[MAX_AIRPORTS][] = {
	"Las Venturas",
	"Los Santos",
	"San Fierro"
};
new IsBusy[MAX_AIRPORTS];
new IsPilot[MAX_PLAYERS] = 1;

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Airtower Control Script by Bert");
	print("--------------------------------------\n");


	SetTimer("AssignTailNumbers", 10000, 0);
	print("Ten seconds after loading, tailnumbering will start");

	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0)
        {
	    if(IsPilot[playerid])
	    {
	        new vehicleid;
                if(IsAirVehicle(vehicleid))
		{
		    Airport[playerid] = GetClosestAirfield(playerid);
		    SetTimerEx("TransMittingTakeoff", 5000, 0, "i", playerid);
		    GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
		}
		else
		{
			SendClientMessage(playerid, 0xFFFFFF, "You are not in a  air vehicle");
		}
        }
	return 1;
}
	if (strcmp("/land", cmdtext, true, 10) == 0 || (strcmp("/l", cmdtext, true, 10) == 0)
	{
	    if(IsPilot[playerid])
	    {
	            new vehicleid;
		    if(IsAirVehicle(vehicleid))
		    {
		        Airport[playerid] = GetClosestAirfield(playerid);
			SetTimerEx("TransMittingLand", 5000, 0, "i", playerid);
			GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
		    }
		    else
		    {
		        SendClientMessage(playerid, 0xFFFFFF, "You are not in a air vehicle");
	            }    
		}
            }
        }
        return 1;
    }
    return 0;
}

stock IsAirVehicle(carid)
{
    new AirVeh[] = { 592, 577, 511, 512, 593,
		  			 520, 553, 476, 519, 460,
					 513, 548, 425, 417, 487,
					 488, 497, 563, 447, 469
	};
    for(new i = 0; i < sizeof(AirVeh); i++)
    {
        if(GetVehicleModel(carid) == AirVeh[i]) return 1;
    }
    return 0;
}

stock GetClosestAirfield(playerid)
{
	new Float:Dist;
	new Float:Dist2 = 9999;
	new AirfieldNumber;
	for(new i = 0; i < 4; i ++)
	{
	    new Float:x, Float:y, Float:z, Float:x1, Float:y1;
	    GetPlayerPos(playerid, x, y, z);
    	x1 = x-Airfields[i][0];
    	y1 = y-Airfields[i][1];
	    Dist = floatsqroot(x1*x1+y1*y1);
		if(Dist < Dist2)
		{
		    Dist2 = Dist;
		    AirfieldNumber = i;
		}
	}
	return AirfieldNumber;
}

public UnBusy(Airportid)
	IsBusy[Airportid] = 0;

public UnSOSSent(playerid)
	IsSOSSent[playerid] = 0;

public AssignTailNumbers()
{
	for(new i = 0; i< MAX_VEHICLES; i++) SetVehicleToRespawn(i);
	print("All airvehicles have been assigned a tailnumber");
}

public TransMittingSOS(playerid)
{
    new MaxPlayers = GetMaxPlayers(), vehicleid = GetPlayerVehicleID(playerid), Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);
    if(IsSOSSent[playerid] == 0)
	{
		for(new i = 0; i < MaxPlayers; i ++)
		{
			if(IsPilot[i])
			{
			 	format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
			 	format(String2, 128, "ATC: Flight '%d-%s' Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
			 	SendClientMessage(i, 0xFFFFFF, String2);
				GameTextForPlayer(i, String, 6000, 4);
			}
		}
		IsSOSSent[playerid] = 1;
		SetTimerEx("UnSOSSent", 30000, 0, "i", playerid);
	}
	else
	{
		SendClientMessage(playerid, 0xFFFFFF, "You can use /sos only once half a minute!");
	}
}

public TransMittingTakeoff(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsBusy[Airport[playerid]] == 0)
	{
		for(new i = 0; i < MaxPlayers; i ++)
		{
			if(IsPilot[i])
			{
			    if(i != playerid)
				{
			 		format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
			 		format(String2, 128, "ATC: Flight '%d-%s' is going to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					SendClientMessage(i, 0xFFFFFF, String2);
					GameTextForPlayer(i, String, 6000, 4);
				}
				else
				{
					format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					format(String2, 128, "ATC: Flight '%d-%s' you are clear to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					SendClientMessage(i, 0xFFFFFF, String2);
					GameTextForPlayer(i, String, 6000, 4);
				}
			}
		}
		IsBusy[Airport[playerid]] = 1;
		SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
	}
	else
	{
	    format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
		format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
		SendClientMessage(playerid, 0xFFFFFF, String);
		GameTextForPlayer(playerid, String2, 3000, 3);
	}
}

public TransMittingLand(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
	if(IsBusy[Airport[playerid]] == 0)
	{
	    for(new i = 0; i < MaxPlayers; i ++)
	    {
			if(IsPilot[i])
		    {
		        if(i != playerid)
		        {
					format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
					format(String2, 128, "ATC: Flight '%d-%s' is going to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
		            SendClientMessage(i, 0xFFFFFF, String2);
		            GameTextForPlayer(i, String, 6000, 4);
		        }
		        else
		        {
		            format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
		            format(String2, 128, "ATC: Flight '%d-%s' you are clear to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
		            SendClientMessage(i, 0xFFFFFF, String2);
		            GameTextForPlayer(i, String, 6000, 4);
		        }
		    }
		    IsBusy[Airport[playerid]] = 1;
			SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
		}
	}
	else
	{
	    format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
		format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
		SendClientMessage(playerid, 0xFFFFFF, String);
		GameTextForPlayer(playerid, String2, 3000, 4);
	}
}

public OnVehicleSpawn(vehicleid)
{
	if(IsAirVehicle(vehicleid))
	{
	    VehicleTailNumber[vehicleid][0] = random(99);
	    VehicleTailNumber[vehicleid][1] = random(11);
	}
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	if(IsAirVehicle(vehicleid))
	{
	    format(String, sizeof(String), "Your tailnumber is '%d-%s'", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]]);
	    SendClientMessage(playerid, 0xFFFFFF, String);
	}
	return 1;
}

// 325 lines! all scripted by moi!
Reply
#3

Loose indentation means you are not indenting correctly.
http://en.wikipedia.org/wiki/Indent_style
Reply
#4

Not fixed needed help
Reply
#5

oh i didn't see the script, i see like alot of indentation mistakes, sorry no time to fix all ^^
Reply
#6

You were only missing two brackets, and there were only 2-3 indentation warnings!

pawn Код:
if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0)
to

pawn Код:
if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0))
and the same with the /land command. The fixed script can be found at http://pastebin.com/EmRatbKV, which compiles on my computer - so it should work fine for you too!

p.s. if this helps you, don't worry about reputation - I don't necessarily want it (but thanks for the gesture).

edit: you seemingly never tried my solution.
Reply
#7

I fixed the indentions

pawn Код:
/*--------------------------------[ Airline Script ]--------------------------------

This entire script is made by Bert
Commands, Functions, Everything - Bert
Idea - San Andreas Pilots Server ( [SAP] ), Credits for the Idea go to them!!

---------------------------------------------------------------------------------*/

#include <a_samp>
#define MAX_AIRPORTS 3

forward UnBusy(Airportid);
forward TransMittingTakeoff(playerid);
forward TransMittingLand(playerid);
forward UnSOSSent(playerid);
forward TransMittingSOS(playerid);
forward AssignTailNumbers();

new IsSOSSent[MAX_PLAYERS];
new Tailnumbers[11][] = {
    "CO2-SO",
    "CO2-S5",
    "H2O-2F",
    "H2O-3F",
    "NO4-OH",
    "NO4-KA",
    "H3O-69",
    "007-HQ",
    "KGB-13",
    "SOL-V2",
    "BBQ-69"
};
new Float:Airfields[MAX_AIRPORTS][2] = {
    {1471.412, 1483.09}, //LV
    {1751.681, -2464.032}, //LS
    {-1401.345, -233.5575} //SF
};

new String[128];
new String2[128];
new VehicleTailNumber[MAX_VEHICLES][2];
new Airport[MAX_PLAYERS];
new AirportNames[MAX_AIRPORTS][] = {
    "Las Venturas",
    "Los Santos",
    "San Fierro"
};
new IsBusy[MAX_AIRPORTS];
new IsPilot[MAX_PLAYERS] = 1;

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Airtower Control Script by Bert");
    print("--------------------------------------\n");
   
   
    SetTimer("AssignTailNumbers", 10000, 0);
    print("Ten seconds after loading, tailnumbering will start");
   
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0)
    {
        if(IsPilot[playerid])
        {
            new vehicleid;
            if(IsAirVehicle(vehicleid))
            {
                Airport[playerid] = GetClosestAirfield(playerid);
                SetTimerEx("TransMittingTakeoff", 5000, 0, "i", playerid);
                GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
            }
            else
            {
                SendClientMessage(playerid, 0xFFFFFF, "You are not in a  air vehicle");
            }
        }
        return 1;
    }
    if (strcmp("/land", cmdtext, true, 10) == 0 || (strcmp("/l", cmdtext, true, 10) == 0)
    {
        if(IsPilot[playerid])
        {
            new vehicleid;
            if(IsAirVehicle(vehicleid))
            {
                Airport[playerid] = GetClosestAirfield(playerid);
                SetTimerEx("TransMittingLand", 5000, 0, "i", playerid);
                GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
            }
            else
            {
                SendClientMessage(playerid, 0xFFFFFF, "You are not in a air vehicle");
            }
        }
        return 1;
    }
    return 0;
}

stock IsAirVehicle(carid)
{
    new AirVeh[] = { 592, 577, 511, 512, 593,
        520, 553, 476, 519, 460,
        513, 548, 425, 417, 487,
        488, 497, 563, 447, 469
    };
    for(new i = 0; i < sizeof(AirVeh); i++)
    {
        if(GetVehicleModel(carid) == AirVeh[i]) return 1;
    }
    return 0;
}

stock GetClosestAirfield(playerid)
{
    new Float:Dist;
    new Float:Dist2 = 9999;
    new AirfieldNumber;
    for(new i = 0; i < 4; i ++)
    {
        new Float:x, Float:y, Float:z, Float:x1, Float:y1;
        GetPlayerPos(playerid, x, y, z);
        x1 = x-Airfields[i][0];
        y1 = y-Airfields[i][1];
        Dist = floatsqroot(x1*x1+y1*y1);
        if(Dist < Dist2)
        {
            Dist2 = Dist;
            AirfieldNumber = i;
        }
    }
    return AirfieldNumber;
}

public UnBusy(Airportid)
IsBusy[Airportid] = 0;

public UnSOSSent(playerid)
IsSOSSent[playerid] = 0;

public AssignTailNumbers()
{
    for(new i = 0; i< MAX_VEHICLES; i++) SetVehicleToRespawn(i);
    print("All airvehicles have been assigned a tailnumber");
}

public TransMittingSOS(playerid)
{
    new MaxPlayers = GetMaxPlayers(), vehicleid = GetPlayerVehicleID(playerid), Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);
    if(IsSOSSent[playerid] == 0)
    {
        for(new i = 0; i < MaxPlayers; i ++)
        {
            if(IsPilot[i])
            {
                format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
                format(String2, 128, "ATC: Flight '%d-%s' Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
                SendClientMessage(i, 0xFFFFFF, String2);
                GameTextForPlayer(i, String, 6000, 4);
            }
        }
        IsSOSSent[playerid] = 1;
        SetTimerEx("UnSOSSent", 30000, 0, "i", playerid);
    }
    else
    {
        SendClientMessage(playerid, 0xFFFFFF, "You can use /sos only once half a minute!");
    }
}

public TransMittingTakeoff(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsBusy[Airport[playerid]] == 0)
    {
        for(new i = 0; i < MaxPlayers; i ++)
        {
            if(IsPilot[i])
            {
                if(i != playerid)
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' is going to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
                else
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' you are clear to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
            }
        }
        IsBusy[Airport[playerid]] = 1;
        SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
    }
    else
    {
        format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
        format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
        SendClientMessage(playerid, 0xFFFFFF, String);
        GameTextForPlayer(playerid, String2, 3000, 3);
    }
}

public TransMittingLand(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsBusy[Airport[playerid]] == 0)
    {
        for(new i = 0; i < MaxPlayers; i ++)
        {
            if(IsPilot[i])
            {
                if(i != playerid)
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' is going to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
                else
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' you are clear to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
            }
            IsBusy[Airport[playerid]] = 1;
            SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
        }
    }
    else
    {
        format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
        format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
        SendClientMessage(playerid, 0xFFFFFF, String);
        GameTextForPlayer(playerid, String2, 3000, 4);
    }
}

public OnVehicleSpawn(vehicleid)
{
    if(IsAirVehicle(vehicleid))
    {
        VehicleTailNumber[vehicleid][0] = random(99);
        VehicleTailNumber[vehicleid][1] = random(11);
    }
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if(IsAirVehicle(vehicleid))
    {
        format(String, sizeof(String), "Your tailnumber is '%d-%s'", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]]);
        SendClientMessage(playerid, 0xFFFFFF, String);
    }
    return 1;
}

// 325 lines! all scripted by moi!
Reply
#8

E:\Main\Life of Flying 0.3x (1)\LoF.pwn(66) : error 029: invalid expression, assumed zero
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(84) : error 029: invalid expression, assumed zero
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


2 Errors.
i got that
Reply
#9

please help me +rep for helpers
Reply
#10

pawn Код:
/*--------------------------------[ Airline Script ]--------------------------------

    This entire script is made by Bert
    Commands, Functions, Everything - Bert
    Idea - San Andreas Pilots Server ( [SAP] ), Credits for the Idea go to them!!

---------------------------------------------------------------------------------*/

#include <a_samp>
#define MAX_AIRPORTS 3

forward UnBusy(Airportid);
forward TransMittingTakeoff(playerid);
forward TransMittingLand(playerid);
forward UnSOSSent(playerid);
forward TransMittingSOS(playerid);
forward AssignTailNumbers();

new IsSOSSent[MAX_PLAYERS];
new Tailnumbers[11][] = {
    "CO2-SO",
    "CO2-S5",
    "H2O-2F",
    "H2O-3F",
    "NO4-OH",
    "NO4-KA",
    "H3O-69",
    "007-HQ",
    "KGB-13",
    "SOL-V2",
    "BBQ-69"
};
new Float:Airfields[MAX_AIRPORTS][2] = {
    {1471.412, 1483.09}, //LV
    {1751.681, -2464.032}, //LS
    {-1401.345, -233.5575} //SF
};

new String[128];
new String2[128];
new VehicleTailNumber[MAX_VEHICLES][2];
new Airport[MAX_PLAYERS];
new AirportNames[MAX_AIRPORTS][] = {
    "Las Venturas",
    "Los Santos",
    "San Fierro"
};
new IsBusy[MAX_AIRPORTS];
new IsPilot[MAX_PLAYERS] = 1;

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Airtower Control Script by Bert");
    print("--------------------------------------\n");


    SetTimer("AssignTailNumbers", 10000, 0);
    print("Ten seconds after loading, tailnumbering will start");

    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0))
    {
        if(IsPilot[playerid])
        {
            new vehicleid;
            if(IsAirVehicle(vehicleid))
            {
                Airport[playerid] = GetClosestAirfield(playerid);
                SetTimerEx("TransMittingTakeoff", 5000, 0, "i", playerid);
                GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
            }
            else
            {
                SendClientMessage(playerid, 0xFFFFFF, "You are not in a  air vehicle");
            }
        }
        return 1;
    }
    if (strcmp("/land", cmdtext, true, 10) == 0 || (strcmp("/l", cmdtext, true, 10) == 0))
    {
        if(IsPilot[playerid])
        {
            new vehicleid;
            if(IsAirVehicle(vehicleid))
            {
                Airport[playerid] = GetClosestAirfield(playerid);
                SetTimerEx("TransMittingLand", 5000, 0, "i", playerid);
                GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3);
            }
            else
            {
                SendClientMessage(playerid, 0xFFFFFF, "You are not in a air vehicle");
            }
        }
        return 1;
    }
    return 0;
}

stock IsAirVehicle(carid)
{
    new AirVeh[] = { 592, 577, 511, 512, 593,
                     520, 553, 476, 519, 460,
                     513, 548, 425, 417, 487,
                     488, 497, 563, 447, 469
    };
    for(new i = 0; i < sizeof(AirVeh); i++)
    {
        if(GetVehicleModel(carid) == AirVeh[i]) return 1;
    }
    return 0;
}

stock GetClosestAirfield(playerid)
{
    new Float:Dist;
    new Float:Dist2 = 9999;
    new AirfieldNumber;
    for(new i = 0; i < 4; i ++)
    {
        new Float:x, Float:y, Float:z, Float:x1, Float:y1;
        GetPlayerPos(playerid, x, y, z);
        x1 = x-Airfields[i][0];
        y1 = y-Airfields[i][1];
        Dist = floatsqroot(x1*x1+y1*y1);
        if(Dist < Dist2)
        {
            Dist2 = Dist;
            AirfieldNumber = i;
        }
    }
    return AirfieldNumber;
}

public UnBusy(Airportid)
    IsBusy[Airportid] = 0;

public UnSOSSent(playerid)
    IsSOSSent[playerid] = 0;

public AssignTailNumbers()
{
    for(new i = 0; i< MAX_VEHICLES; i++) SetVehicleToRespawn(i);
    print("All airvehicles have been assigned a tailnumber");
}

public TransMittingSOS(playerid)
{
    new MaxPlayers = GetMaxPlayers(), vehicleid = GetPlayerVehicleID(playerid), Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);
    if(IsSOSSent[playerid] == 0)
    {
        for(new i = 0; i < MaxPlayers; i ++)
        {
            if(IsPilot[i])
            {
                format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
                format(String2, 128, "ATC: Flight '%d-%s' Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y);
                SendClientMessage(i, 0xFFFFFF, String2);
                GameTextForPlayer(i, String, 6000, 4);
            }
        }
        IsSOSSent[playerid] = 1;
        SetTimerEx("UnSOSSent", 30000, 0, "i", playerid);
    }
    else
    {
        SendClientMessage(playerid, 0xFFFFFF, "You can use /sos only once half a minute!");
    }
}

public TransMittingTakeoff(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsBusy[Airport[playerid]] == 0)
    {
        for(new i = 0; i < MaxPlayers; i ++)
        {
            if(IsPilot[i])
            {
                if(i != playerid)
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' is going to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
                else
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' you are clear to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
            }
        }
        IsBusy[Airport[playerid]] = 1;
        SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
    }
    else
    {
        format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
        format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
        SendClientMessage(playerid, 0xFFFFFF, String);
        GameTextForPlayer(playerid, String2, 3000, 3);
    }
}

public TransMittingLand(playerid)
{
    new MaxPlayers = GetMaxPlayers();
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsBusy[Airport[playerid]] == 0)
    {
        for(new i = 0; i < MaxPlayers; i ++)
        {
            if(IsPilot[i])
            {
                if(i != playerid)
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' is going to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
                else
                {
                    format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    format(String2, 128, "ATC: Flight '%d-%s' you are clear to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]);
                    SendClientMessage(i, 0xFFFFFF, String2);
                    GameTextForPlayer(i, String, 6000, 4);
                }
            }
            IsBusy[Airport[playerid]] = 1;
            SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]);
        }
    }
    else
    {
        format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]);
        format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]);
        SendClientMessage(playerid, 0xFFFFFF, String);
        GameTextForPlayer(playerid, String2, 3000, 4);
    }
}

public OnVehicleSpawn(vehicleid)
{
    if(IsAirVehicle(vehicleid))
    {
        VehicleTailNumber[vehicleid][0] = random(99);
        VehicleTailNumber[vehicleid][1] = random(11);
    }
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if(IsAirVehicle(vehicleid))
    {
        format(String, sizeof(String), "Your tailnumber is '%d-%s'", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]]);
        SendClientMessage(playerid, 0xFFFFFF, String);
    }
    return 1;
}

// 325 lines! all scripted by moi!
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