17.09.2014, 08:55
Код:
E:\Main\Life of Flying 0.3x (1)\LoF.pwn(70) : warning 217: loose indentation E:\Main\Life of Flying 0.3x (1)\LoF.pwn(81) : warning 217: loose indentation E:\Main\Life of Flying 0.3x (1)\LoF.pwn(84) : error 029: invalid expression, assumed zero E:\Main\Life of Flying 0.3x (1)\LoF.pwn(88) : warning 217: loose indentation E:\Main\Life of Flying 0.3x (1)\LoF.pwn(99) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
Код:
/*--------------------------------[ Airline Script ]-------------------------------- This entire script is made by Bert Commands, Functions, Everything - Bert Idea - San Andreas Pilots Server ( [SAP] ), Credits for the Idea go to them!! ---------------------------------------------------------------------------------*/ #include <a_samp> #define MAX_AIRPORTS 3 forward UnBusy(Airportid); forward TransMittingTakeoff(playerid); forward TransMittingLand(playerid); forward UnSOSSent(playerid); forward TransMittingSOS(playerid); forward AssignTailNumbers(); new IsSOSSent[MAX_PLAYERS]; new Tailnumbers[11][] = { "CO2-SO", "CO2-S5", "H2O-2F", "H2O-3F", "NO4-OH", "NO4-KA", "H3O-69", "007-HQ", "KGB-13", "SOL-V2", "BBQ-69" }; new Float:Airfields[MAX_AIRPORTS][2] = { {1471.412, 1483.09}, //LV {1751.681, -2464.032}, //LS {-1401.345, -233.5575} //SF }; new String[128]; new String2[128]; new VehicleTailNumber[MAX_VEHICLES][2]; new Airport[MAX_PLAYERS]; new AirportNames[MAX_AIRPORTS][] = { "Las Venturas", "Los Santos", "San Fierro" }; new IsBusy[MAX_AIRPORTS]; new IsPilot[MAX_PLAYERS] = 1; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Airtower Control Script by Bert"); print("--------------------------------------\n"); SetTimer("AssignTailNumbers", 10000, 0); print("Ten seconds after loading, tailnumbering will start"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/takeoff", cmdtext, true, 10) == 0 || (strcmp("/t", cmdtext, true, 10) == 0) { if(IsPilot[playerid]) { new vehicleid; if(IsAirVehicle(vehicleid)) { Airport[playerid] = GetClosestAirfield(playerid); SetTimerEx("TransMittingTakeoff", 5000, 0, "i", playerid); GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3); } else { SendClientMessage(playerid, 0xFFFFFF, "You are not in a air vehicle"); } } return 1; } if (strcmp("/land", cmdtext, true, 10) == 0 || (strcmp("/l", cmdtext, true, 10) == 0) { if(IsPilot[playerid]) { new vehicleid; if(IsAirVehicle(vehicleid)) { Airport[playerid] = GetClosestAirfield(playerid); SetTimerEx("TransMittingLand", 5000, 0, "i", playerid); GameTextForPlayer(playerid, "~g~Transmitting...", 3500, 3); } else { SendClientMessage(playerid, 0xFFFFFF, "You are not in a air vehicle"); } } return 1; } return 0; } stock IsAirVehicle(carid) { new AirVeh[] = { 592, 577, 511, 512, 593, 520, 553, 476, 519, 460, 513, 548, 425, 417, 487, 488, 497, 563, 447, 469 }; for(new i = 0; i < sizeof(AirVeh); i++) { if(GetVehicleModel(carid) == AirVeh[i]) return 1; } return 0; } stock GetClosestAirfield(playerid) { new Float:Dist; new Float:Dist2 = 9999; new AirfieldNumber; for(new i = 0; i < 4; i ++) { new Float:x, Float:y, Float:z, Float:x1, Float:y1; GetPlayerPos(playerid, x, y, z); x1 = x-Airfields[i][0]; y1 = y-Airfields[i][1]; Dist = floatsqroot(x1*x1+y1*y1); if(Dist < Dist2) { Dist2 = Dist; AirfieldNumber = i; } } return AirfieldNumber; } public UnBusy(Airportid) IsBusy[Airportid] = 0; public UnSOSSent(playerid) IsSOSSent[playerid] = 0; public AssignTailNumbers() { for(new i = 0; i< MAX_VEHICLES; i++) SetVehicleToRespawn(i); print("All airvehicles have been assigned a tailnumber"); } public TransMittingSOS(playerid) { new MaxPlayers = GetMaxPlayers(), vehicleid = GetPlayerVehicleID(playerid), Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(IsSOSSent[playerid] == 0) { for(new i = 0; i < MaxPlayers; i ++) { if(IsPilot[i]) { format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y); format(String2, 128, "ATC: Flight '%d-%s' Sends SOS from: (%.0f, %.0f)", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], x, y); SendClientMessage(i, 0xFFFFFF, String2); GameTextForPlayer(i, String, 6000, 4); } } IsSOSSent[playerid] = 1; SetTimerEx("UnSOSSent", 30000, 0, "i", playerid); } else { SendClientMessage(playerid, 0xFFFFFF, "You can use /sos only once half a minute!"); } } public TransMittingTakeoff(playerid) { new MaxPlayers = GetMaxPlayers(); new vehicleid = GetPlayerVehicleID(playerid); if(IsBusy[Airport[playerid]] == 0) { for(new i = 0; i < MaxPlayers; i ++) { if(IsPilot[i]) { if(i != playerid) { format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); format(String2, 128, "ATC: Flight '%d-%s' is going to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); SendClientMessage(i, 0xFFFFFF, String2); GameTextForPlayer(i, String, 6000, 4); } else { format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to takeoff from ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); format(String2, 128, "ATC: Flight '%d-%s' you are clear to takeoff from %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); SendClientMessage(i, 0xFFFFFF, String2); GameTextForPlayer(i, String, 6000, 4); } } } IsBusy[Airport[playerid]] = 1; SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]); } else { format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]); format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]); SendClientMessage(playerid, 0xFFFFFF, String); GameTextForPlayer(playerid, String2, 3000, 3); } } public TransMittingLand(playerid) { new MaxPlayers = GetMaxPlayers(); new vehicleid = GetPlayerVehicleID(playerid); if(IsBusy[Airport[playerid]] == 0) { for(new i = 0; i < MaxPlayers; i ++) { if(IsPilot[i]) { if(i != playerid) { format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~is going to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); format(String2, 128, "ATC: Flight '%d-%s' is going to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); SendClientMessage(i, 0xFFFFFF, String2); GameTextForPlayer(i, String, 6000, 4); } else { format(String, 128, "~w~ATC: Flight ~b~'%d-%s' ~w~you are clear to land on ~r~%s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); format(String2, 128, "ATC: Flight '%d-%s' you are clear to land on %s Airport", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]], AirportNames[Airport[playerid]]); SendClientMessage(i, 0xFFFFFF, String2); GameTextForPlayer(i, String, 6000, 4); } } IsBusy[Airport[playerid]] = 1; SetTimerEx("UnBusy", 30000, 0, "i", Airport[playerid]); } } else { format(String, 128, "The %s Airport is already busy with an other flight, hold on a minute!", AirportNames[Airport[playerid]]); format(String2, 128, "~g~The %s Airport is already busy", AirportNames[Airport[playerid]]); SendClientMessage(playerid, 0xFFFFFF, String); GameTextForPlayer(playerid, String2, 3000, 4); } } public OnVehicleSpawn(vehicleid) { if(IsAirVehicle(vehicleid)) { VehicleTailNumber[vehicleid][0] = random(99); VehicleTailNumber[vehicleid][1] = random(11); } return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(IsAirVehicle(vehicleid)) { format(String, sizeof(String), "Your tailnumber is '%d-%s'", VehicleTailNumber[vehicleid][0], Tailnumbers[VehicleTailNumber[vehicleid][1]]); SendClientMessage(playerid, 0xFFFFFF, String); } return 1; } // 325 lines! all scripted by moi!