Door In Pawno[help]
#1

Hello How to make Dynamic Door IN pawn and it work ?
Like this ......
Код:
Exterior
pawn Код:
// Hitman HQ
    if(IsPlayerInRangeOfPoint(playerid, 2.0,  1938.545898, 165.629531, 37.281250))
    {
        if(PlayerInfo[playerid][pFaction] == 4 || PlayerInfo[playerid][pLeader] == 4)
        {
            SetPlayerVirtualWorld(playerid, 666420);
            PlayerInfo[playerid][pVW] = 666420;
            SetPlayerInterior(playerid, 42);
            PlayerInfo[playerid][pInt] = 42;
            SetPlayerPos(playerid, 1277.019165, -758.428771, 5080.750000);
            SetPlayerFacingAngle(playerid, 358.16);
            SetCameraBehindPlayer(playerid);

            TogglePlayerControllable(playerid, 0);
            for(new o = 0; o < 6; o++)
            {
                TextDrawShowForPlayer(playerid, ObjectsLoadingTD[o]);
            }
            SetPVarInt(playerid, "LoadingObjects", 1);
            SetTimerEx("SafeLoadObjects", 3000, 0, "d", playerid);
            SendClientMessage(playerid, COLOR_WHITE, "You can /order weaponry in the armory room.");
        }
    }
Код:
Interior
pawn Код:
// Hitman HQ
    if(IsPlayerInRangeOfPoint(playerid, 2.0, 1277.019165, -758.428771, 5080.750000) && (GetPlayerVirtualWorld(playerid) == 666420))
    {
        if(PlayerInfo[playerid][pFaction] == 4 || PlayerInfo[playerid][pLeader] == 4)
        {
            SetPlayerVirtualWorld(playerid, 0);
            PlayerInfo[playerid][pVW] = 0;
            SetPlayerInterior(playerid, 0);
            PlayerInfo[playerid][pInt] = 0;
            SetPlayerPos(playerid, 1938.545898, 165.629531, 37.281250);
            SetPlayerFacingAngle(playerid, 338.54);
            SetCameraBehindPlayer(playerid);
        }
    }
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