/Superjump
#9

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Originally Posted by thefatshizms
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The SuperJump variable doesn't need to be a global it was fine within the scope of OnPlayerKeyStateChange (Local variable).
I am getting the player's velocity on player update, it will be not possible without it -_-
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Messages In This Thread
/Superjump - by Flokx - 17.09.2014, 01:15
Re: /Superjump - by Dangjai - 17.09.2014, 01:22
Re: /Superjump - by Flokx - 17.09.2014, 01:23
Re: /Superjump - by Don_Cage - 17.09.2014, 01:47
Re: /Superjump - by Flokx - 17.09.2014, 03:38
Re: /Superjump - by Stinged - 17.09.2014, 03:39
Re: /Superjump - by IamPRO - 17.09.2014, 09:41
Re: /Superjump - by thefatshizms - 17.09.2014, 10:52
Re: /Superjump - by IamPRO - 17.09.2014, 12:59
Re: /Superjump - by thefatshizms - 17.09.2014, 14:46

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