Text Draw Confliction

I have 2 textdraws, one showing zones (using this), and one that shows speed when a player is driving a vehicle. However, these textdraws often conflict and the speedometer will flash the zone name every time the zone timer is called. Other times the speed will replace the zones textdraw. This usually happens with playerid 0, but I think it occurs with other ids as well. Does anyone have any idea what I'm experiencing?

That filterscript needs to be updated to playertextdraws it's possible you are filling all your textdraw slots up and getting incorrect references or something along those lines. In my opinion that FS is outdated and if you have anything in your scripts that has Text:TDName[MAX_PLAYERS]; it is incorrect.


Actually, I just updated it to player text draws right before you posted and I'm having the same issue.


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