13.09.2014, 20:55
Dude, the one you modified is to load all the houses that has been created in-game (Which currently works fine). I am talking about the house slots that are stored inside the player data which doesn't load after player reconnects. Its only loading one house not both.
I am guessing the problem is in Load_playerdata function, the HouseIndex isn't counting the second house as far as i guess. But i don't know how to fix it.
I am guessing the problem is in Load_playerdata function, the HouseIndex isn't counting the second house as far as i guess. But i don't know how to fix it.