[Map] Small Bank Interior with Vault
#1

That's my first map so don't wait something really special from me. Actually I wanted to map a Bank Interior for my server but then a new idea came to my mind, that's why I am releasing it. P.S. I didn't put a vault door cause it is supposed to be a server sided gate but you can add it yourself if you wish. Also I didn't have such a special imagination to make the vault look much better.









CreateDynamicObject
pawn Код:
CreateDynamicObject(19462, 1469.115722, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1472.606201, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1476.105712, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1479.606201, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1479.606201, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1476.115112, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1472.625000, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19462, 1469.133178, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19461, 1481.260253, -1011.692138, 2.550476, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19461, 1481.260253, -1021.322814, 2.550476, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19461, 1476.355346, -1006.961303, 2.553709, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19461, 1466.725097, -1006.961303, 2.553709, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19461, 1467.449584, -1011.692138, 2.550476, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19397, 1467.455322, -1017.315673, 2.546572, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19461, 1476.421630, -1014.222656, 0.340476, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2198, 1479.710083, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2198, 1477.840698, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2198, 1475.970703, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2198, 1474.090576, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2198, 1472.230346, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19442, 1471.691650, -1014.943359, 2.551286, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2773, 1479.272583, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2773, 1477.402587, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2773, 1475.532348, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2773, 1473.651733, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2773, 1471.780395, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(1569, 1481.203369, -1008.073059, 0.799965, 0.000000, 0.000000, 270.000000);
    CreateDynamicObject(19461, 1476.433471, -1014.224853, 5.093970, 0.000000, 180.000000, 90.000000);
    CreateDynamicObject(19369, 1471.699707, -1019.818847, 2.542114, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(1569, 1481.203369, -1011.073242, 0.799965, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19449, 1479.611816, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1476.112182, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1472.621215, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1469.140991, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1469.140991, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1472.611694, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1476.101928, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(19449, 1479.592041, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateDynamicObject(1806, 1480.263793, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(1806, 1478.383544, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(1806, 1476.553222, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(1806, 1474.732910, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(1806, 1472.823120, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2290, 1468.047119, -1007.580871, 0.830358, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2291, 1468.054931, -1009.067077, 0.825608, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2291, 1468.054931, -1010.067138, 0.825608, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2291, 1468.054931, -1011.067565, 0.825608, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2292, 1468.044677, -1011.574340, 0.818027, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(1818, 1469.401855, -1009.980712, 0.843532, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2826, 1469.553710, -1009.696105, 1.342797, 0.000000, 0.000000, -37.799999);
    CreateDynamicObject(2245, 1470.202636, -1009.763916, 1.620754, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(638, 1477.478027, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(638, 1474.737792, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(638, 1471.975708, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(638, 1480.209228, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19442, 1469.180908, -1014.222717, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19442, 1467.580322, -1014.222717, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19442, 1469.901123, -1014.943359, 2.551286, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19442, 1469.180908, -1015.662475, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19442, 1467.580322, -1015.662536, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2263, 1469.628295, -1007.549072, 2.270602, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2261, 1468.487060, -1007.538513, 2.595999, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2265, 1468.041870, -1010.119567, 2.311422, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2616, 1481.117675, -1012.904846, 2.416065, 0.000000, 0.000000, 270.000000);
    CreateDynamicObject(1235, 1467.903198, -1013.810607, 1.359647, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19461, 1472.177856, -1021.471862, 2.550476, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19457, 1467.280639, -1023.716552, 2.551887, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19369, 1467.448974, -1019.818847, 2.542114, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19397, 1471.697753, -1017.315673, 2.546572, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19461, 1481.806762, -1021.471862, 2.550476, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19394, 1467.277221, -1017.313537, 2.550652, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19457, 1462.369750, -1015.687438, 2.551887, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19457, 1458.589111, -1020.425170, 2.551887, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(19457, 1462.349731, -1022.727478, 2.551887, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(19449, 1462.557128, -1017.468994, 0.743851, 0.000000, 90.000000, 90.000000);
    CreateDynamicObject(19449, 1462.557128, -1020.948730, 0.743851, 0.000000, 90.000000, 90.000000);
    CreateDynamicObject(19449, 1462.557128, -1020.948730, 4.173849, 0.000000, 90.000000, 90.000000);
    CreateDynamicObject(19449, 1462.557128, -1017.468994, 4.173851, 0.000000, 90.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1021.380249, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1020.520263, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1019.660156, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1022.240234, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1018.800231, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1017.940246, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1017.080322, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1016.220275, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1016.220275, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1016.220275, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1017.080505, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1017.950561, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1018.800598, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1019.660766, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1020.520690, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1021.380615, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1022.240722, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1017.080322, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1017.950683, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1018.811218, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1019.671264, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1020.531311, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1021.391296, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(2332, 1459.074707, -1022.251403, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateDynamicObject(1550, 1459.662841, -1016.161132, 1.218696, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2164, 1480.654541, -1021.340820, 0.807832, 0.000000, 0.000000, 180.000000);
    CreateDynamicObject(2200, 1473.590332, -1021.216735, 0.795546, 0.000000, 0.000000, 180.000000);
    CreateDynamicObject(2162, 1478.724487, -1021.367675, 0.780366, 0.000000, 0.000000, 180.000000);
    CreateDynamicObject(2010, 1474.724609, -1021.107666, 0.828904, 0.000000, 0.000000, 0.000000);
    CreateDynamicObject(2612, 1476.303833, -1021.324279, 2.688896, 0.000000, 0.000000, 180.000000);
    CreateDynamicObject(16377, 1480.776733, -1018.467895, 1.791631, 0.000000, 0.000000, 89.300033);
CreateObject
pawn Код:
CreateObject(19462, 1469.115722, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1472.606201, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1476.105712, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1479.606201, -1021.294738, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1479.606201, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1476.115112, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1472.625000, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19462, 1469.133178, -1011.684814, 0.736177, 0.000000, 90.000000, 0.000000);
    CreateObject(19461, 1481.260253, -1011.692138, 2.550476, 0.000000, 0.000000, 0.000000);
    CreateObject(19461, 1481.260253, -1021.322814, 2.550476, 0.000000, 0.000000, 0.000000);
    CreateObject(19461, 1476.355346, -1006.961303, 2.553709, 0.000000, 0.000000, 90.000000);
    CreateObject(19461, 1466.725097, -1006.961303, 2.553709, 0.000000, 0.000000, 90.000000);
    CreateObject(19461, 1467.449584, -1011.692138, 2.550476, 0.000000, 0.000000, 0.000000);
    CreateObject(19397, 1467.455322, -1017.315673, 2.546572, 0.000000, 0.000000, 0.000000);
    CreateObject(19461, 1476.421630, -1014.222656, 0.340476, 0.000000, 0.000000, 90.000000);
    CreateObject(2198, 1479.710083, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateObject(2198, 1477.840698, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateObject(2198, 1475.970703, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateObject(2198, 1474.090576, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateObject(2198, 1472.230346, -1014.850952, 0.800579, 0.000000, 0.000000, 0.000000);
    CreateObject(19442, 1471.691650, -1014.943359, 2.551286, 0.000000, 0.000000, 0.000000);
    CreateObject(2773, 1479.272583, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateObject(2773, 1477.402587, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateObject(2773, 1475.532348, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateObject(2773, 1473.651733, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateObject(2773, 1471.780395, -1012.916015, 1.348374, 0.000000, 0.000000, 0.000000);
    CreateObject(1569, 1481.203369, -1008.073059, 0.799965, 0.000000, 0.000000, 270.000000);
    CreateObject(19461, 1476.433471, -1014.224853, 5.093970, 0.000000, 180.000000, 90.000000);
    CreateObject(19369, 1471.699707, -1019.818847, 2.542114, 0.000000, 0.000000, 0.000000);
    CreateObject(1569, 1481.203369, -1011.073242, 0.799965, 0.000000, 0.000000, 90.000000);
    CreateObject(19449, 1479.611816, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1476.112182, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1472.621215, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1469.140991, -1011.681396, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1469.140991, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1472.611694, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1476.101928, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(19449, 1479.592041, -1021.302246, 4.213542, 0.000000, 90.000000, 0.000000);
    CreateObject(1806, 1480.263793, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateObject(1806, 1478.383544, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateObject(1806, 1476.553222, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateObject(1806, 1474.732910, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateObject(1806, 1472.823120, -1015.821411, 0.825434, 0.000000, 0.000000, 0.000000);
    CreateObject(2290, 1468.047119, -1007.580871, 0.830358, 0.000000, 0.000000, 0.000000);
    CreateObject(2291, 1468.054931, -1009.067077, 0.825608, 0.000000, 0.000000, 90.000000);
    CreateObject(2291, 1468.054931, -1010.067138, 0.825608, 0.000000, 0.000000, 90.000000);
    CreateObject(2291, 1468.054931, -1011.067565, 0.825608, 0.000000, 0.000000, 90.000000);
    CreateObject(2292, 1468.044677, -1011.574340, 0.818027, 0.000000, 0.000000, 90.000000);
    CreateObject(1818, 1469.401855, -1009.980712, 0.843532, 0.000000, 0.000000, 0.000000);
    CreateObject(2826, 1469.553710, -1009.696105, 1.342797, 0.000000, 0.000000, -37.799999);
    CreateObject(2245, 1470.202636, -1009.763916, 1.620754, 0.000000, 0.000000, 0.000000);
    CreateObject(638, 1477.478027, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateObject(638, 1474.737792, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateObject(638, 1471.975708, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateObject(638, 1480.209228, -1007.502624, 1.484961, 0.000000, 0.000000, 90.000000);
    CreateObject(19442, 1469.180908, -1014.222717, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateObject(19442, 1467.580322, -1014.222717, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateObject(19442, 1469.901123, -1014.943359, 2.551286, 0.000000, 0.000000, 0.000000);
    CreateObject(19442, 1469.180908, -1015.662475, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateObject(19442, 1467.580322, -1015.662536, 2.551286, 0.000000, 0.000000, 90.000000);
    CreateObject(2263, 1469.628295, -1007.549072, 2.270602, 0.000000, 0.000000, 0.000000);
    CreateObject(2261, 1468.487060, -1007.538513, 2.595999, 0.000000, 0.000000, 0.000000);
    CreateObject(2265, 1468.041870, -1010.119567, 2.311422, 0.000000, 0.000000, 90.000000);
    CreateObject(2616, 1481.117675, -1012.904846, 2.416065, 0.000000, 0.000000, 270.000000);
    CreateObject(1235, 1467.903198, -1013.810607, 1.359647, 0.000000, 0.000000, 0.000000);
    CreateObject(19461, 1472.177856, -1021.471862, 2.550476, 0.000000, 0.000000, 90.000000);
    CreateObject(19457, 1467.280639, -1023.716552, 2.551887, 0.000000, 0.000000, 0.000000);
    CreateObject(19369, 1467.448974, -1019.818847, 2.542114, 0.000000, 0.000000, 0.000000);
    CreateObject(19397, 1471.697753, -1017.315673, 2.546572, 0.000000, 0.000000, 0.000000);
    CreateObject(19461, 1481.806762, -1021.471862, 2.550476, 0.000000, 0.000000, 90.000000);
    CreateObject(19394, 1467.277221, -1017.313537, 2.550652, 0.000000, 0.000000, 0.000000);
    CreateObject(19457, 1462.369750, -1015.687438, 2.551887, 0.000000, 0.000000, 90.000000);
    CreateObject(19457, 1458.589111, -1020.425170, 2.551887, 0.000000, 0.000000, 0.000000);
    CreateObject(19457, 1462.349731, -1022.727478, 2.551887, 0.000000, 0.000000, 90.000000);
    CreateObject(19449, 1462.557128, -1017.468994, 0.743851, 0.000000, 90.000000, 90.000000);
    CreateObject(19449, 1462.557128, -1020.948730, 0.743851, 0.000000, 90.000000, 90.000000);
    CreateObject(19449, 1462.557128, -1020.948730, 4.173849, 0.000000, 90.000000, 90.000000);
    CreateObject(19449, 1462.557128, -1017.468994, 4.173851, 0.000000, 90.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1021.380249, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1020.520263, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1019.660156, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1022.240234, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1018.800231, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1017.940246, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1017.080322, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1016.220275, 1.251861, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1016.220275, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1016.220275, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1017.080505, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1017.950561, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1018.800598, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1019.660766, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1020.520690, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1021.380615, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1022.240722, 2.141860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1017.080322, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1017.950683, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1018.811218, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1019.671264, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1020.531311, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1021.391296, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(2332, 1459.074707, -1022.251403, 3.011860, 0.000000, 0.000000, 90.000000);
    CreateObject(1550, 1459.662841, -1016.161132, 1.218696, 0.000000, 0.000000, 0.000000);
    CreateObject(2164, 1480.654541, -1021.340820, 0.807832, 0.000000, 0.000000, 180.000000);
    CreateObject(2200, 1473.590332, -1021.216735, 0.795546, 0.000000, 0.000000, 180.000000);
    CreateObject(2162, 1478.724487, -1021.367675, 0.780366, 0.000000, 0.000000, 180.000000);
    CreateObject(2010, 1474.724609, -1021.107666, 0.828904, 0.000000, 0.000000, 0.000000);
    CreateObject(2612, 1476.303833, -1021.324279, 2.688896, 0.000000, 0.000000, 180.000000);
    CreateObject(16377, 1480.776733, -1018.467895, 1.791631, 0.000000, 0.000000, 89.300033);
Reply
#2

Good job.
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#3

Quote:
Originally Posted by Kinglee
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Good job.
Thank you very much, I appreciate your feedback.
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#4

Very good job. I like your mapping and I'm going to use it!
EDIT : Can I have the code of the vault door ? Because I can't insert it into the mapping .
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#5

Looks Awesome dionisak0s !
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#6

Quote:
Originally Posted by streetpeace
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Very good job. I like your mapping and I'm going to use it!
EDIT : Can I have the code of the vault door ? Because I can't insert it into the mapping .
I will set it up after I get on my PC, I did not put that door cause I had a gate in my server
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#7

Looks nice and clean!. But it doesn't looks really bank:ish.. Put some ATMS around the entrance.
And maybe a bank sign above the desk?.
I think it would look nice with glass between the desk too.

Anyway nice like said! Just a few suggestions.
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#8

Quote:
Originally Posted by davve95
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Looks nice and clean!. But it doesn't looks really bank:ish.. Put some ATMS around the entrance.
And maybe a bank sign above the desk?.
I think it would look nice with glass between the desk too.

Anyway nice like said! Just a few suggestions.
Actually my server has ATMs around the streets and outside the bank, same thing applies in real banks as they are outside or most of them. About the glass, it did not look good that is why I removed it. I do not know how to put letters or you would see a bank sign. By the way, as I said at the main post it is my first map so do nit expect that much. Thanks for sharing your opinion with me.
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#9

Simple = Nice

Good job bro
Reply
#10

Simple and nice too
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