13.09.2014, 07:45
How to destroy a object attached to player.
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strmp(cmdtext, "/remove", true)) // Remove Attached Objects { for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++) { if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i); } return 1; } return 0; }