CreateDynamic3DTextLabel
#1

Well I want to attach /hit on a player. But we already have a /ping command. I want to know how the 3D_Text can be raised after attaching to his/her body.
Код:
CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0);
Thank you for your time.
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