Quote:
Originally Posted by Thompsoon
Quero saber como fazer o comando funcionar quando o player estiver nas Coordenadas ?
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{ if(strcmp(cmdtext, "/tunar", true) == 0) { new playerstate = GetPlayerState(playerid); new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername));
if(!IsPlayerInAnyVehicle(playerid)){
SendClientMessage(playerid,COLOR_WHITE,"[INFO] Voce nao esta em um carro.");
return 1; } else { if(playerstate != PLAYER_STATE_DRIVER){ SendClientMessage(playerid,COLOR_YELLOW,"[INFO] Voce nao e um mecanico de carro ou voce nao esta no carro como excitador!");
return 1;
}
|
Tirei de uma GM que tinha aqui, espero que sirva de base pra vocк fazer o seu
Код:
if (strcmp("/tunar", cmdtext, true, 10) == 0)
{
if(PlayerInfo[ playerid ][pProfissao] == Mecanico ||PlayerInfo[playerid][pVip] == 1|| IsPlayerAdmin(playerid) == 1 || pAdmin[playerid] > 1){
ShowPlayerDialog(playerid, tunar, DIALOG_STYLE_LIST, "Tuning Menu", "Rodas\nCores\nPaintjobs\nNitro\nSuspensгo\nAutoTuning", "OK", "Cancelar");
}
else {
SendClientMessage(playerid, Vermelho, " | ERRO | Vocк nгo tem permissгo.");
}
return 1;
}
if (strcmp("/CorVip", cmdtext, true, 10) == 0)
{
if(PlayerInfo[playerid][pVip2] == 1){
ShowPlayerDialog(playerid, CorVip, DIALOG_STYLE_LIST, "Cores Vip", "Laranja \nVermelho \nRosa \nVerde \nAzul", "OK", "Cancelar");
}
else {
SendClientMessage(playerid, Vermelho, " | ERRO | Vocк nгo tem permissгo.");
}
return 1;
}
if(strcmp(cmd, "/pintar", true) == 0) {
new house[128];
format(house, sizeof(house), "Casas/Casaid%d",house);
if(PlayerInfo[ playerid ][pProfissao] == Mecanico || IsPlayerAdmin(playerid) == 1 || pAdmin[playerid] >= 1 ||guardiao[playerid]){
new cor1,cor2;
new veiculo;
tmp = strtok(cmdtext,idx);
cor1 = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, Vermelho, "/pintar [cor1] [cor2]");
return 1;
}
cor2 = strval(tmp);
veiculo = GetPlayerVehicleID(playerid);
if(IsPlayerInVehicle(playerid,veiculo)){
ChangeVehicleColor(veiculo,cor1,cor2);
dini_IntSet(house, "CarColor1", cor1);
dini_IntSet(house, "CarColor2", cor2);
format(string, sizeof(string), " | INFO | Mecanico %s(ID: %d) vocк pintou seu carro de %d e %d.", PlayerName(playerid), playerid, cor1, cor2);
SendClientMessage(playerid, VerdeClaro, string);
return 1;
}
}
}
Код:
if( !strcmp( cmdtext, "/tunarveiculo", true ))
{
if( PlayerToPoint( 10.0, playerid, 1084.2524,-1668.7297,13.2799 ))
{
if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER && IsACar( GetPlayerVehicleID( playerid )))
{
for( new c; c < sizeof( cInfo ); c++ )
{
if( GetPlayerVehicleID( playerid ) == cInfo[ c ][ HouseCar ] )
{
if( !strcmp( CasaInfo[ c ][ Proprietario ], PlayerName( playerid ), true ))
{
new vStr[ 128 ];
format( vStr, sizeof( vStr ), "CarrosTunados/vCasa%d.ini", CasaInfo[ c ][ Numero ] );
if( !fexist( vStr )) dini_Create( vStr );
new vehiclemodel = GetVehicleModel( GetPlayerVehicleID( playerid ));
new stringbig[ 2048 ], component;
ccount[ playerid ] = 1;
while( GetVehicleCompatibleUpgrades( vehiclemodel, ccount[ playerid ], component ))
{
if( ccount[ playerid ] <= MAX_COMP )
{
if( ccount[ playerid ] == 1 )
{
if( dini_Int( vStr, componenteNome( component )) == component )
{
format( stringbig, sizeof( stringbig ), "%s\n%s {A8FF00}ADICIONADO", stringbig, GetComponentName( component ));
}
else
{
format( stringbig, sizeof( stringbig ), "%s", GetComponentName( component ));
}
}
else
{
if( dini_Int( vStr, componenteNome( component )) == component )
{
format( stringbig, sizeof( stringbig ), "%s\n%s {A8FF00}ADICIONADO", stringbig, GetComponentName( component ));
}
else
{
format( stringbig, sizeof( stringbig ), "%s\n%s", stringbig, GetComponentName( component ));
}
}
componentsid[ playerid ][ ccount[ playerid ] - 1 ] = component;
ccount[ playerid ] ++;
}
else break;
}
new
title[ 80 ]
;
format( title, sizeof( title ), "Tunings para {FF6400}%s", vNome[ vehiclemodel - 400 ] );
ShowPlayerDialog( playerid, DIALOGID, DIALOG_STYLE_LIST, title, stringbig, "Tunar", "Sair" );
}
}
}
}
else
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк nгo estб em um carro !" );
}
return 1;
}
else
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк nгo estб Oficina de Tuning !" );
}
return 1;
}