03.09.2014, 15:27
(
Последний раз редактировалось zqkRazer; 04.09.2014 в 14:57.
)
Alguйm me ajuda? ta com os seguites bugs:
Nгo tб salvando
Tб marcando pra outro player tambйm
Queria que deixasse em "false" pra nгo dar headshot na arena
Code:
Nгo tб salvando
Tб marcando pra outro player tambйm
Queria que deixasse em "false" pra nгo dar headshot na arena
Code:
Код:
new ContarHeadShot[MAX_PLAYERS];
new PlayerText:HeadShot[MAX_PLAYERS];
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9) //weaponid == 34 <- sniper , bodypart == 9 <- cabeзa
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
CreateExplosion(x, y, z, 12, 10.0);
SetPlayerHealth(playerid, 0.0);
GameTextForAll("~n~~n~~n~~n~~n~~n~~B~~H~HEAD ~W~~H~SHOT ~R~~H~BABY !", 5000, 3);
SendClientMessage(playerid,-1, "{F55454}[INFO]: Vocк acaba de levar 1 HS , {7CF881}NOOB.");
ContarHeadShot[issuerid] ++;
}
new Float:HP;
GetPlayerHealth(playerid, HP);
if(weaponid == 34) SetPlayerHealth(playerid, HP-49); //SniperRifle
//SOUND
if(issuerid != INVALID_PLAYER_ID) PlayerPlaySound(issuerid,17802,0.0,0.0,0.0), PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
//SOUND
return 1;
}
public OnPlayerConnect(playerid)
{
SetTimerEx("VerificarHS", 1000, true, "i", playerid);
HeadShot[playerid] = CreatePlayerTextDraw(playerid, 40.000000, 329.000000, " ");
PlayerTextDrawColor(playerid, HeadShot[playerid], 12582911);
PlayerTextDrawFont(playerid, HeadShot[playerid], 3);
PlayerTextDrawBackgroundColor(playerid, HeadShot[playerid], 255);
PlayerTextDrawSetShadow(playerid, HeadShot[playerid], 1);
PlayerTextDrawSetOutline(playerid, HeadShot[playerid], 1);
return 1;
}
public VerificarHS(playerid)
{
new string[20];
format(string, sizeof(string), "Headshots: ~w~%i", ContarHeadShot[playerid]);
PlayerTextDrawSetString(playerid, HeadShot[playerid], string);
}

