02.09.2014, 22:52
Hello folks,
I can't find any mistake in the given code. I am creating an entrance pickup that ports the player to the interior ID 0. However, when I get back out by using a teleport, the pickup is gone. It doesn't have anything to do with the setting of a wrong interior or virtual world.
Does anybody know how to solve this? This seems to be a streamer issue.
Код:
new BankEntrance;
//OnGameModeInit()
BankEntrance = CreateDynamicPickup(1559, 1, -1897.6725, 487.1822, 35.1719, 0, -1, -1, 50.0);
//OnPlayerPickUpDynamicPickup(playerid, pickupid)
if(pickupid == BankEntrance)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2315.952880, -1.618174, 26.742187);
}
Does anybody know how to solve this? This seems to be a streamer issue.

