Textdraw problem
#1

textdraw works perfectly, but i get the "Space to stop animation" text at the bottom of my screen, and I don't want that. Help
Код:
public OnPlayerConnect(playerid)
{
    new statuslevel;
	new file[128], pname[MAX_PLAYER_NAME];
	GetPlayerName(playerid, pname, sizeof(pname));
	format(file, sizeof(file), "/Tommeh/Users/%s.ini", pname);
	statuslevel = dini_Int(file, "statuslevel");
    Textdraw0 = TextDrawCreate(473.599945, 327.786468, "Tommeh Freeroam");
	TextDrawLetterSize(Textdraw0, 0.449999, 1.600000);
	TextDrawAlignment(Textdraw0, 1);
	TextDrawColor(Textdraw0, -1);
	TextDrawSetShadow(Textdraw0, 0);
	TextDrawSetOutline(Textdraw0, 1);
	TextDrawBackgroundColor(Textdraw0, 51);
	TextDrawFont(Textdraw0, 1);
	TextDrawSetProportional(Textdraw0, 1);

	Textdraw1 = TextDrawCreate(631.599975, 326.300018, "usebox");
	TextDrawLetterSize(Textdraw1, 0.000000, 8.975182);
	TextDrawTextSize(Textdraw1, 464.399993, 0.000000);
	TextDrawAlignment(Textdraw1, 1);
	TextDrawColor(Textdraw1, 0);
	TextDrawUseBox(Textdraw1, true);
	TextDrawBoxColor(Textdraw1, 102);
	TextDrawSetShadow(Textdraw1, 0);
	TextDrawSetOutline(Textdraw1, 0);
	TextDrawFont(Textdraw1, 0);

	Textdraw2 = TextDrawCreate(474.399993, 345.706665, "Beta v0.1");
	TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
	TextDrawAlignment(Textdraw2, 1);
	TextDrawColor(Textdraw2, -1);
	TextDrawSetShadow(Textdraw2, 0);
	TextDrawSetOutline(Textdraw2, 1);
	TextDrawBackgroundColor(Textdraw2, 51);
	TextDrawFont(Textdraw2, 1);
	TextDrawSetProportional(Textdraw2, 1);

	Textdraw3 = TextDrawCreate(473.600006, 363.626678, "Status:");
	TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
	TextDrawAlignment(Textdraw3, 1);
	TextDrawColor(Textdraw3, -1);
	TextDrawSetShadow(Textdraw3, 0);
	TextDrawSetOutline(Textdraw3, 1);
	TextDrawBackgroundColor(Textdraw3, 51);
	TextDrawFont(Textdraw3, 1);
	TextDrawSetProportional(Textdraw3, 1);
	
    Textdraw11 = TextDrawCreate(472.000091, 378.559936, "/cmds");
	TextDrawLetterSize(Textdraw11, 0.406800, 1.547733);
	TextDrawAlignment(Textdraw11, 1);
	TextDrawColor(Textdraw11, 16711935);
	TextDrawSetShadow(Textdraw11, 0);
	TextDrawSetOutline(Textdraw11, 1);
	TextDrawBackgroundColor(Textdraw11, 51);
	TextDrawFont(Textdraw11, 1);
	TextDrawSetProportional(Textdraw11, 1);

	Textdraw12 = TextDrawCreate(516.799987, 378.559875, "/help");
	TextDrawLetterSize(Textdraw12, 0.433999, 1.592533);
	TextDrawAlignment(Textdraw12, 1);
	TextDrawColor(Textdraw12, -65281);
	TextDrawSetShadow(Textdraw12, 0);
	TextDrawSetOutline(Textdraw12, 1);
	TextDrawBackgroundColor(Textdraw12, 51);
	TextDrawFont(Textdraw12, 1);
	TextDrawSetProportional(Textdraw12, 1);

	Textdraw13 = TextDrawCreate(559.999816, 379.306579, "/rules");
	TextDrawLetterSize(Textdraw13, 0.449199, 1.510399);
	TextDrawAlignment(Textdraw13, 1);
	TextDrawColor(Textdraw13, -16776961);
	TextDrawSetShadow(Textdraw13, 0);
	TextDrawSetOutline(Textdraw13, 1);
	TextDrawBackgroundColor(Textdraw13, 51);
	TextDrawFont(Textdraw13, 1);
	TextDrawSetProportional(Textdraw13, 1);
	//////////////////////////////////////////////////
	//////////////////////////////////////////////////
    if (statuslevel == 6)
	{
 	Textdraw4 = TextDrawCreate(530.399963, 364.373260, "OWNER");
	TextDrawLetterSize(Textdraw4, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw4, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw4, 1);
	TextDrawColor(Textdraw4, COLOR_RED);
	TextDrawSetShadow(Textdraw4, 0);
	TextDrawSetOutline(Textdraw4, 1);
	TextDrawBackgroundColor(Textdraw4, 51);
	TextDrawFont(Textdraw4, 3);
	TextDrawSetProportional(Textdraw4, 1);
	}
	if (statuslevel == 5)
	{
 	Textdraw5 = TextDrawCreate(530.399963, 364.373260, "ADMINISTRATOR");
	TextDrawLetterSize(Textdraw5, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw5, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw5, 1);
	TextDrawColor(Textdraw5, COLOR_ORANGE);
	TextDrawSetShadow(Textdraw5, 0);
	TextDrawSetOutline(Textdraw5, 1);
	TextDrawBackgroundColor(Textdraw5, 51);
	TextDrawFont(Textdraw5, 3);
	TextDrawSetProportional(Textdraw5, 1);
	}
	if (statuslevel == 4)
	{
 	Textdraw6 = TextDrawCreate(530.399963, 364.373260, "MODERATOR");
	TextDrawLetterSize(Textdraw6, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw6, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw6, 1);
	TextDrawColor(Textdraw6, COLOR_YELLOW);
	TextDrawSetShadow(Textdraw6, 0);
	TextDrawSetOutline(Textdraw6, 1);
	TextDrawBackgroundColor(Textdraw6, 51);
	TextDrawFont(Textdraw6, 3);
	TextDrawSetProportional(Textdraw6, 1);
	}
	if (statuslevel == 3)
	{
 	Textdraw7 = TextDrawCreate(530.399963, 364.373260, "AUTHORATIVE");
	TextDrawLetterSize(Textdraw7, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw7, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw7, 1);
	TextDrawColor(Textdraw7, COLOR_LIGHTBLUE);
	TextDrawSetShadow(Textdraw7, 0);
	TextDrawSetOutline(Textdraw7, 1);
	TextDrawBackgroundColor(Textdraw7, 51);
	TextDrawFont(Textdraw7, 3);
	TextDrawSetProportional(Textdraw7, 1);
	}
	if (statuslevel == 2)
	{
 	Textdraw8 = TextDrawCreate(530.399963, 364.373260, "INTERN");
	TextDrawLetterSize(Textdraw8, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw8, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw8, 1);
	TextDrawColor(Textdraw8, COLOR_GREEN);
	TextDrawSetShadow(Textdraw8, 0);
	TextDrawSetOutline(Textdraw8, 1);
	TextDrawBackgroundColor(Textdraw8, 51);
	TextDrawFont(Textdraw8, 3);
	TextDrawSetProportional(Textdraw8, 1);
	}
	if (statuslevel == 1)
	{
 	Textdraw9 = TextDrawCreate(530.399963, 364.373260, "MEMBER");
	TextDrawLetterSize(Textdraw9, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw9, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw9, 1);
	TextDrawColor(Textdraw9, COLOR_BLUE);
	TextDrawSetShadow(Textdraw9, 0);
	TextDrawSetOutline(Textdraw9, 1);
	TextDrawBackgroundColor(Textdraw9, 51);
	TextDrawFont(Textdraw9, 3);
	TextDrawSetProportional(Textdraw9, 1);
	}
	if (!statuslevel)
	{
	Textdraw10 = TextDrawCreate(530.399963, 364.373260, "GUEST");
	TextDrawLetterSize(Textdraw10, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw10, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw10, 1);
	TextDrawColor(Textdraw10, COLOR_WHITE);
	TextDrawSetShadow(Textdraw10, 0);
	TextDrawSetOutline(Textdraw10, 1);
	TextDrawBackgroundColor(Textdraw10, 51);
	TextDrawFont(Textdraw10, 3);
	TextDrawSetProportional(Textdraw10, 1);
	}
	return 1;
}
Reply
#2

The code you've shown has nothing to do with the problem, there's no Textdraw there being created that says "Space to stop animation" or anything even similar.
Reply
#3

i think u add any animation system thats why that showing u Space to stop animation
Reply
#4

I never added an animation system
here's the full code
Код:
#define FILTERSCRIPT

#include <a_samp>
#include "Tommeh/TommehAdmin.inc"
#pragma unused strtok
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define GetStringArg(%1,%2) for(new x = 0; getarg(%1,x) != '\0'; x++) %2[x] = getarg(%1,x)
#define yellow 0xFFFF00AA
#define green 0x33FF33AA
#define red 0xFF0000AA
#define white 0xFFFFFFAA
#define pink 0xCCFF00FFAA
#define blue 0x00FFFFAA
#define grey 0xC0C0C0AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_VIOLET 0x9955DEEE
#define COLOR_LIGHTRED 0xFF99AADD
#define COLOR_SEAGREEN 0x00EEADDF
#define COLOR_GRAYWHITE 0xEEEEFFC4
#define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
#define COLOR_GREENISHGOLD 0xCCFFDD56
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_MEDIUMBLUE 0x63AFF00A
#define COLOR_NEUTRAL 0xABCDEF97
#define COLOR_BLACK 0x00000000
#define COLOR_NEUTRALGREEN 0x81CFAB00
#define COLOR_DARKGREEN 0x12900BBF
#define COLOR_LIGHTGREEN 0x24FF0AB9
#define COLOR_DARKBLUE 0x300FFAAB
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_PINK 0xFF66FFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_RED1 0xFF0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD1 0xB4B5B7FF
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4; //Owner
new Text:Textdraw5; //Admin
new Text:Textdraw6; //Moderator
new Text:Textdraw7; //Authorative
new Text:Textdraw8; //Intern
new Text:Textdraw9; //Member
new Text:Textdraw10; //Guest
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
//staff textdraw/colors


#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" -----------Freeroam Textdraw-----------");
	print("------------Beta Version 0.1-----------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

#endif

public OnPlayerConnect(playerid)
{
    new statuslevel;
	new file[128], pname[MAX_PLAYER_NAME];
	GetPlayerName(playerid, pname, sizeof(pname));
	format(file, sizeof(file), "/Tommeh/Users/%s.ini", pname);
	statuslevel = dini_Int(file, "statuslevel");
    Textdraw0 = TextDrawCreate(473.599945, 327.786468, "Tommeh Freeroam");
	TextDrawLetterSize(Textdraw0, 0.449999, 1.600000);
	TextDrawAlignment(Textdraw0, 1);
	TextDrawColor(Textdraw0, -1);
	TextDrawSetShadow(Textdraw0, 0);
	TextDrawSetOutline(Textdraw0, 1);
	TextDrawBackgroundColor(Textdraw0, 51);
	TextDrawFont(Textdraw0, 1);
	TextDrawSetProportional(Textdraw0, 1);

	Textdraw1 = TextDrawCreate(631.599975, 326.300018, "usebox");
	TextDrawLetterSize(Textdraw1, 0.000000, 8.975182);
	TextDrawTextSize(Textdraw1, 464.399993, 0.000000);
	TextDrawAlignment(Textdraw1, 1);
	TextDrawColor(Textdraw1, 0);
	TextDrawUseBox(Textdraw1, true);
	TextDrawBoxColor(Textdraw1, 102);
	TextDrawSetShadow(Textdraw1, 0);
	TextDrawSetOutline(Textdraw1, 0);
	TextDrawFont(Textdraw1, 0);

	Textdraw2 = TextDrawCreate(474.399993, 345.706665, "Beta v0.1");
	TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
	TextDrawAlignment(Textdraw2, 1);
	TextDrawColor(Textdraw2, -1);
	TextDrawSetShadow(Textdraw2, 0);
	TextDrawSetOutline(Textdraw2, 1);
	TextDrawBackgroundColor(Textdraw2, 51);
	TextDrawFont(Textdraw2, 1);
	TextDrawSetProportional(Textdraw2, 1);

	Textdraw3 = TextDrawCreate(473.600006, 363.626678, "Status:");
	TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
	TextDrawAlignment(Textdraw3, 1);
	TextDrawColor(Textdraw3, -1);
	TextDrawSetShadow(Textdraw3, 0);
	TextDrawSetOutline(Textdraw3, 1);
	TextDrawBackgroundColor(Textdraw3, 51);
	TextDrawFont(Textdraw3, 1);
	TextDrawSetProportional(Textdraw3, 1);
	
    Textdraw11 = TextDrawCreate(472.000091, 378.559936, "/cmds");
	TextDrawLetterSize(Textdraw11, 0.406800, 1.547733);
	TextDrawAlignment(Textdraw11, 1);
	TextDrawColor(Textdraw11, 16711935);
	TextDrawSetShadow(Textdraw11, 0);
	TextDrawSetOutline(Textdraw11, 1);
	TextDrawBackgroundColor(Textdraw11, 51);
	TextDrawFont(Textdraw11, 1);
	TextDrawSetProportional(Textdraw11, 1);

	Textdraw12 = TextDrawCreate(516.799987, 378.559875, "/help");
	TextDrawLetterSize(Textdraw12, 0.433999, 1.592533);
	TextDrawAlignment(Textdraw12, 1);
	TextDrawColor(Textdraw12, -65281);
	TextDrawSetShadow(Textdraw12, 0);
	TextDrawSetOutline(Textdraw12, 1);
	TextDrawBackgroundColor(Textdraw12, 51);
	TextDrawFont(Textdraw12, 1);
	TextDrawSetProportional(Textdraw12, 1);

	Textdraw13 = TextDrawCreate(559.999816, 379.306579, "/rules");
	TextDrawLetterSize(Textdraw13, 0.449199, 1.510399);
	TextDrawAlignment(Textdraw13, 1);
	TextDrawColor(Textdraw13, -16776961);
	TextDrawSetShadow(Textdraw13, 0);
	TextDrawSetOutline(Textdraw13, 1);
	TextDrawBackgroundColor(Textdraw13, 51);
	TextDrawFont(Textdraw13, 1);
	TextDrawSetProportional(Textdraw13, 1);
	//////////////////////////////////////////////////
	//////////////////////////////////////////////////
    if (statuslevel == 6)
	{
 	Textdraw4 = TextDrawCreate(530.399963, 364.373260, "OWNER");
	TextDrawLetterSize(Textdraw4, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw4, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw4, 1);
	TextDrawColor(Textdraw4, COLOR_RED);
	TextDrawSetShadow(Textdraw4, 0);
	TextDrawSetOutline(Textdraw4, 1);
	TextDrawBackgroundColor(Textdraw4, 51);
	TextDrawFont(Textdraw4, 3);
	TextDrawSetProportional(Textdraw4, 1);
	}
	if (statuslevel == 5)
	{
 	Textdraw5 = TextDrawCreate(530.399963, 364.373260, "ADMINISTRATOR");
	TextDrawLetterSize(Textdraw5, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw5, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw5, 1);
	TextDrawColor(Textdraw5, COLOR_ORANGE);
	TextDrawSetShadow(Textdraw5, 0);
	TextDrawSetOutline(Textdraw5, 1);
	TextDrawBackgroundColor(Textdraw5, 51);
	TextDrawFont(Textdraw5, 3);
	TextDrawSetProportional(Textdraw5, 1);
	}
	if (statuslevel == 4)
	{
 	Textdraw6 = TextDrawCreate(530.399963, 364.373260, "MODERATOR");
	TextDrawLetterSize(Textdraw6, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw6, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw6, 1);
	TextDrawColor(Textdraw6, COLOR_YELLOW);
	TextDrawSetShadow(Textdraw6, 0);
	TextDrawSetOutline(Textdraw6, 1);
	TextDrawBackgroundColor(Textdraw6, 51);
	TextDrawFont(Textdraw6, 3);
	TextDrawSetProportional(Textdraw6, 1);
	}
	if (statuslevel == 3)
	{
 	Textdraw7 = TextDrawCreate(530.399963, 364.373260, "AUTHORATIVE");
	TextDrawLetterSize(Textdraw7, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw7, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw7, 1);
	TextDrawColor(Textdraw7, COLOR_LIGHTBLUE);
	TextDrawSetShadow(Textdraw7, 0);
	TextDrawSetOutline(Textdraw7, 1);
	TextDrawBackgroundColor(Textdraw7, 51);
	TextDrawFont(Textdraw7, 3);
	TextDrawSetProportional(Textdraw7, 1);
	}
	if (statuslevel == 2)
	{
 	Textdraw8 = TextDrawCreate(530.399963, 364.373260, "INTERN");
	TextDrawLetterSize(Textdraw8, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw8, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw8, 1);
	TextDrawColor(Textdraw8, COLOR_GREEN);
	TextDrawSetShadow(Textdraw8, 0);
	TextDrawSetOutline(Textdraw8, 1);
	TextDrawBackgroundColor(Textdraw8, 51);
	TextDrawFont(Textdraw8, 3);
	TextDrawSetProportional(Textdraw8, 1);
	}
	if (statuslevel == 1)
	{
 	Textdraw9 = TextDrawCreate(530.399963, 364.373260, "MEMBER");
	TextDrawLetterSize(Textdraw9, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw9, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw9, 1);
	TextDrawColor(Textdraw9, COLOR_BLUE);
	TextDrawSetShadow(Textdraw9, 0);
	TextDrawSetOutline(Textdraw9, 1);
	TextDrawBackgroundColor(Textdraw9, 51);
	TextDrawFont(Textdraw9, 3);
	TextDrawSetProportional(Textdraw9, 1);
	}
	if (!statuslevel)
	{
	Textdraw10 = TextDrawCreate(530.399963, 364.373260, "GUEST");
	TextDrawLetterSize(Textdraw10, 0.363599, 1.585066);
	TextDrawTextSize(Textdraw10, -107.199974, -152.320053);
	TextDrawAlignment(Textdraw10, 1);
	TextDrawColor(Textdraw10, COLOR_WHITE);
	TextDrawSetShadow(Textdraw10, 0);
	TextDrawSetOutline(Textdraw10, 1);
	TextDrawBackgroundColor(Textdraw10, 51);
	TextDrawFont(Textdraw10, 3);
	TextDrawSetProportional(Textdraw10, 1);
	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	TextDrawDestroy(Textdraw0);
	TextDrawDestroy(Textdraw1);
	TextDrawDestroy(Textdraw2);
	TextDrawDestroy(Textdraw3);
	TextDrawDestroy(Textdraw4);
	TextDrawDestroy(Textdraw5);
	TextDrawDestroy(Textdraw6);
	TextDrawDestroy(Textdraw7);
	TextDrawDestroy(Textdraw8);
	TextDrawDestroy(Textdraw9);
	TextDrawDestroy(Textdraw10);
	TextDrawDestroy(Textdraw11);
	TextDrawDestroy(Textdraw12);
	TextDrawDestroy(Textdraw13);
    /*TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Textdraw1);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawHideForPlayer(playerid, Textdraw3);
    TextDrawHideForPlayer(playerid, Textdraw4);
    TextDrawHideForPlayer(playerid, Textdraw5);
    TextDrawHideForPlayer(playerid, Textdraw6);
    TextDrawHideForPlayer(playerid, Textdraw7);
    TextDrawHideForPlayer(playerid, Textdraw8);
    TextDrawHideForPlayer(playerid, Textdraw9);
    TextDrawHideForPlayer(playerid, Textdraw10);*/
	return 1;
}

public OnPlayerSpawn(playerid)
{
	TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4);
    TextDrawShowForPlayer(playerid, Textdraw5);
    TextDrawShowForPlayer(playerid, Textdraw6);
    TextDrawHideForPlayer(playerid, Textdraw7);
    TextDrawShowForPlayer(playerid, Textdraw8);
    TextDrawShowForPlayer(playerid, Textdraw9);
    TextDrawShowForPlayer(playerid, Textdraw10);
    TextDrawShowForPlayer(playerid, Textdraw11);
    TextDrawShowForPlayer(playerid, Textdraw12);
    TextDrawShowForPlayer(playerid, Textdraw13);
	return 1;
}

public OnPlayerCommandText(playerid,cmdtext[])
{
	dcmd(tdoff,5,cmdtext);
	dcmd(tdon,4,cmdtext);
	return 0;
}

dcmd_tdoff(playerid, params[])
{
	/*if(IsPlayerCommandLevel(playerid,"memcmds"))
	{*/
	#pragma unused params
	TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Textdraw1);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawHideForPlayer(playerid, Textdraw3);
    TextDrawHideForPlayer(playerid, Textdraw4);
    TextDrawHideForPlayer(playerid, Textdraw5);
    TextDrawHideForPlayer(playerid, Textdraw6);
    TextDrawHideForPlayer(playerid, Textdraw7);
    TextDrawHideForPlayer(playerid, Textdraw8);
    TextDrawHideForPlayer(playerid, Textdraw9);
    TextDrawHideForPlayer(playerid, Textdraw10);
    TextDrawHideForPlayer(playerid, Textdraw11);
    TextDrawHideForPlayer(playerid, Textdraw12);
    TextDrawHideForPlayer(playerid, Textdraw13);
    /*}
    else return SendMemErrorMessage(playerid, "memcmds");*/
    return 1;
}

dcmd_tdon(playerid, params[])
{
	/*if(IsPlayerCommandLevel(playerid,"memcmds"))
	{*/
	#pragma unused params
	TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4);
    TextDrawShowForPlayer(playerid, Textdraw5);
    TextDrawShowForPlayer(playerid, Textdraw6);
    TextDrawHideForPlayer(playerid, Textdraw7);
    TextDrawShowForPlayer(playerid, Textdraw8);
    TextDrawShowForPlayer(playerid, Textdraw9);
    TextDrawShowForPlayer(playerid, Textdraw10);
    TextDrawShowForPlayer(playerid, Textdraw11);
    TextDrawShowForPlayer(playerid, Textdraw12);
    TextDrawShowForPlayer(playerid, Textdraw13);
	/*}
	else return SendMemErrorMessage(playerid, "memcmds");*/
	return 1;
}
Reply
#5

in your game mode you have space to stop animation delete him and it will work.
Because this is filterscript and you don't have animations
Reply
#6

Quote:
Originally Posted by osman2571
Посмотреть сообщение
in your game mode you have space to stop animation delete him and it will work.
Because this is filterscript and you don't have animations
ayo, removing the animation from my gamemode worked...but its a random dance animation during class request and i really want to keep that. How can i fix it where the animation stay but that "space to stop animation" won't show up when i spawn?
Reply
#7

you can make that space to stop animation stand some other place on screen.
Reply
#8

found and fixed the problem...
"space to stop animation" was in the gl_actions filterscript, just commented that out....everything works fine now
thank you all
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