[Map] Garage Map
#1

Hello everybody this is not my first map but i want to share.Please share your ideas


Images :
Codes :
Code:
RemoveBuildingForPlayer(playerid, 4976, 1931.0000, -1871.3906, 15.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1890.5234, -1879.6641, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1904.3750, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1909.6563, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1914.9297, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1920.1953, -1879.9531, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1925.4609, -1879.9609, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1930.7188, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1946.4766, -1877.1094, 11.5391, 0.25);
RemoveBuildingForPlayer(playerid, 4848, 1931.0000, -1871.3906, 15.8438, 0.25);
RemoveBuildingForPlayer(playerid, 4983, 1961.0313, -1871.4063, 23.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1931.8750, -1863.4609, 16.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1915.7422, -1863.4609, 16.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1952.0313, -1862.9297, 11.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1933.1250, -1797.4219, 13.8125, 0.25);
CreateObject(19907, 1919.36340, -1864.09924, 12.45960,   0.00000, 0.00000, 90.06000);
CreateObject(19865, 1941.07715, -1872.78137, 12.54670,   0.00000, 0.00000, -90.00000);
CreateObject(19865, 1936.09570, -1872.78296, 12.54670,   0.00000, 0.00000, -90.00000);
CreateObject(19865, 1948.53162, -1870.29895, 12.54670,   0.00000, 0.00000, 0.00000);
CreateObject(19865, 1948.53589, -1865.30579, 12.54670,   0.00000, 0.00000, 0.00000);
CreateObject(19865, 1936.08789, -1855.41895, 12.54670,   0.00000, 0.00000, -90.00000);
CreateObject(19865, 1941.07727, -1855.41541, 12.54670,   0.00000, 0.00000, -90.00000);
CreateObject(19817, 1911.55957, -1863.46997, 12.54734,   0.00000, 0.00000, -0.96002);
CreateObject(19899, 1905.75403, -1870.96204, 12.51810,   0.00000, 0.00000, 0.00000);
CreateObject(19900, 1914.12878, -1859.89539, 12.59017,   0.00000, 0.00000, -37.32000);
CreateObject(19903, 1909.24585, -1858.98877, 12.58368,   0.00000, 0.00000, -90.65996);
CreateObject(19425, 1912.11914, -1872.69995, 12.53910,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1915.41187, -1872.69934, 12.53910,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1918.68823, -1872.70056, 12.53910,   0.00000, 0.00000, 0.00000);
CreateObject(854, 1920.66455, -1853.46387, 12.74391,   0.00000, 0.00000, 0.00000);
CreateObject(850, 1909.41443, -1846.63135, 12.64077,   0.00000, 0.00000, 70.02000);
CreateObject(910, 1907.32751, -1858.00671, 13.77129,   0.00000, 0.00000, -179.93996);
CreateObject(3594, 1903.35034, -1856.08362, 13.04830,   0.00000, 0.00000, 0.00000);
CreateObject(1327, 1903.66895, -1851.62866, 13.15652,   -3.84000, -85.37996, 4.19999);
CreateObject(1448, 1906.02551, -1859.33081, 12.66392,   0.00000, 0.00000, 0.00000);
CreateObject(1448, 1906.02551, -1859.33081, 12.81602,   0.00000, 0.00000, -24.78000);
CreateObject(1448, 1906.02551, -1859.33081, 12.94641,   0.00000, 0.00000, 9.84001);
CreateObject(1353, 1926.35547, -1869.51086, 17.25754,   0.00000, 0.00000, 0.00000);
CreateObject(13011, 1926.19739, -1854.83594, 13.26517,   0.00000, 0.00000, -89.76001);
CreateObject(1687, 1926.28418, -1865.50916, 17.28690,   0.00000, 0.00000, 90.00006);
CreateObject(925, 1931.06433, -1854.55688, 13.58008,   0.00000, 0.00000, 0.00000);
CreateObject(19815, 1915.49756, -1858.60083, 14.64383,   0.00000, 0.00000, 0.00000);
CreateObject(19621, 1905.94202, -1869.82739, 13.86330,   0.00000, 0.00000, 53.58000);
CreateObject(19621, 1905.91663, -1871.86584, 13.85950,   0.00000, 0.00000, 112.49999);
CreateObject(19627, 1905.90735, -1871.12793, 13.77660,   0.00000, 0.00000, 12.42000);
CreateObject(19627, 1906.00110, -1870.96912, 13.77850,   0.00000, 0.00000, -0.24000);
CreateObject(19627, 1905.81860, -1871.05261, 13.77820,   0.00000, 0.00000, 0.96000);
CreateObject(19627, 1905.86804, -1870.88782, 13.77720,   0.00000, 0.00000, 17.34000);
CreateObject(19627, 1914.19983, -1859.76819, 13.46949,   0.00000, 0.00000, 0.00000);
CreateObject(19627, 1914.18652, -1860.02734, 13.46911,   0.00000, 0.00000, -79.31999);
CreateObject(19621, 1913.83423, -1859.88293, 13.55773,   0.00000, 0.00000, 54.60000);
CreateObject(2063, 1924.75024, -1871.18542, 13.47420,   0.00000, 0.00000, -90.00000);
CreateObject(2063, 1924.73926, -1868.56506, 13.47420,   0.00000, 0.00000, -90.00000);
CreateObject(2063, 1924.73828, -1865.94336, 13.47420,   0.00000, 0.00000, -90.00000);
CreateObject(1000, 1924.72351, -1871.21936, 12.90203,   0.00000, 0.00000, 83.15999);
CreateObject(1008, 1924.77991, -1869.30896, 13.41880,   0.00000, 0.00000, -74.46000);
CreateObject(1008, 1924.71875, -1867.88647, 13.41880,   0.00000, 0.00000, -60.65990);
CreateObject(1010, 1924.75684, -1871.99426, 13.40196,   0.00000, 0.00000, -86.46001);
CreateObject(19899, 1905.75085, -1867.94031, 12.51810,   0.00000, 0.00000, 0.00000);
CreateObject(18635, 1905.97424, -1867.26831, 13.75201,   89.57996, 1.50000, 0.00000);
CreateObject(18634, 1905.69299, -1867.41345, 13.78440,   0.48000, -88.49997, 0.00000);
CreateObject(18644, 1906.06860, -1868.04346, 13.79333,   93.00000, 13.44001, -6.24000);
CreateObject(18633, 1914.00476, -1859.94312, 13.47763,   -0.12001, -93.78004, 0.00000);
CreateObject(1462, 1922.40161, -1859.08899, 12.57699,   0.00000, 0.00000, 0.00000);
CreateObject(19817, 1919.32983, -1863.46729, 12.54734,   0.00000, 0.00000, -0.96002);
CreateObject(1412, 1933.12500, -1797.42188, 13.81250,   3.14159, 0.00000, 0.00000);
CreateObject(19430, 1928.40015, -1871.98608, 14.32530,   0.00000, 0.00000, 0.00000);
CreateObject(19430, 1928.40051, -1870.54236, 14.32530,   0.00000, 0.00000, 0.00000);
CreateObject(19387, 1926.88220, -1869.65601, 14.32530,   0.00000, 0.00000, -90.00000);
CreateObject(1491, 1926.13159, -1869.66113, 12.60680,   0.00000, 0.00000, 0.00000);
CreateObject(2514, 1926.72803, -1872.18298, 12.60894,   0.00000, 0.00000, -177.65993);
CreateObject(1778, 1925.78394, -1872.43225, 12.60970,   0.00000, 0.00000, -60.42001);
CreateObject(2524, 1925.77417, -1871.36914, 12.54510,   0.00000, 0.00000, 90.00000);
CreateObject(1728, 1933.03430, -1863.43250, 12.58620,   0.00000, 0.00000, -90.00000);
CreateObject(2311, 1931.45044, -1863.83728, 12.57669,   0.00000, 0.00000, -90.00000);
CreateObject(1729, 1932.29565, -1867.66931, 12.56509,   0.00000, 0.00000, -155.88002);
CreateObject(2356, 1931.37085, -1870.81140, 12.59692,   0.00000, 0.00000, -221.46001);
CreateObject(19893, 1930.83545, -1872.23328, 13.34850,   0.00000, 0.00000, -192.23985);
CreateObject(19900, 1916.68921, -1859.90955, 12.61467,   0.00000, 0.00000, 34.31999);
CreateObject(19621, 1916.65637, -1859.55737, 13.55773,   0.00000, 0.00000, 54.60000);
CreateObject(18634, 1916.67273, -1860.17590, 13.51365,   -1.44000, 86.82002, 0.00000);
CreateObject(958, 1905.82324, -1863.89172, 13.44530,   0.00000, 0.00000, -90.00000);
CreateObject(959, 1905.79163, -1863.87720, 13.43650,   0.00000, 0.00000, -90.00000);
CreateObject(2649, 1926.90063, -1866.85425, 15.91870,   0.00000, 180.00000, 180.00000);
CreateObject(1617, 1922.90320, -1872.80322, 17.42320,   0.00000, 0.00000, 90.00000);
CreateObject(927, 1905.28186, -1861.75000, 13.60490,   0.00000, 0.00000, 90.00000);
CreateObject(2562, 1932.59753, -1872.17297, 12.50664,   0.00000, 0.00000, 180.00000);
CreateObject(11743, 1930.18237, -1872.41858, 13.34990,   0.00000, 0.00000, 180.00000);
CreateObject(11706, 1933.11450, -1855.89331, 12.59753,   0.00000, 0.00000, -32.70001);
CreateObject(19622, 1931.75000, -1855.70520, 13.30685,   -18.96000, -0.48000, 0.00000);
CreateObject(19627, 1905.92407, -1868.48230, 13.77720,   0.00000, 0.00000, 17.34000);
CreateObject(19627, 1905.92358, -1868.85132, 13.77720,   0.00000, 0.00000, -27.00000);
CreateObject(19627, 1905.92358, -1868.85132, 13.78470,   7.97999, 3.78000, 47.58000);
CreateObject(19627, 1905.85181, -1868.65186, 13.77720,   0.00000, 0.00000, -40.62000);
CreateObject(19627, 1905.85352, -1869.07922, 13.77720,   0.00000, 0.00000, -15.24001);
CreateObject(19627, 1905.87549, -1868.96130, 13.77720,   0.00000, 0.00000, 16.13998);
CreateObject(19814, 1907.60815, -1858.61206, 13.04835,   0.00000, 0.00000, 0.00000);
CreateObject(19898, 1915.48926, -1865.29651, 12.60462,   0.00000, 0.00000, 0.00000);
CreateObject(19898, 1919.55920, -1865.75891, 12.61142,   0.00000, 0.00000, 0.00000);
CreateObject(19958, 1956.24963, -1872.13855, 12.32536,   0.00000, 0.00000, 0.00000);
CreateObject(19873, 1926.61572, -1872.61340, 13.61656,   0.00000, 0.00000, 0.00000);
CreateObject(19631, 1905.77429, -1867.55139, 14.61401,   -0.18000, 82.68002, 7.02000);
CreateObject(18976, 1905.85022, -1868.53442, 14.24190,   1.02000, -19.68001, -42.06001);
CreateObject(18978, 1905.85364, -1868.99341, 14.23244,   -3.96000, -23.94000, 52.25999);
CreateObject(18979, 1905.92053, -1872.03223, 14.22893,   -3.48000, -24.66000, 57.90000);
CreateObject(18977, 1905.91748, -1871.52637, 14.23233,   -2.16000, -25.08000, -62.76001);
CreateObject(18633, 1905.72644, -1870.55579, 13.77880,   -0.12000, -98.64000, 0.00000);
CreateObject(18641, 1906.03992, -1871.63770, 13.79004,   95.46001, -27.96001, -33.06000);
CreateObject(1010, 1905.79321, -1862.91711, 14.32710,   0.00000, 0.00000, 146.58000);
CreateObject(1010, 1905.77600, -1863.51721, 14.32710,   0.00000, 0.00000, 146.58000);
CreateObject(1010, 1905.73987, -1864.09656, 14.32710,   0.00000, 0.00000, 146.58000);
CreateObject(1010, 1905.70178, -1864.71594, 14.32710,   0.00000, 0.00000, 146.58000);
CreateObject(862, 1933.98340, -1873.31482, 12.52553,   0.00000, 0.00000, 0.00000);
CreateObject(760, 1903.59314, -1872.19629, 12.53783,   0.00000, 0.00000, 0.00000);
CreateObject(859, 1914.09058, -1889.02917, 12.51462,   0.00000, 0.00000, 0.00000);
CreateObject(859, 1925.32397, -1873.30286, 12.51462,   0.00000, 0.00000, 0.00000);
CreateObject(859, 1942.90515, -1872.17371, 12.51462,   0.00000, 0.00000, 0.00000);
CreateObject(678, 1915.85718, -1847.11523, 12.54620,   0.00000, 0.00000, 0.00000);
CreateObject(692, 1922.96155, -1848.44434, 12.60451,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 1929.06665, -1872.02588, 12.60639,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 1932.67322, -1866.47888, 12.60639,   0.00000, 0.00000, 0.00000);
CreateObject(923, 1902.83081, -1848.45435, 13.43202,   0.00000, 0.00000, 0.00000);
CreateObject(1215, 1948.55896, -1862.66687, 13.07973,   0.00000, 0.00000, 0.00000);
CreateObject(1428, 1935.11279, -1870.17603, 12.30933,   -0.60000, 90.00007, -15.72000);
CreateObject(1428, 1935.18384, -1866.95447, 12.30930,   -0.60000, 90.00010, -15.72000);
CreateObject(1428, 1935.11426, -1863.84326, 12.30930,   -0.60000, 90.00010, -15.72000);
CreateObject(1428, 1935.15637, -1860.71985, 12.30930,   -0.60000, 90.00010, -15.72000);
CreateObject(1215, 1948.49792, -1855.66687, 13.07973,   0.00000, 0.00000, 0.00000);
CreateObject(19865, 1946.06311, -1872.78381, 12.54670,   0.00000, 0.00000, -90.00000);
CreateObject(19865, 1946.05249, -1855.41431, 12.54670,   0.00000, 0.00000, -90.00000);
CreateObject(1412, 1934.27710, -1852.73560, 13.81250,   3.14159, 0.00000, 75.43079);
CreateObject(1412, 1901.69189, -1845.13623, 13.81250,   3.14159, 0.00000, 83.11079);
Reply
#2

you are not my friend. You are my brother, my friend. Nice map btw
Reply
#3

Remake Garage Map By Rafaelzz








Code:
//Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 4976, 1931.000, -1871.390, 15.843, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1890.523, -1879.664, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1904.375, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1909.656, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1914.929, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1920.195, -1879.953, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1925.460, -1879.960, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1930.718, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1308, 1946.476, -1877.109, 11.539, 0.250);
RemoveBuildingForPlayer(playerid, 4848, 1931.000, -1871.390, 15.843, 0.250);
RemoveBuildingForPlayer(playerid, 4983, 1961.031, -1871.406, 23.773, 0.250);
RemoveBuildingForPlayer(playerid, 1226, 1931.875, -1863.460, 16.320, 0.250);
RemoveBuildingForPlayer(playerid, 1226, 1915.742, -1863.460, 16.320, 0.250);
RemoveBuildingForPlayer(playerid, 1308, 1952.031, -1862.929, 11.515, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1933.125, -1797.421, 13.812, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(19907,1919.363,-1864.099,12.459,0.000,0.000,90.059,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14714, "vghss1int2", "HS4_Wall5", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 19655, "mattubes", "purpledirt1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 19655, "mattubes", "purpledirt1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 5, 18996, "mattextures", "concrete12", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 19480, "signsurf", "sign", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 14, 14668, "711c", "CJ_7_11_TILE", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 15, 14668, "711c", "CJ_7_11_TILE", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1941.077,-1872.781,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1936.095,-1872.782,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1948.531,-1870.298,12.546,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1948.535,-1865.305,12.546,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1936.087,-1855.418,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1941.077,-1855.415,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19817,1911.559,-1863.469,12.547,0.000,0.000,-0.960,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19595, "lsappartments1", "carpet4-256x256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18901, "matclothes", "bowlerblue", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18901, "matclothes", "bowlerblue", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 18901, "matclothes", "bowlerblue", 0x00000000);
tmpobjid = CreateDynamicObject(2063,1924.750,-1871.185,13.474,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 6985, "vgnfremnt2", "striplightsgreen_256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(2063,1924.739,-1868.565,13.474,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 6985, "vgnfremnt2", "striplightsgreen_256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(2063,1924.738,-1865.943,13.474,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 6985, "vgnfremnt2", "striplightsgreen_256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(19817,1919.329,-1863.467,12.547,0.000,0.000,-0.960,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19595, "lsappartments1", "carpet4-256x256", 0x00000000);
tmpobjid = CreateDynamicObject(19430,1928.400,-1871.986,14.325,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18787, "matramps", "cardboard4-16", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18787, "matramps", "cardboard4-16", 0x00000000);
tmpobjid = CreateDynamicObject(19430,1928.400,-1870.542,14.325,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18787, "matramps", "cardboard4-16", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18787, "matramps", "cardboard4-16", 0x00000000);
tmpobjid = CreateDynamicObject(19387,1926.882,-1869.656,14.325,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18787, "matramps", "cardboard4-16", 0x00000000);
tmpobjid = CreateDynamicObject(19898,1915.489,-1865.296,12.604,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 9514, "711_sfw", "brick", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1946.063,-1872.783,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1946.052,-1855.414,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(1412,1934.277,-1852.735,13.812,3.141,0.000,75.430,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(1412,1901.691,-1845.136,13.812,3.141,0.000,83.110,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(19899,1905.754,-1870.962,12.518,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19900,1914.128,-1859.895,12.590,0.000,0.000,-37.319,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19903,1909.245,-1858.988,12.583,0.000,0.000,-90.659,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19425,1912.119,-1872.699,12.539,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19425,1915.411,-1872.699,12.539,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19425,1918.688,-1872.700,12.539,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(854,1920.664,-1853.463,12.743,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(850,1909.414,-1846.631,12.640,0.000,0.000,70.019,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(910,1907.327,-1858.006,13.771,0.000,0.000,-179.939,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3594,1903.350,-1856.083,13.048,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1327,1903.668,-1851.628,13.156,-3.839,-85.379,4.199,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1448,1906.025,-1859.330,12.663,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1448,1906.025,-1859.330,12.816,0.000,0.000,-24.780,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1448,1906.025,-1859.330,12.946,0.000,0.000,9.840,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1353,1926.355,-1869.510,17.257,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(13011,1926.197,-1854.835,13.265,0.000,0.000,-89.760,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1687,1926.284,-1865.509,17.286,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(925,1931.064,-1854.556,13.580,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19815,1915.497,-1858.600,14.643,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19621,1905.942,-1869.827,13.863,0.000,0.000,53.580,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19621,1905.916,-1871.865,13.859,0.000,0.000,112.499,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.907,-1871.127,13.776,0.000,0.000,12.420,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1906.001,-1870.969,13.778,0.000,0.000,-0.239,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.818,-1871.052,13.778,0.000,0.000,0.959,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.868,-1870.887,13.777,0.000,0.000,17.340,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1914.199,-1859.768,13.469,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1914.186,-1860.027,13.469,0.000,0.000,-79.319,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19621,1913.834,-1859.882,13.557,0.000,0.000,54.599,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1000,1924.723,-1871.219,12.902,0.000,0.000,83.159,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1008,1924.779,-1869.308,13.418,0.000,0.000,-74.459,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1008,1924.718,-1867.886,13.418,0.000,0.000,-60.659,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1010,1924.756,-1871.994,13.401,0.000,0.000,-86.460,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19899,1905.750,-1867.940,12.518,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18635,1905.974,-1867.268,13.752,89.579,1.500,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18634,1905.692,-1867.413,13.784,0.479,-88.499,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18644,1906.068,-1868.043,13.793,93.000,13.440,-6.239,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18633,1914.004,-1859.943,13.477,-0.120,-93.780,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1462,1922.401,-1859.088,12.576,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1412,1933.125,-1797.421,13.812,3.141,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1491,1926.131,-1869.661,12.606,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2514,1926.728,-1872.182,12.608,0.000,0.000,-177.659,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1778,1925.783,-1872.432,12.609,0.000,0.000,-60.420,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2524,1925.774,-1871.369,12.545,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1728,1933.034,-1863.432,12.586,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2311,1931.450,-1863.837,12.576,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1729,1932.295,-1867.669,12.565,0.000,0.000,-155.880,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2356,1931.370,-1870.811,12.596,0.000,0.000,-221.460,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19893,1930.835,-1872.233,13.348,0.000,0.000,-192.239,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19900,1916.689,-1859.909,12.614,0.000,0.000,34.319,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19621,1916.656,-1859.557,13.557,0.000,0.000,54.599,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18634,1916.672,-1860.175,13.513,-1.440,86.820,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(958,1905.823,-1863.891,13.445,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(959,1905.791,-1863.877,13.436,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2649,1926.900,-1866.854,15.918,0.000,180.000,180.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1617,1922.903,-1872.803,17.423,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(927,1905.281,-1861.750,13.604,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2562,1932.597,-1872.172,12.506,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(11743,1930.182,-1872.418,13.349,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(11706,1933.114,-1855.893,12.597,0.000,0.000,-32.700,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19622,1931.750,-1855.705,13.306,-18.959,-0.479,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.924,-1868.482,13.777,0.000,0.000,17.340,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.923,-1868.851,13.777,0.000,0.000,-27.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.923,-1868.851,13.784,7.979,3.779,47.580,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.851,-1868.651,13.777,0.000,0.000,-40.619,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.853,-1869.079,13.777,0.000,0.000,-15.240,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19627,1905.875,-1868.961,13.777,0.000,0.000,16.139,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19814,1907.608,-1858.612,13.048,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19898,1919.559,-1865.758,12.611,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19958,1956.249,-1872.138,12.325,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19873,1926.615,-1872.613,13.616,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19631,1905.774,-1867.551,14.614,-0.180,82.680,7.019,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18976,1905.850,-1868.534,14.241,1.019,-19.680,-42.060,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18978,1905.853,-1868.993,14.232,-3.960,-23.940,52.259,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18979,1905.920,-1872.032,14.228,-3.480,-24.659,57.900,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18977,1905.917,-1871.526,14.232,-2.160,-25.079,-62.760,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18633,1905.726,-1870.555,13.778,-0.119,-98.639,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(18641,1906.039,-1871.637,13.790,95.460,-27.960,-33.060,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1010,1905.793,-1862.917,14.327,0.000,0.000,146.580,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1010,1905.776,-1863.517,14.327,0.000,0.000,146.580,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1010,1905.739,-1864.096,14.327,0.000,0.000,146.580,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1010,1905.701,-1864.715,14.327,0.000,0.000,146.580,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(862,1933.983,-1873.314,12.525,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(760,1903.593,-1872.196,12.537,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(859,1914.090,-1889.029,12.514,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(859,1925.323,-1873.302,12.514,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(859,1942.905,-1872.173,12.514,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(678,1915.857,-1847.115,12.546,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(692,1922.961,-1848.444,12.604,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2011,1929.066,-1872.025,12.606,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(2011,1932.673,-1866.478,12.606,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(923,1902.830,-1848.454,13.432,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1215,1948.558,-1862.666,13.079,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1428,1935.112,-1870.176,12.309,-0.600,90.000,-15.720,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1428,1935.183,-1866.954,12.309,-0.600,90.000,-15.720,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1428,1935.114,-1863.843,12.309,-0.600,90.000,-15.720,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1428,1935.156,-1860.719,12.309,-0.600,90.000,-15.720,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1215,1948.497,-1855.666,13.079,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
Credits:
Rafaelzz - Editor map
Pottus - Creating the script itself.
Reply
#4

There is no contrast between the building and the floor, choose the textures wisely, this I tell you.
Reply
#5

thanks for the map
Reply
#6

Quote:
Originally Posted by beedon02
View Post
Remake Garage Map By Rafaelzz








Code:
//Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 4976, 1931.000, -1871.390, 15.843, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1890.523, -1879.664, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1904.375, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1909.656, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1914.929, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1920.195, -1879.953, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1413, 1925.460, -1879.960, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1930.718, -1879.734, 13.679, 0.250);
RemoveBuildingForPlayer(playerid, 1308, 1946.476, -1877.109, 11.539, 0.250);
RemoveBuildingForPlayer(playerid, 4848, 1931.000, -1871.390, 15.843, 0.250);
RemoveBuildingForPlayer(playerid, 4983, 1961.031, -1871.406, 23.773, 0.250);
RemoveBuildingForPlayer(playerid, 1226, 1931.875, -1863.460, 16.320, 0.250);
RemoveBuildingForPlayer(playerid, 1226, 1915.742, -1863.460, 16.320, 0.250);
RemoveBuildingForPlayer(playerid, 1308, 1952.031, -1862.929, 11.515, 0.250);
RemoveBuildingForPlayer(playerid, 1412, 1933.125, -1797.421, 13.812, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(19907,1919.363,-1864.099,12.459,0.000,0.000,90.059,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14714, "vghss1int2", "HS4_Wall5", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 19655, "mattubes", "purpledirt1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 19655, "mattubes", "purpledirt1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 5, 18996, "mattextures", "concrete12", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 19480, "signsurf", "sign", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 14, 14668, "711c", "CJ_7_11_TILE", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 15, 14668, "711c", "CJ_7_11_TILE", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1941.077,-1872.781,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1936.095,-1872.782,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1948.531,-1870.298,12.546,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1948.535,-1865.305,12.546,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1936.087,-1855.418,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1941.077,-1855.415,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19817,1911.559,-1863.469,12.547,0.000,0.000,-0.960,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19595, "lsappartments1", "carpet4-256x256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18901, "matclothes", "bowlerblue", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18901, "matclothes", "bowlerblue", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 18901, "matclothes", "bowlerblue", 0x00000000);
tmpobjid = CreateDynamicObject(2063,1924.750,-1871.185,13.474,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 6985, "vgnfremnt2", "striplightsgreen_256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(2063,1924.739,-1868.565,13.474,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 6985, "vgnfremnt2", "striplightsgreen_256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(2063,1924.738,-1865.943,13.474,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 6985, "vgnfremnt2", "striplightsgreen_256", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(19817,1919.329,-1863.467,12.547,0.000,0.000,-0.960,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19595, "lsappartments1", "carpet4-256x256", 0x00000000);
tmpobjid = CreateDynamicObject(19430,1928.400,-1871.986,14.325,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18787, "matramps", "cardboard4-16", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18787, "matramps", "cardboard4-16", 0x00000000);
tmpobjid = CreateDynamicObject(19430,1928.400,-1870.542,14.325,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18787, "matramps", "cardboard4-16", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18787, "matramps", "cardboard4-16", 0x00000000);
tmpobjid = CreateDynamicObject(19387,1926.882,-1869.656,14.325,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18787, "matramps", "cardboard4-16", 0x00000000);
tmpobjid = CreateDynamicObject(19898,1915.489,-1865.296,12.604,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 9514, "711_sfw", "brick", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1946.063,-1872.783,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19865,1946.052,-1855.414,12.546,0.000,0.000,-90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(1412,1934.277,-1852.735,13.812,3.141,0.000,75.430,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
tmpobjid = CreateDynamicObject(1412,1901.691,-1845.136,13.812,3.141,0.000,83.110,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18761, "matracing", "metalfence3", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(19899,1905.754,-1870.962,12.518,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19900,1914.128,-1859.895,12.590,0.000,0.000,-37.319,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19903,1909.245,-1858.988,12.583,0.000,0.000,-90.659,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(19425,1912.119,-1872.699,12.539,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
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Credits:
Rafaelzz - Editor map
Pottus - Creating the script itself.
Thanks for the text editing its good But you can change the wall color its will be more good i think
Reply
#7

nice textures man loved it
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