Which is better?
#1

hi all...

it's a little bit silly, but i'm so curious. Which is better and faster, Zcmd or y_cmd?

EDIT:

read the last thread before replying
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#2

y_cmd is faster.
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#3

Personally I feel that zcmd is better but I'm not to sure what one is faster. Most scripts I've edited have had zcmd.
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#4

I'd prefer to use ZCMD, not sure why. Both are probably fine.
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#5

YCMD is better than ZCMD.
I suggest YCMD.
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#6

now, how can i do something like "cmd_commandname(playerid, "something");" with y_commands?
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#7

You have more possibilities with Y_CMD. But i'd suggest to use zcmd.
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#8

Quote:
Originally Posted by AiRaLoKa
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now, how can i do something like "cmd_commandname(playerid, "something");" with y_commands?
Command_AddAltNamed(old[], altname[])
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#9

zcmd is a standalone library unlike y_cmd
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#10

Quote:
Originally Posted by MicroD
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Command_AddAltNamed(old[], altname[])
according to http://forum.sa-mp.com/showthread.ph...md_+y_commands


Quote:
Originally Posted by ******
Command_AddAltNamed(old[], altname[]) - Adds an alternate spelling for a command by name.
it's just give another speeling (A.K.A thingy i think) not calling the command in another process.

what i meant is like this
e.g. when i response the dialog, it's will call the "/kill" command. in Zcmd, it's "cmd_kill(playerid, "");", how can i do it in y_commands?
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