[Map] [RP]Flint Gas Station and New ammunation
#1

Hey guys. Going to share my another map after a long time.

This map has been made for rp server. a gas station edited and a new ammunation created at LS next to Grove street.

Screen shots:




Codes:
Gas Station
Код:
RemoveBuildingForPlayer(playerid, 1438, -109.1641, -1181.3438, 1.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -84.2422, -1180.2656, 0.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1415, -77.2188, -1188.3672, 0.8359, 0.25);
RemoveBuildingForPlayer(playerid, 1440, -103.6875, -1172.5781, 2.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -77.4219, -1165.5547, 1.0234, 0.25);
CreateObject(984, -104.87587, -1160.76379, 1.97747,   -4.00000, 2.00000, 334.48236);
CreateObject(984, -110.10802, -1172.35510, 2.38354,   0.00000, 2.00000, 336.40607);
CreateObject(1231, -112.75037, -1178.52698, 4.37331,   0.00000, 0.00000, 341.92813);
CreateObject(1231, -120.10971, -1195.38782, 4.18605,   0.00000, 0.00000, 0.00000);
CreateObject(1231, -94.09212, -1138.82971, 2.64452,   0.00000, 0.00000, 340.75156);
CreateObject(1231, -102.00347, -1155.00684, 2.64452,   0.00000, 0.00000, 340.75156);
CreateObject(6965, -80.65341, -1186.73914, -2.51677,   0.00000, 0.00000, 0.00000);
CreateObject(638, -82.70623, -1184.77930, 1.32959,   0.00000, 0.00000, 337.11826);
CreateObject(638, -83.69999, -1187.07727, 1.32959,   0.00000, 0.00000, 337.11826);
CreateObject(638, -77.83229, -1186.59167, 1.32959,   0.00000, 0.00000, 337.11826);
CreateObject(638, -78.76066, -1188.82861, 1.32959,   0.00000, 0.00000, 337.11826);
CreateObject(638, -81.70007, -1189.25134, 1.22450,   0.00000, 0.00000, 68.35244);
CreateObject(1215, -80.06204, -1189.80090, 1.06840,   0.00000, 0.00000, 0.00000);
CreateObject(1215, -83.41272, -1188.65967, 1.06840,   0.00000, 0.00000, 0.00000);
CreateObject(638, -77.41520, -1167.92175, 1.57135,   0.00000, 0.00000, 338.81598);
CreateObject(638, -75.99911, -1164.17517, 1.57135,   0.00000, 0.00000, 338.81598);
CreateObject(638, -76.45909, -1165.43713, 1.57135,   0.00000, 0.00000, 338.81598);
CreateObject(2921, -83.17741, -1181.86255, 4.83860,   0.00000, 0.00000, 340.41779);
CreateObject(792, -115.68459, -1195.86084, 5.10376,   0.00000, 0.00000, 353.61258);
CreateObject(792, -130.54512, -1187.51904, 4.88100,   0.00000, 0.00000, 338.15579);
CreateObject(792, -134.00876, -1196.08911, 4.88100,   0.00000, 0.00000, 339.99884);
CreateObject(792, -92.87428, -1141.25830, 3.61241,   0.00000, 0.00000, 336.48557);
CreateObject(8990, -109.17455, -1170.53638, 1.69719,   0.00000, 0.00000, 66.84784);
CreateObject(8990, -104.83875, -1161.25867, 1.49619,   0.00000, 0.00000, 65.28273);
CreateObject(1361, -111.57290, -1178.29187, 2.51895,   0.00000, 0.00000, 0.00000);
CreateObject(1361, -101.68306, -1156.60999, 1.80785,   0.00000, 0.00000, 0.00000);
CreateObject(617, -83.45421, -1218.46667, 0.30491,   0.00000, 0.00000, 0.00000);
CreateObject(617, -97.00954, -1215.03027, 0.96539,   0.00000, 0.00000, 0.00000);
CreateObject(617, -109.20457, -1135.48022, -0.31363,   0.00000, 0.00000, 0.00000);
CreateObject(617, -115.04324, -1150.57349, 0.57243,   0.00000, 0.00000, 0.00000);
CreateObject(617, -121.38308, -1164.57568, 1.35212,   0.00000, 0.00000, 0.00000);
CreateObject(617, -101.45858, -1202.83923, 1.08350,   0.00000, 0.00000, 0.00000);
Ammunation
Код:
RemoveBuildingForPlayer(playerid, 17765, 2436.2188, -1788.5625, 15.0234, 0.25);
RemoveBuildingForPlayer(playerid, 17523, 2436.2188, -1788.5625, 15.0234, 0.25);
CreateObject(16769, 2431.26221, -1800.81934, 12.32714,   0.00000, 0.00000, 270.40649);
CreateObject(1495, 2423.77612, -1797.90173, 12.44825,   0.00000, 0.00000, 270.09698);
CreateObject(948, 2423.27466, -1799.57263, 12.34652,   0.00000, 0.00000, 0.00000);
CreateObject(948, 2423.27344, -1797.71704, 12.34652,   0.00000, 0.00000, 0.00000);
CreateObject(617, 2446.13330, -1788.78613, 11.26182,   0.00000, 0.00000, 0.00000);
CreateObject(617, 2453.88745, -1770.13013, 11.60863,   0.00000, 0.00000, 0.00000);
CreateObject(617, 2434.93872, -1774.80188, 11.91234,   0.00000, 0.00000, 0.00000);
CreateObject(617, 2434.76147, -1788.63770, 11.46635,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 2422.93433, -1792.19299, 13.25262,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 2423.16260, -1809.67017, 13.16004,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 2423.85034, -1810.06567, 14.72019,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 2423.82666, -1791.71436, 14.77295,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 2423.25146, -1795.50659, 12.94788,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 2423.18726, -1801.54553, 12.94788,   0.00000, 0.00000, 0.00000);
CreateObject(792, 2424.45850, -1770.29077, 15.75480,   0.00000, 0.00000, 0.00000);
CreateObject(792, 2424.61816, -1790.62500, 15.75480,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 2430.23975, -1774.35730, 13.35381,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 2425.84595, -1774.58142, 13.35381,   0.00000, 0.00000, 0.00000);
CreateObject(1340, 2432.85938, -1788.74561, 13.36627,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 2426.26245, -1780.91699, 13.35381,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 2430.16919, -1780.90564, 13.35381,   0.00000, 0.00000, 0.00000);
CreateObject(1340, 2432.91748, -1785.39185, 13.36627,   0.00000, 0.00000, 0.00000);
CreateObject(984, 2423.69434, -1775.40466, 13.05373,   0.00000, 0.00000, 0.00000);
CreateObject(984, 2423.68140, -1790.04150, 13.05373,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 2423.88110, -1769.59229, 14.77295,   0.00000, 0.00000, 0.00000);
CreateObject(984, 2435.21387, -1787.97937, 13.05373,   0.00000, 0.00000, 354.50681);
CreateObject(984, 2435.94214, -1775.37952, 13.05373,   0.00000, 0.00000, 0.00000);
Reply
#2

love it nice work..
Reply
#3

Thanks dude.
Reply
#4

Good! I like it!
+REP!!
Reply
#5

Thanks dude. Everyone who gave me reputaion I will give it back too. Thanks all.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)