Sscanf Warning!
#1

I need help, Sscanf Warning : No default value found.

When in-game i do /ddedit PickupModel[Type] 1[DoorID] 1239[PickupID]
But it wont change to the PickupID that i requested.

Here's the SS

SS from CMD


SS From Script


SS From Game - The Pickup Wont Changed.
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#2

"s[128]dd"
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#3

If you can help me, Here's all my /ddedit script.

Код:
CMD:ddedit(playerid, params[])
{
	if(PlayerInfo[playerid][pAdmin] < 4)
	{
		SendClientMessage(playerid, COLOR_GRAD2, "You're not authorized to use that command!");
		return 1;
	}
	if(AdminDuty[playerid] != 1 && PlayerInfo[playerid][pAdmin] < 6)
 	{
  		SendClientMessage(playerid,COLOR_WHITE, "You're not on-duty as admin. To access your admin commands you must be on-duty. Type /aduty to go on-duty.");
		return 1;
   }

	new string[128], choice[32], doorid, amount;
	if(sscanf(params, "s[128]dD", choice, doorid, amount))
	{
		SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ddedit [name] [doorid] [amount]");
		SendClientMessage(playerid, COLOR_GREY, "Available names: Exterior, Interior, CustomInterior, CustomExterior, VIP");
		SendClientMessage(playerid, COLOR_GREY, "Gang, Faction, Wanted, Admin, VehicleAble, Color, PickupModel, Delete");
		if(PlayerInfo[playerid][pAdmin] >= 6)
		{
			SendClientMessage(playerid, COLOR_GREY, "NotEditable");
		}
		return 1;
	}

	if(doorid >= MAX_DDOORS)
	{
		SendClientMessage(playerid, COLOR_WHITE, "Invalid Door ID!");
		return 1;
	}

	if(strcmp(choice, "noteditable", true) == 0)
	{
	    if(PlayerInfo[playerid][pAdmin] >= 6)
	    {
			if(DDoorsInfo[doorid][ddNotEditable] == 0)
			{
				DDoorsInfo[doorid][ddNotEditable] = 1;
				SendClientMessage(playerid, COLOR_WHITE, "Door set to not editable (can no longer be edited)!");
		    }
			else
			{
				DDoorsInfo[doorid][ddNotEditable] = 0;
				SendClientMessage(playerid, COLOR_WHITE, "Door set to editable (can be edited again)!");
			}
			SaveDynamicDoors();
			format(string, sizeof(string), "%s has edited DoorID %d's NotEditable.", GetPlayerNameEx(playerid), doorid);
			Log("logs/ddedit.log", string);
		}
		return 1;
	}

	if(DDoorsInfo[doorid][ddNotEditable] == 1)
	{
	    SendClientMessage(playerid, COLOR_WHITE, "This door has been set to non-editable by a Level 6 Admin, contact them if you wish to make any changes.");
	    return 1;
	}

	if(strcmp(choice, "interior", true) == 0)
	{
		GetPlayerPos(playerid, DDoorsInfo[doorid][ddInteriorX], DDoorsInfo[doorid][ddInteriorY], DDoorsInfo[doorid][ddInteriorZ]);
		GetPlayerFacingAngle(playerid, DDoorsInfo[doorid][ddInteriorA]);
		DDoorsInfo[doorid][ddInteriorInt] = GetPlayerInterior(playerid);
		DDoorsInfo[doorid][ddInteriorVW] = GetPlayerVirtualWorld(playerid);
		SendClientMessage(playerid, COLOR_WHITE, "You have changed the interior!");
		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Interior.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "custominterior", true) == 0)
	{
		if(DDoorsInfo[doorid][ddCustomInterior] == 0)
		{
			DDoorsInfo[doorid][ddCustomInterior] = 1;
			SendClientMessage(playerid, COLOR_WHITE, "Door set to custom interior!");
		}
		else
		{
			DDoorsInfo[doorid][ddCustomInterior] = 0;
			SendClientMessage(playerid, COLOR_WHITE, "Door set to normal (not custom) interior!");
		}
		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's CustomInterior.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "customexterior", true) == 0)
	{
		if(DDoorsInfo[doorid][ddCustomExterior] == 0)
		{
			DDoorsInfo[doorid][ddCustomExterior] = 1;
			SendClientMessage(playerid, COLOR_WHITE, "Door set to custom exterior!");
		}
		else
		{
			DDoorsInfo[doorid][ddCustomExterior] = 0;
			SendClientMessage(playerid, COLOR_WHITE, "Door set to normal (not custom) exterior!");
		}
		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's CustomExterior.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "exterior", true) == 0)
	{
		GetPlayerPos(playerid, DDoorsInfo[doorid][ddExteriorX], DDoorsInfo[doorid][ddExteriorY], DDoorsInfo[doorid][ddExteriorZ]);
		GetPlayerFacingAngle(playerid, DDoorsInfo[doorid][ddExteriorA]);
		DDoorsInfo[doorid][ddExteriorVW] = GetPlayerVirtualWorld(playerid);
		DDoorsInfo[doorid][ddExteriorInt] = GetPlayerInterior(playerid);
		SendClientMessage(playerid, COLOR_WHITE, "You have changed the exterior!");
		if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
		DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
		if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
		CreateDynamicDoor(doorid);
		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Exterior.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
	}
	else if(strcmp(choice, "donator", true) == 0)
	{
		DDoorsInfo[doorid][ddVIP] = amount;

		format(string, sizeof(string), "You have changed the Donator Level to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Donator Level.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "gang", true) == 0)
	{
		DDoorsInfo[doorid][ddGang] = amount;

		format(string, sizeof(string), "You have changed the Family to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Family.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "faction", true) == 0)
	{
		DDoorsInfo[doorid][ddFaction] = amount;

		format(string, sizeof(string), "You have changed the Faction to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Faction.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "admin", true) == 0)
	{
		DDoorsInfo[doorid][ddAdmin] = amount;

		format(string, sizeof(string), "You have changed the Admin Level to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Admin Level.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "wanted", true) == 0)
	{
		DDoorsInfo[doorid][ddWanted] = amount;

		format(string, sizeof(string), "You have changed the Wanted to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Wanted.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "vehicleable", true) == 0)
	{
		DDoorsInfo[doorid][ddVehicleAble] = amount;

		format(string, sizeof(string), "You have changed the VehicleAble to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's VehicleAble.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "color", true) == 0)
	{
		DDoorsInfo[doorid][ddColor] = amount;

		format(string, sizeof(string), "You have changed the Color to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
		DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
		if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
		CreateDynamicDoor(doorid);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's Color.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "pickupmodel", true) == 0)
	{
		DDoorsInfo[doorid][ddPickupModel] = amount;

		format(string, sizeof(string), "You have changed the PickupModel to %d.", amount);
		SendClientMessage(playerid, COLOR_WHITE, string);

		if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
		DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
		if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
		CreateDynamicDoor(doorid);

		SaveDynamicDoors();
		format(string, sizeof(string), "%s has edited DoorID %d's PickupModel.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	else if(strcmp(choice, "delete", true) == 0)
	{
	    if(DDoorsInfo[doorid][ddDescription] == 0) {
	        format(string, sizeof(string), "DoorID %d does not exist.", doorid);
			SendClientMessage(playerid, COLOR_WHITE, string);
			return 1;
	    }
		if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
    	DestroyPickup(DDoorsInfo[doorid][ddPickupID]);
	    DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
		DDoorsInfo[doorid][ddDescription] = 0;
		DDoorsInfo[doorid][ddCustomInterior] = 0;
		DDoorsInfo[doorid][ddExteriorVW] = 0;
		DDoorsInfo[doorid][ddExteriorInt] = 0;
		DDoorsInfo[doorid][ddInteriorVW] = 0;
		DDoorsInfo[doorid][ddInteriorInt] = 0;
		DDoorsInfo[doorid][ddExteriorX] = 0;
		DDoorsInfo[doorid][ddExteriorY] = 0;
		DDoorsInfo[doorid][ddExteriorZ] = 0;
		DDoorsInfo[doorid][ddExteriorA] = 0;
		DDoorsInfo[doorid][ddInteriorX] = 0;
		DDoorsInfo[doorid][ddInteriorY] = 0;
		DDoorsInfo[doorid][ddInteriorZ] = 0;
		DDoorsInfo[doorid][ddInteriorA] = 0;
		DDoorsInfo[doorid][ddCustomExterior] = 0;
		DDoorsInfo[doorid][ddVIP] = 0;
		DDoorsInfo[doorid][ddGang] = 0;
		DDoorsInfo[doorid][ddFaction] = 0;
		DDoorsInfo[doorid][ddAdmin] = 0;
		DDoorsInfo[doorid][ddWanted] = 0;
		DDoorsInfo[doorid][ddVehicleAble] = 0;
		DDoorsInfo[doorid][ddColor] = 0;
		DDoorsInfo[doorid][ddPass] = 0;
		DDoorsInfo[doorid][ddLocked] = 0;
		DDoorsInfo[doorid][ddNotEditable] = 0;
		SaveDynamicDoors();
		format(string, sizeof(string), "You have deleted DoorID %d.", doorid);
		SendClientMessage(playerid, COLOR_WHITE, string);
		format(string, sizeof(string), "%s has deleted DoorID %d.", GetPlayerNameEx(playerid), doorid);
		Log("logs/ddedit.log", string);
		return 1;
	}
	return 1;
}
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#4

As I said lol. Y didnt u change it?
Change this :
Код:
if(sscanf(params, "s[128]dD", choice, doorid, amount))
To this:
Код:
if(sscanf(params, "s[128]dd", choice, doorid, amount))
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#5

Still the same..
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#6

Am sorry I was wrong. I apologise for that.
This should do do it hopefully
Код:
if(sscanf(params, "s[128]dD(1)", choice, doorid, amount))
Good luck mate
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