Posts: 482
Threads: 37
Joined: May 2014
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Can one of you help me to make a little thing ??
I need a Score System, where a player gets +1 level every 30 minutes. In DOF2.
I am not able to do :/
Can you help me?
And gives a message to player:
| UP | Level ( x )
Posts: 1,241
Threads: 67
Joined: Dec 2013
pawn Код:
public OnPlayerConnect
SetPlayerScore(playerid, GetPlayerScore(playerid) +1);
pawn Код:
SetTimer("GiveScore",1800000,1);
pawn Код:
forward GiveScore(playerid);
public GiveScore(playerid)
{
SetPlayerScore(playerid, GetPlayerScore(playerid) +1);
SendClientMessage...
return 1;
}
Posts: 482
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And how can i put, Ex: | UP | Congratulations ! Level ( x ) ?
Posts: 1,241
Threads: 67
Joined: Dec 2013
SirRafa, I did already told you, Use SendClientMessage.
pawn Код:
public GiveScore(playerid)
{
SetPlayerScore(playerid, GetPlayerScore(playerid) +1);
SendClientMessage(playerid, COLOR_RED,"You leveled up");
return 1;
}
Posts: 1,241
Threads: 67
Joined: Dec 2013
pawn Код:
public GiveScore(playerid)
{
new blah[256];
SetPlayerScore(playerid, GetPlayerScore(playerid) +1);
format(blah,sizeof(blah),"UP| LEVEL UP (Your level:%d",GetPlayerScore(playerid));
SendClientMessage(playerid,COLOR_GREEN,blah);
return 1;
}