[Ajuda] Erro no Compile, warning 209, Soluзгo?
#1

Код:
warning 209: function "Streamer_OnPlayerDisconnect" should return a value
meu OnPlayerDisconnect

pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    DeletePVar(playerid, "PlayerMorto");
    PlayerInfo[playerid][pOnline] = 0;
    SalvarPlayer(playerid);
    new caller = Mobile[playerid];
    new nome[24], str[50];
    GetPlayerName(playerid, nome, 24);
    format(str, sizeof str, "%s - Arara", nome);
    dini_BoolSet("Araras.ini", str, Infoa[playerid][Arara]);
    format(str, sizeof str, "%s - Racao", nome);
    dini_BoolSet("Araras.ini", str, Infoa[playerid][Racao]);
    format(str, sizeof str, "%s - Grande", nome);
    dini_IntSet("Araras.ini", str, Infoa[playerid][Grande]);
    if(caller != 255)
    {
        if(caller < 255)
        {
            SendClientMessage(caller,  COLOR_GRAD2, "A ligaзгo caiu...");
            CellTime[caller] = 0;
            CellTime[playerid] = 0;
            Mobile[caller] = 255;
        }
        Mobile[playerid] = 255;
        CellTime[playerid] = 0;
    }
    if(HireCar[playerid] > 0)
    {
        VTrancado[HireCar[playerid]] = 0;
        UnLockCar(HireCar[playerid]);
        SetVehicleToRespawn(HireCar[playerid]);
        HireCar[playerid] = 0;
    }
    if (PlayerInfo[playerid][pBarraca] != 0)
    {
        RemoveBarraca(playerid);
    }
    if (PlayerInfo[playerid][pParedao] != 0)
    {
        RemoveParedao(playerid);
    }
    if(pRoadblock[playerid] != 0)
    {
        RemoveRoadblock(playerid);
    }
    if(SpikeInfo[playerid][sCreated] != 0)
    {
        RemoveRoadPregos(playerid);
    }
    if(pRoadBloq[playerid] != 0)
    {
        RemoveRoadBloq(playerid);
    }
    if(PlayerInfo[playerid][pCone] != 0)
    {
        RemoveCone(playerid);
    }
    if(pRoadRampa[playerid][1] != 0) RemovePlataforma(playerid);
    /*if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] != 3000)
    {
        format(gstring, sizeof(gstring), "~p~%s: ~r~~h~OFF", PlayerName(playerid));
        for(new i=0; i<MaiorID; i++)
        {
            if(IsPlayerConnected(i))
            {
                GameTextForPlayer(i, gstring , 1000, 1);
            }
        }
    }*/

    if(InfoVictor[playerid][NumSenha] != 999)
    {
        InfoVictor[playerid][NumSenha] = 999;
        strmid(InfoVictor[playerid][PergSenha], "Vazia", 0, strlen("Vazia"), 255);
        SenhasAtendimento --;
    }
    switch(reason)
    {
        case 0: format(gstring, sizeof(gstring), "%s saiu do server por perda de conexгo ou crash.", PlayerName(playerid));
        case 1: format(gstring, sizeof(gstring), "%s saiu por vontade propria.", PlayerName(playerid));
        case 2: format(gstring, sizeof(gstring), "%s Saiu do servidor kickado ou banido.", PlayerName(playerid));
    }
    ProxDetector(100.0, playerid, gstring,0xFFBB77AA,0xFFBB77AA,0xFFBB77AA,0xFFBB77AA,0xFFBB77AA);
    gActivePlayers[playerid]--;
    if(MudarNickAceito[playerid] == 1)
    {
        MudarNickAceito[playerid] = 0;
    }
    if(ProvocoCasarao[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZCasarao);
        GangZoneShowForAll(GZCasarao, 0xFFFFFF96);
        GuerranoCasarao = 0;
        ProvocoCasarao[playerid] = 0;
        donocasarao = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraCasarao);
    }
    if(ProvocoEstacao[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZEstacao);
        GangZoneShowForAll(GZEstacao, 0xFFFFFF96);
        GuerranaEstacao = 0;
        ProvocoEstacao[playerid] = 0;
        donoestacao = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraEstacao);
    }
    if(ProvocoCemiterio[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZCemiterio);
        GangZoneShowForAll(GZCemiterio, 0xFFFFFF96);
        GuerranoCemiterio = 0;
        ProvocoCemiterio[playerid] = 0;
        donoCemiterio = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraCemiterio);
    }
    if(ProvocoShop[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZShop);
        GangZoneShowForAll(GZShop, 0xFFFFFF96);
        GuerranoShop = 0;
        ProvocoShop[playerid] = 0;
        donoShop = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraShop);
    }
    if(ProvocoPark[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZPark);
        GangZoneShowForAll(GZPark, 0xFFFFFF96);
        GuerranoPark = 0;
        ProvocoPark[playerid] = 0;
        donoPark = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraPark);
    }
    if(ProvocoSkate[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZSkate);
        GangZoneShowForAll(GZSkate, 0xFFFFFF96);
        GuerranoSkate = 0;
        ProvocoSkate[playerid] = 0;
        donoskate = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraSkate);
    }
    if(ProvocoPantano[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZPantano);
        GangZoneShowForAll(GZPantano, 0xFFFFFF96);
        GuerranoPantano = 0;
        ProvocoPantano[playerid] = 0;
        donopantano = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraPantano);
    }
    if(ProvocoPedreira[playerid] == 1)
    {
        GangZoneStopFlashForAll(GZPedreira);
        GangZoneShowForAll(GZPedreira, 0xFFFFFF96);
        GuerranoPedreira = 0;
        ProvocoPedreira[playerid] = 0;
        donopedreira = 0;
        Dominando[playerid] = 0;
        KillTimer(TempoGuerraPedreira);
    }
    for(new i = 0; i < MaiorID; i++)
    {
        if(IsPlayerConnected(i))
        {
            if(TaxiAccepted[i] < 999)
            {
                if(TaxiAccepted[i] == playerid)
                {
                    TaxiAccepted[i] = 999;
                    GameTextForPlayer(i, "~w~O Cliente~n~~r~Saiu do jogo", 5000, 1);
                    TaxiCallTime[i] = 0;
                    DisablePlayerCheckpoint(i);
                }
            }
            else if(CopsrondaAccepted[i] < 999)
            {
                if(CopsrondaAccepted[i] == playerid)
                {
                    CopsrondaAccepted[i] = 999;
                    GameTextForPlayer(i, "~w~Policial o player~n~~r~Deixou o jogo", 5000, 1);
                    CopsrondaCallTime[i] = 0;
                    DisablePlayerCheckpoint(i);
                }
            }
            else if(MedicAccepted[i] < 999)
            {
                if(MedicAccepted[i] == playerid)
                {
                    MedicAccepted[i] = 999;
                    GameTextForPlayer(i, "~w~O Cliente~n~~r~Saiu do jogo", 5000, 1);
                    MedicCallTime[i] = 0;
                    DisablePlayerCheckpoint(i);
                }
            }
            else if(MechanicAccepted[i] < 999)
            {
                if(MechanicAccepted[i] == playerid)
                {
                    MechanicAccepted[i] = 999;
                    GameTextForPlayer(i, "~w~O Cliente~n~~r~Saiu do jogo", 5000, 1);
                    MechanicCallTime[i] = 0;
                    DisablePlayerCheckpoint(i);
                }
            }
            else if(BusAccepted[i] < 999)
            {
                if(BusAccepted[i] == playerid)
                {
                    BusAccepted[i] = 999;
                    GameTextForPlayer(i, "~w~O Cliente~n~~r~Saiu do jogo", 5000, 1);
                    BusCallTime[i] = 0;
                    DisablePlayerCheckpoint(i);
                }
            }
        }
    }
    if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
    {
        if(IsPlayerConnected(TransportDriver[playerid]))
        {
            TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
            TransportTime[TransportDriver[playerid]] = 0;
            TransportCost[TransportDriver[playerid]] = 0;
            format(gstring, sizeof(gstring), "~w~Passageiro saiu~n~~g~ganhou R$%d",TransportCost[playerid]);
            GameTextForPlayer(TransportDriver[playerid], gstring, 5000, 1);
        }
    }
    if(GotHit[playerid] > 0)
    {
        if(GetChased[playerid] < 999)
        {
            if(IsPlayerConnected(GetChased[playerid]))
            {
                SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Seu contrato saiu do servidor.");
                GoChase[GetChased[playerid]] = 999;
            }
        }
    }
    if(PlayerPaintballing[playerid] != 0)
    {
        PaintballPlayers --;
    }
    if(HireCar[playerid] != 299)
    {
        gLastDriver[HireCar[playerid]] = 300;
        VTrancado[HireCar[playerid]] = 0;
        UnLockCar(HireCar[playerid]);
    }
    if (gLastCar[playerid] > 0)
    {
        gLastDriver[gLastCar[playerid]] = 300;
        if(PlayerInfo[playerid][pPHousekey] != gLastCar[playerid]-1)
        {
            VTrancado[gLastCar[playerid]] = 0;
            UnLockCar(gLastCar[playerid]);
        }
    }
    if(PlayerBoxing[playerid] > 0)
    {
        if(Boxer1 == playerid)
        {
            if(IsPlayerConnected(Boxer2))
            {
                PlayerBoxing[Boxer2] = 0;
                SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
                SetPlayerInterior(Boxer2, 5);
                GameTextForPlayer(Boxer2, "~r~Luta interrompida", 5000, 1);
            }
        }
        else if(Boxer2 == playerid)
        {
            if(IsPlayerConnected(Boxer1))
            {
                PlayerBoxing[Boxer1] = 0;
                SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
                SetPlayerInterior(Boxer1, 5);
                GameTextForPlayer(Boxer1, "~r~Luta interrompida", 5000, 1);
            }
        }
        InRing = 0;
        RorndStarted = 0;
        Boxer1 = 255;
        Boxer2 = 255;
        TBoxer = 255;
    }
    if(TransportDuty[playerid] == 1)
    {
        TaxiDrivers -= 1;
    }
    else if(TransportDuty[playerid] == 2)
    {
        BusDrivers -= 1;
    }
    if(IsACop(playerid))
    {
        if(EmRondaCop[playerid] == 1) { Copsronda -= 1; }
    }
    if(PlayerInfo[playerid][pMembro] == 4 || PlayerInfo[playerid][pLider] == 4)
    {
        if(EmpregoDuty[playerid] == 1) { Medics -= 1; }
    }
    else if(IsAMec(playerid))
    {
        if(EmpregoDuty[playerid] == 1) { Mechanics -= 1; }
    }
    BusrouteEast[playerid][0] = 0;
    BusrouteWest[playerid][0] = 0;
    Delete3DTextLabel(ProcuradoP[playerid]);
    SetTimer("ContarJogadores", 3000, 0);
    gPlayerLogged[playerid] = 0;
    return 1;
}
Observaзгo: O problema foi resolvido
Reply
#2

Sua OnPlayerDisconnect nгo estб retornando um valor.

adicione "return 1;" antes da ultima chave da public .
Reply
#3

O_o tu й foda
Reply
#4

Apenas para um futuro pedido de ajuda...Deixe a dъvida e o cуdigo no tуpico, pode ser ъtil a outras pessoas com o mesmo problema.

Abraзos.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)