Player not moving in water.
#1

Hi,

I want to ask.

Now am get player velocity.

GetPlayerVelocity( ... );

And i check if x and y is == 0 then player is not moving. But when player is in water, not swimming i see that just player z coordinate change + -, but still i get that player is moving. Then how to check in other way?
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#2

Add in a separate check to check if player is playing an animation "standing still" in water. Then if he is - mark him as not moving.
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