21.07.2014, 15:00
Hey mates.
Today I bring you a simple filterscript, or you can say a filterscript which was requested by many players. I know many of you would say that it is a simple script, and easy-to-make, but who knows it could be helpful to someone?. Well, this filterscript will be more like a collection of modded cars. I would be making modded cars and mod almost every car in SA. Well, I don't really mean mods, it is just attaching of objects
. I will be updating this thread frequently. This idea came to my mind after I finished a custom attach object to vehicle filterscript for personal use. If you would like to have a car added please be not afraid of posting it's name and type of objects in the comments section!
So lets go!
Preview:

Vehicle Name: Infernus (ID 411)
Object's type: N/A
Total Objects: 75
Code:
I hope that these releases comes in handy!
Today I bring you a simple filterscript, or you can say a filterscript which was requested by many players. I know many of you would say that it is a simple script, and easy-to-make, but who knows it could be helpful to someone?. Well, this filterscript will be more like a collection of modded cars. I would be making modded cars and mod almost every car in SA. Well, I don't really mean mods, it is just attaching of objects

So lets go!
Infernus
Preview:

Vehicle Name: Infernus (ID 411)
Object's type: N/A
Total Objects: 75
Code:
pawn Код:
new myobject = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject1 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject1, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject2 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject2, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject3 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject3, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject4 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject4, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject5 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject5, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject6 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject6, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject7 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject7, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject8 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject8, GetPlayerVehicleID(playerid), 0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject9 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject9, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject10 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject10, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject11 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject11, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject12 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject12, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject13 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject13, GetPlayerVehicleID(playerid), 0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject14 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject14, GetPlayerVehicleID(playerid), 0.000000,-2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject15 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject15, GetPlayerVehicleID(playerid), 0.000000,2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject16 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject16, GetPlayerVehicleID(playerid), -0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject17 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject17, GetPlayerVehicleID(playerid), 0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject18 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject18, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject19 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject19, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject20 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject20, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject21 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject21, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject22 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject22, GetPlayerVehicleID(playerid), 0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject23 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject23, GetPlayerVehicleID(playerid), 0.000000,-2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject24 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject24, GetPlayerVehicleID(playerid), 0.000000,2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject25 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject25, GetPlayerVehicleID(playerid), -0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject26 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject26, GetPlayerVehicleID(playerid), 0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject27 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject27, GetPlayerVehicleID(playerid), 1.350000,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject28 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject28, GetPlayerVehicleID(playerid), -0.974999,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject29 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject29, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject30 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject30, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject31 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject31, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject32 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject32, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject33 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject33, GetPlayerVehicleID(playerid), 0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject34 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject34, GetPlayerVehicleID(playerid), 0.000000,-2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject35 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject35, GetPlayerVehicleID(playerid), 0.000000,2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject36 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject36, GetPlayerVehicleID(playerid), -0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject37 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject37, GetPlayerVehicleID(playerid), 0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject38 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject38, GetPlayerVehicleID(playerid), 1.350000,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject39 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject39, GetPlayerVehicleID(playerid), -0.974999,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject40 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject40, GetPlayerVehicleID(playerid), 0.000000,2.325000,0.000000,0.000000,0.000000,0.000000);
new myobject41 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject41, GetPlayerVehicleID(playerid), 0.000000,1.875000,0.150000,0.000000,0.000000,0.000000);
new myobject42 = CreateObject(1010,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject42, GetPlayerVehicleID(playerid), 0.000000,-1.049999,0.150000,0.000000,0.000000,-91.799980);
new myobject43 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject43, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
new myobject44 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject44, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject45 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject45, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject46 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject46, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject47 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject47, GetPlayerVehicleID(playerid), 0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject48 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject48, GetPlayerVehicleID(playerid), 0.000000,-2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject49 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject49, GetPlayerVehicleID(playerid), 0.000000,2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject50 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject50, GetPlayerVehicleID(playerid), -0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject51 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject51, GetPlayerVehicleID(playerid), 0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject52 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject52, GetPlayerVehicleID(playerid), 1.350000,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject53 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject53, GetPlayerVehicleID(playerid), -0.974999,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject54 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject54, GetPlayerVehicleID(playerid), 0.000000,2.325000,0.000000,0.000000,0.000000,0.000000);
new myobject55 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject55, GetPlayerVehicleID(playerid), 0.000000,1.875000,0.150000,0.000000,0.000000,0.000000);
new myobject56 = CreateObject(1010,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject56, GetPlayerVehicleID(playerid), 0.000000,-1.049999,0.150000,0.000000,0.000000,-91.799980);
new myobject57 = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject57, GetPlayerVehicleID(playerid), 0.750000,-1.725000,-0.449999,0.000000,0.000000,0.000000);
new myobject58 = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject58, GetPlayerVehicleID(playerid), -0.749999,-1.725000,-0.449999,0.000000,0.000000,0.000000);
new myobject59 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject59, GetPlayerVehicleID(playerid), -0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject60 = CreateObject(1006,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject60, GetPlayerVehicleID(playerid), 0.225000,0.300000,0.674999,0.000000,0.000000,0.000000);
new myobject61 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject61, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject62 = CreateObject(18647,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject62, GetPlayerVehicleID(playerid), 0.974999,0.000000,-0.599999,0.000000,0.000000,0.000000);
new myobject63 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject63, GetPlayerVehicleID(playerid), 0.000000,-2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject64 = CreateObject(18648,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject64, GetPlayerVehicleID(playerid), 0.000000,2.475000,-0.449999,-0.000002,0.000000,89.099983);
new myobject65 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject65, GetPlayerVehicleID(playerid), -0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject66 = CreateObject(18702,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject66, GetPlayerVehicleID(playerid), 0.300000,-2.475000,-2.100000,0.000000,0.000000,0.000000);
new myobject67 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject67, GetPlayerVehicleID(playerid), 1.350000,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject68 = CreateObject(362,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject68, GetPlayerVehicleID(playerid), -0.974999,-0.599999,0.000000,81.000000,29.700000,89.099983);
new myobject69 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject69, GetPlayerVehicleID(playerid), 0.000000,2.325000,0.000000,0.000000,0.000000,0.000000);
new myobject70 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject70, GetPlayerVehicleID(playerid), 0.000000,1.875000,0.150000,0.000000,0.000000,0.000000);
new myobject71 = CreateObject(1010,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject71, GetPlayerVehicleID(playerid), 0.000000,-1.049999,0.150000,0.000000,0.000000,-91.799980);
new myobject72 = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject72, GetPlayerVehicleID(playerid), 0.750000,-1.725000,-0.449999,0.000000,0.000000,0.000000);
new myobject73 = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject73, GetPlayerVehicleID(playerid), -0.749999,-1.725000,-0.449999,0.000000,0.000000,0.000000);
new myobject74 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject74, GetPlayerVehicleID(playerid), -0.000000,-2.100000,0.075000,0.000000,0.000000,0.000000);
I hope that these releases comes in handy!
Next Release:
- Sultan
- Hydra
- Jester