[Problema] Problema con Mysql
#1

Buenas a todos, mi problema es el siguiente, tengo un sistema de registro Mysql y cuando un usuario se registra, al desconectarse y volver a entrar, pone la contraseсa y aun estando correcta la contraseсa, la toma como incorrecta y tambiйn los usuarios siempre aparecen con 0 de vida, espero que puedan ayudarme, gracias desde ya.

Код HTML:
#include <a_samp>
#include <a_mysql>

#define MySQL_Servidor "localhost"
#define MySQL_Usuario "root"
#define MySQL_BD "bdw"
#define MySQL_Clave ""

#define LOGIN 1
#define REGISTRO 2

main()
{
}

enum pInfo
{
    pPassword[128],
    pAdmin,
    pScore,
    Float:pVida,
    Float:pChaleco,
    Float:pPosx,
    Float:pPosy,
    Float:pPosz
};
new PlayerInfo[MAX_PLAYERS][pInfo];

new Conecction;
public OnGameModeInit()
{
	printf("Iniciando conexiуn MySQL: (Servidor: '%s', Usuario: '%s', Clave: '%s', Base de Datos: '%s')", MySQL_Servidor, MySQL_Usuario, MySQL_Clave, MySQL_BD);
    Conecction = mysql_connect(MySQL_Servidor, MySQL_Usuario, MySQL_BD,MySQL_Clave);
    if(mysql_ping() == 1) //Comprobamos si se conectу
    {
        printf("Conexiуn a la base de datos realizada correctamente.");
    }
    else //Caso contrario:
    {
   	print("Conexiуn a la base de datos no realizada.");
   	mysql_close(); //Cerramos la conexiуn
   	SendRconCommand("exit"); //Cerramos la consola para evitar bug's
	}
	return 1;
}

public OnPlayerConnect(playerid)
{
   CheckPlayer(playerid);
   return 1;
}

public OnQueryError(errorid, error[], callback[], query[], connectionHandle )
{
	printf("[ERROR] ID: %d - Error: %s - Callback - %s - Query: %s", errorid, error, callback, query); //Imprimimos el mensaje en la consola
	return 1;
}

forward CheckPlayer(playerid);
public CheckPlayer(playerid)
{
    new pName[24], Query[256];
    GetPlayerName(playerid, pName, 24);
    format(Query, sizeof(Query), "SELECT * FROM `usuarios` WHERE Nombre='%s'", pName);
    mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii",2, playerid);
    return 1;
}

forward OnQueryFinish(resultid, extraid, ConnectionHandle);
public OnQueryFinish(resultid, extraid, ConnectionHandle)
{
    new Rows, Field, string[256];
    if(resultid != 0)
    {
        cache_get_data(Rows, Field);
    }
    switch(resultid)
    {
        case 1:
        {
            if(Rows == 1)
            {
                new content[20];
                cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]);
                cache_get_field_content(0, "Score", content); PlayerInfo[extraid][pScore] = strval(content);
                cache_get_field_content(0, "Vida", content); PlayerInfo[extraid][pVida] = floatstr(content);
                cache_get_field_content(0, "Chaleco", content); PlayerInfo[extraid][pChaleco] = floatstr(content);
                cache_get_field_content(0, "posX", content); PlayerInfo[extraid][pPosx] = floatstr(content);
                cache_get_field_content(0, "posY", content); PlayerInfo[extraid][pPosy] = floatstr(content);
                cache_get_field_content(0, "posZ", content); PlayerInfo[extraid][pPosz] = floatstr(content);
                SetPlayerPos(extraid,PlayerInfo[extraid][pPosx],PlayerInfo[extraid][pPosy],PlayerInfo[extraid][pPosz]);
                SetPlayerScore(extraid,  PlayerInfo[extraid][pScore]);
                SetPlayerArmour(extraid, PlayerInfo[extraid][pChaleco]);
            }
            else if(!Rows)
            {
               //
            }
        }
        case 2:
        {
            if(Rows == 1)
            {
                new pName[24]; GetPlayerName(extraid, pName, 24);
                cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]);
                format(string, sizeof(string), "El personaje %s estб registrado en la base de datos. Pon los datos para iniciar sesiуn:", pName);
                ShowPlayerDialog(extraid, LOGIN, DIALOG_STYLE_PASSWORD,"Login",string,"Enviar","Salir");
            }
            else if(!Rows)
            {
                new pName[24]; GetPlayerName(extraid, pName, 24);
                format(string, sizeof(string), "El jugador %s no estб registrado en el servidor, pon aquн la contraseсa para registrarlo:", pName);
                ShowPlayerDialog(extraid, REGISTRO, DIALOG_STYLE_PASSWORD,"Registro:",string,"Enviar","Salir");
            }
        }
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    new string[256];
    new pName[24], Query[256]; GetPlayerName(playerid, pName, 24);
    switch(dialogid)
    {
        case LOGIN:
        {
            if(!response)
            {
                Kick(playerid);
            }
            if(strcmp(PlayerInfo[playerid][pPassword], inputtext, true, 128) == 0)
            {
                format(Query, sizeof(Query), "SELECT * FROM `usuarios` WHERE `Nombre` = '%s'", pName);
                mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 1, playerid);
                SetSpawnInfo(playerid,0,0,PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz],0,0,0,0,0,0,0);
                SetPlayerHealth(playerid, PlayerInfo[playerid][pVida]);
                SetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]);
                SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
                SpawnPlayer(playerid);
            }
            else
            {
                SendClientMessage(playerid, -1, "CONTRASEСA INCORRECTA");
                Kick(playerid);
            }
        }
        case REGISTRO:
        {
            if(!response)
            {
                SendClientMessage(playerid, -1, "Kicked");
                Kick(playerid);
            }
            if(response)
            {
                if(!strlen(inputtext))
                {
                    Kick(playerid);
                }
                new string2[128];
                format(string2, sizeof(string2), "%s", inputtext); PlayerInfo[playerid][pPassword] = string2;
                format(Query, sizeof(Query), "INSERT INTO `usuarios` (Nombre, Contraseсa) VALUES ('%s', '%s')",pName, PlayerInfo[playerid][pPassword]);
                mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 0, playerid);
                format(string, sizeof(string), "Has registrado el personaje %s en nuestro servidor.\n\nAhora inicia sesiуn", pName);
                ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD,"Iniciar sesiуn",string,"Enviar","Salir");
            }
        }
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    SaveAccount(playerid);
    return 1;
}

forward SaveAccount(playerid);public SaveAccount(playerid)
{
    new query[200];GetPlayerPos(playerid, PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz]);
    new pName[24]; GetPlayerName(playerid, pName, 24); GetPlayerHealth(playerid, PlayerInfo[playerid][pVida]), GetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]);
    format(query, 200, "UPDATE `usuarios` SET `Vida`='%f', `Chaleco`='%f', `Admin`='%d', `Score`='%d', `Posx`='%f', `Posy`='%f', `Posz`='%f' WHERE `Nombre`='%s'", PlayerInfo[playerid][pVida], PlayerInfo[playerid][pChaleco],
    PlayerInfo[playerid][pAdmin], PlayerInfo[playerid][pScore], PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz], pName);
    mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid);
    return 1;
}
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#2

Te podrнa ayudar si tan sуlo tuviera el cуdigo...
Reply
#3

Aquн los tienes, se me olvidaron, espero que puedas ayudarme, un saludo!

Код HTML:
#include <a_samp>
#include <a_mysql>

#define MySQL_Servidor "localhost"
#define MySQL_Usuario "root"
#define MySQL_BD "bdw"
#define MySQL_Clave ""

#define LOGIN 1
#define REGISTRO 2

main()
{
}

enum pInfo
{
    pPassword[128],
    pAdmin,
    pScore,
    Float:pVida,
    Float:pChaleco,
    Float:pPosx,
    Float:pPosy,
    Float:pPosz
};
new PlayerInfo[MAX_PLAYERS][pInfo];

new Conecction;
public OnGameModeInit()
{
	printf("Iniciando conexiуn MySQL: (Servidor: '%s', Usuario: '%s', Clave: '%s', Base de Datos: '%s')", MySQL_Servidor, MySQL_Usuario, MySQL_Clave, MySQL_BD);
    Conecction = mysql_connect(MySQL_Servidor, MySQL_Usuario, MySQL_BD,MySQL_Clave);
    if(mysql_ping() == 1) //Comprobamos si se conectу
    {
        printf("Conexiуn a la base de datos realizada correctamente.");
    }
    else //Caso contrario:
    {
   	print("Conexiуn a la base de datos no realizada.");
   	mysql_close(); //Cerramos la conexiуn
   	SendRconCommand("exit"); //Cerramos la consola para evitar bug's
	}
	return 1;
}

public OnPlayerConnect(playerid)
{
   CheckPlayer(playerid);
   return 1;
}

public OnQueryError(errorid, error[], callback[], query[], connectionHandle )
{
	printf("[ERROR] ID: %d - Error: %s - Callback - %s - Query: %s", errorid, error, callback, query); //Imprimimos el mensaje en la consola
	return 1;
}

forward CheckPlayer(playerid);
public CheckPlayer(playerid)
{
    new pName[24], Query[256];
    GetPlayerName(playerid, pName, 24);
    format(Query, sizeof(Query), "SELECT * FROM `usuarios` WHERE Nombre='%s'", pName);
    mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii",2, playerid);
    return 1;
}

forward OnQueryFinish(resultid, extraid, ConnectionHandle);
public OnQueryFinish(resultid, extraid, ConnectionHandle)
{
    new Rows, Field, string[256];
    if(resultid != 0)
    {
        cache_get_data(Rows, Field);
    }
    switch(resultid)
    {
        case 1:
        {
            if(Rows == 1)
            {
                new content[20];
                cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]);
                cache_get_field_content(0, "Score", content); PlayerInfo[extraid][pScore] = strval(content);
                cache_get_field_content(0, "Vida", content); PlayerInfo[extraid][pVida] = floatstr(content);
                cache_get_field_content(0, "Chaleco", content); PlayerInfo[extraid][pChaleco] = floatstr(content);
                cache_get_field_content(0, "posX", content); PlayerInfo[extraid][pPosx] = floatstr(content);
                cache_get_field_content(0, "posY", content); PlayerInfo[extraid][pPosy] = floatstr(content);
                cache_get_field_content(0, "posZ", content); PlayerInfo[extraid][pPosz] = floatstr(content);
                SetPlayerPos(extraid,PlayerInfo[extraid][pPosx],PlayerInfo[extraid][pPosy],PlayerInfo[extraid][pPosz]);
                SetPlayerScore(extraid,  PlayerInfo[extraid][pScore]);
                SetPlayerArmour(extraid, PlayerInfo[extraid][pChaleco]);
            }
            else if(!Rows)
            {
               //
            }
        }
        case 2:
        {
            if(Rows == 1)
            {
                new pName[24]; GetPlayerName(extraid, pName, 24);
                cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]);
                format(string, sizeof(string), "El personaje %s estб registrado en la base de datos. Pon los datos para iniciar sesiуn:", pName);
                ShowPlayerDialog(extraid, LOGIN, DIALOG_STYLE_PASSWORD,"Login",string,"Enviar","Salir");
            }
            else if(!Rows)
            {
                new pName[24]; GetPlayerName(extraid, pName, 24);
                format(string, sizeof(string), "El jugador %s no estб registrado en el servidor, pon aquн la contraseсa para registrarlo:", pName);
                ShowPlayerDialog(extraid, REGISTRO, DIALOG_STYLE_PASSWORD,"Registro:",string,"Enviar","Salir");
            }
        }
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    new string[256];
    new pName[24], Query[256]; GetPlayerName(playerid, pName, 24);
    switch(dialogid)
    {
        case LOGIN:
        {
            if(!response)
            {
                Kick(playerid);
            }
            if(strcmp(PlayerInfo[playerid][pPassword], inputtext, true, 128) == 0)
            {
                format(Query, sizeof(Query), "SELECT * FROM `usuarios` WHERE `Nombre` = '%s'", pName);
                mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 1, playerid);
                SetSpawnInfo(playerid,0,0,PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz],0,0,0,0,0,0,0);
                SetPlayerHealth(playerid, PlayerInfo[playerid][pVida]);
                SetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]);
                SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
                SpawnPlayer(playerid);
            }
            else
            {
                SendClientMessage(playerid, -1, "CONTRASEСA INCORRECTA");
                Kick(playerid);
            }
        }
        case REGISTRO:
        {
            if(!response)
            {
                SendClientMessage(playerid, -1, "Kicked");
                Kick(playerid);
            }
            if(response)
            {
                if(!strlen(inputtext))
                {
                    Kick(playerid);
                }
                new string2[128];
                format(string2, sizeof(string2), "%s", inputtext); PlayerInfo[playerid][pPassword] = string2;
                format(Query, sizeof(Query), "INSERT INTO `usuarios` (Nombre, Contraseсa) VALUES ('%s', '%s')",pName, PlayerInfo[playerid][pPassword]);
                mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 0, playerid);
                format(string, sizeof(string), "Has registrado el personaje %s en nuestro servidor.\n\nAhora inicia sesiуn", pName);
                ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD,"Iniciar sesiуn",string,"Enviar","Salir");
            }
        }
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    SaveAccount(playerid);
    return 1;
}

forward SaveAccount(playerid);public SaveAccount(playerid)
{
    new query[200];GetPlayerPos(playerid, PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz]);
    new pName[24]; GetPlayerName(playerid, pName, 24); GetPlayerHealth(playerid, PlayerInfo[playerid][pVida]), GetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]);
    format(query, 200, "UPDATE `usuarios` SET `Vida`='%f', `Chaleco`='%f', `Admin`='%d', `Score`='%d', `Posx`='%f', `Posy`='%f', `Posz`='%f' WHERE `Nombre`='%s'", PlayerInfo[playerid][pVida], PlayerInfo[playerid][pChaleco],
    PlayerInfo[playerid][pAdmin], PlayerInfo[playerid][pScore], PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz], pName);
    mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid);
    return 1;
}
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#4

No consigo solucionar el problema, necesito ayuda, ya subн los cуdigos, comento de nuevo para no crear otro tema, y tambiйn porque ya hace tiempo que nadie me ayuda en este tema y no consigo solucionarlo por mi cuenta ni buscando por Internet, un saludo!
Reply
#5

Bueno no voy a ver todo el cуdigo MYSQL porque es muy largo, posiblemente estбs comparando mal las contraseсas, podes compararlas asн:
pawn Код:
if(!strcmp(inputtext, PlayerInfo[playerid][pPassword]))
{
         //IngresarJugador
} else //error etc etc
Lo de la vida no lo entiendo, te deberнa funcionar bien. Te fijaste si recibe bien los datos? Que los guarda bien?
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