[Map] Idlewood Pizza Stack (for RP)
#1

Hello guys, I'm very new to mapping and I'd like you to tell me what you think about my very first map!

















Here's the code..

pawn Код:
CreateObject(1360,2258.8999000,-1343.1000000,23.8000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop3) (1)
CreateObject(1360,2256.0000000,-1343.1000000,23.8000000,0.0000000,0.0000000,272.0000000); //object(cj_bush_prop3) (2)
CreateObject(970,2222.5000000,-1372.2000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (1)
CreateObject(970,2224.6001000,-1370.1000000,23.5000000,0.0000000,0.0000000,180.5000000); //object(fencesmallb) (2)
CreateObject(970,2228.7000000,-1370.1000000,23.5000000,0.0000000,0.0000000,180.2500000); //object(fencesmallb) (4)
CreateObject(970,2232.8000000,-1370.1000000,23.5000000,0.0000000,0.0000000,180.2470000); //object(fencesmallb) (5)
CreateObject(1775,2232.8999000,-1368.8000000,24.1000000,0.0000000,0.0000000,270.0000000); //object(cj_sprunk1) (1)
CreateObject(1281,2228.5000000,-1366.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (1)
CreateObject(1281,2225.8000000,-1359.6000000,23.8000000,0.0000000,0.0000000,34.0000000); //object(parktable1) (2)
CreateObject(2837,2225.3999000,-1360.1000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (1)
CreateObject(2837,2224.8999000,-1365.1000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (2)
CreateObject(1216,2232.8999000,-1366.6000000,23.7000000,0.0000000,0.0000000,270.0000000); //object(phonebooth1) (1)
CreateObject(2867,2227.8000000,-1365.6000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap05) (1)
CreateObject(1340,2231.8000000,-1362.2000000,24.1000000,0.0000000,0.0000000,180.0000000); //object(chillidogcart) (1)
CreateObject(3578,2229.6001000,-1355.3000000,22.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
CreateObject(3578,2229.5000000,-1350.0000000,22.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
CreateObject(3578,2229.7000000,-1344.4000000,22.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
CreateObject(3578,2229.8000000,-1339.0000000,22.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5)
CreateObject(1257,2234.1001000,-1378.0000000,24.3000000,0.0000000,0.0000000,90.0000000); //object(bustopm) (1)
CreateObject(949,2232.8999000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (1)
CreateObject(949,2225.6001000,-1338.4000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (2)
CreateObject(949,2231.7000000,-1338.3000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (3)
CreateObject(949,2230.7998000,-1338.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (4)
CreateObject(949,2229.9004000,-1338.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (5)
CreateObject(949,2229.1006000,-1338.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (6)
CreateObject(949,2228.2000000,-1338.3000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (7)
CreateObject(949,2227.2998000,-1338.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (8)
CreateObject(949,2226.4004000,-1338.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (9)
CreateObject(949,2224.7000000,-1338.4000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (10)
CreateObject(949,2232.6006000,-1338.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (24)
CreateObject(949,2232.0000000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (25)
CreateObject(949,2231.1001000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (26)
CreateObject(949,2230.2000000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (27)
CreateObject(949,2229.3000000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (28)
CreateObject(949,2228.3999000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (29)
CreateObject(949,2227.5000000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (30)
CreateObject(949,2226.6001000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (31)
CreateObject(949,2225.7000000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (32)
CreateObject(949,2224.7000000,-1356.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (33)
CreateObject(970,2100.3999000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
CreateObject(970,2104.5000000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (6)
CreateObject(970,2112.7000000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (8)
CreateObject(970,2116.8000000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (9)
CreateObject(1226,2125.8999000,-1788.6000000,16.4000000,0.0000000,0.0000000,318.0000000); //object(lamppost3) (1)
CreateObject(970,2120.8999000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (10)
CreateObject(970,2125.0000000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (11)
CreateObject(970,2129.1001000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (12)
CreateObject(970,2133.2000000,-1786.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (13)
CreateObject(1364,2098.0000000,-1782.3000000,13.4000000,0.0000000,0.0000000,261.5000000); //object(cj_bush_prop) (1)
CreateObject(792,2098.6001000,-1779.5000000,12.6000000,0.0000000,0.0000000,351.7500000); //object(aw_streettree1) (1)
CreateObject(792,2097.7000000,-1785.2000000,12.6000000,0.0000000,0.0000000,350.4970000); //object(aw_streettree1) (2)
CreateObject(1364,2098.8000000,-1776.6000000,13.4000000,0.0000000,0.0000000,261.4970000); //object(cj_bush_prop) (2)
CreateObject(792,2099.5000000,-1773.8000000,12.6000000,0.0000000,0.0000000,351.2490000); //object(aw_streettree1) (3)
CreateObject(1364,2099.8999000,-1771.0000000,13.4000000,0.0000000,0.0000000,256.2470000); //object(cj_bush_prop) (3)
CreateObject(792,2101.3999000,-1768.4000000,12.6000000,0.0000000,0.0000000,308.9940000); //object(aw_streettree1) (4)
CreateObject(997,2105.6001000,-1767.2000000,12.6000000,0.0000000,0.0000000,22.0000000); //object(lhouse_barrier3) (1)
CreateObject(997,2108.6001000,-1766.0000000,12.6000000,0.0000000,0.0000000,59.2450000); //object(lhouse_barrier3) (2)
CreateObject(997,2110.2000000,-1763.2000000,12.6000000,0.0000000,0.0000000,98.9940000); //object(lhouse_barrier3) (3)
CreateObject(997,2109.6001000,-1760.0000000,12.6000000,0.0000000,0.0000000,136.9920000); //object(lhouse_barrier3) (4)
CreateObject(997,2107.2000000,-1757.8000000,12.6000000,0.0000000,0.0000000,172.2390000); //object(lhouse_barrier3) (5)
CreateObject(997,2104.0000000,-1757.4000000,12.6000000,0.0000000,0.0000000,182.4880000); //object(lhouse_barrier3) (6)
CreateObject(997,2095.2000000,-1762.2000000,12.6000000,0.0000000,0.0000000,58.4830000); //object(lhouse_barrier3) (7)
CreateObject(6958,2104.5000000,-1806.7000000,21.3000000,0.0000000,0.0000000,0.0000000); //object(vgnmallsigns14) (1)
CreateObject(2364,2110.5000000,-1788.5000000,12.6000000,0.0000000,0.0000000,38.0000000); //object(cj_shop_sign_2) (1)
CreateObject(1775,2112.7000000,-1790.5000000,13.7000000,0.0000000,0.0000000,180.5000000); //object(cj_sprunk1) (2)
CreateObject(1363,2098.8000000,-1766.7000000,13.4000000,0.0000000,0.0000000,344.0000000); //object(cj_phone_kiosk) (1)
CreateObject(1234,2098.6001000,-1767.9000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(phonesign) (1)
CreateObject(1216,2114.0000000,-1790.6000000,13.2000000,0.0000000,0.0000000,180.0000000); //object(phonebooth1) (2)
CreateObject(1233,2125.0000000,-1789.2000000,14.1000000,0.0000000,0.0000000,238.0000000); //object(noparkingsign1) (1)
CreateObject(8661,2131.6001000,-1811.4000000,12.6000000,0.0000000,0.0000000,267.5000000); //object(gnhtelgrnd_lvs) (1)
CreateObject(3578,2133.8000000,-1791.6000000,11.9000000,0.0000000,0.0000000,359.5000000); //object(dockbarr1_la) (2)
CreateObject(3578,2133.8000000,-1795.6000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (6)
CreateObject(3578,2133.8000000,-1799.6000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (7)
CreateObject(3578,2133.8000000,-1803.7000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (8)
CreateObject(3578,2133.7000000,-1807.8000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (9)
CreateObject(3578,2133.7000000,-1812.4000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (10)
CreateObject(3578,2133.7000000,-1816.6000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (11)
CreateObject(3578,2133.7000000,-1820.7000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (12)
CreateObject(3578,2133.6001000,-1824.9000000,11.9000000,0.0000000,0.0000000,359.4950000); //object(dockbarr1_la) (13)
CreateObject(8661,2125.8000000,-1821.9000000,12.6000000,0.0000000,0.0000000,179.4950000); //object(gnhtelgrnd_lvs) (2)
CreateObject(966,2106.1001000,-1823.7000000,12.5000000,0.0000000,0.0000000,88.7500000); //object(bar_gatebar01) (1)
CreateObject(968,2106.1001000,-1823.5000000,13.0000000,0.0770000,88.0010000,268.7510000); //object(barrierturn) (1)
CreateObject(1233,2106.1001000,-1831.3000000,14.1000000,0.0000000,0.0000000,237.9970000); //object(noparkingsign1) (2)
CreateObject(3578,2121.6001000,-1781.3000000,11.7000000,0.0000000,0.0000000,359.9950000); //object(dockbarr1_la) (14)
CreateObject(3578,2121.7000000,-1776.2000000,11.7000000,0.0000000,0.0000000,359.9950000); //object(dockbarr1_la) (15)
CreateObject(3578,2121.7000000,-1770.8000000,11.7000000,0.0000000,0.0000000,359.9950000); //object(dockbarr1_la) (16)
CreateObject(3578,2121.7000000,-1765.9000000,11.7000000,0.0000000,0.0000000,359.9950000); //object(dockbarr1_la) (17)
CreateObject(3578,2101.6001000,-1781.5000000,11.7000000,0.0000000,0.0000000,359.9950000); //object(dockbarr1_la) (18)
CreateObject(3578,2101.8999000,-1776.1000000,11.7000000,0.0000000,0.0000000,359.2450000); //object(dockbarr1_la) (19)
CreateObject(3578,2101.8999000,-1770.7000000,11.7000000,0.0000000,0.0000000,359.2420000); //object(dockbarr1_la) (20)
CreateObject(997,2123.8999000,-1762.4000000,12.6000000,0.0000000,0.0000000,68.9890000); //object(lhouse_barrier3) (8)
CreateObject(997,2125.1001000,-1759.4000000,12.6000000,0.0000000,0.0000000,32.7330000); //object(lhouse_barrier3) (9)
CreateObject(997,2127.8000000,-1757.8000000,12.6000000,0.0000000,0.0000000,5.7280000); //object(lhouse_barrier3) (10)
CreateObject(970,2099.1001000,-1791.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
CreateObject(970,2095.0000000,-1791.0000000,13.1000000,0.0000000,0.0000000,359.5000000); //object(fencesmallb) (19)
CreateObject(970,2097.8000000,-1802.5000000,13.1000000,0.0000000,0.0000000,359.4950000); //object(fencesmallb) (20)
CreateObject(970,2093.6001000,-1802.5000000,13.1000000,0.0000000,0.0000000,0.4950000); //object(fencesmallb) (21)
CreateObject(970,2097.7000000,-1811.7000000,13.1000000,0.0000000,0.0000000,359.2440000); //object(fencesmallb) (22)
CreateObject(970,2093.6001000,-1811.7000000,13.1000000,0.0000000,0.0000000,1.2420000); //object(fencesmallb) (23)
CreateObject(970,2093.7000000,-1822.4000000,12.9000000,0.0000000,0.0000000,0.4910000); //object(fencesmallb) (24)
CreateObject(970,2097.8000000,-1822.4000000,12.9000000,0.0000000,0.0000000,0.4890000); //object(fencesmallb) (25)
CreateObject(1432,2071.6001000,-1778.6000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1432,2075.8999000,-1765.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
CreateObject(2837,2075.8999000,-1764.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (3)
CreateObject(2866,2070.0000000,-1775.7000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap04) (1)
CreateObject(1359,2095.2000000,-1763.4000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (1)
CreateObject(1359,2077.2998000,-1768.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (2)
CreateObject(1359,2104.9004000,-1805.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (3)
CreateObject(1340,2126.8999000,-1775.2000000,13.7000000,0.0000000,0.0000000,180.0000000); //object(chillidogcart) (2)
CreateObject(1281,2121.3000000,-1789.3000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (3)
CreateObject(1281,2117.3999000,-1789.3000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (4)
Reply
#2

Good effort, Keep it up
Reply
#3

I can see the work you put in it. Nice map!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)