[Map] [TDM] Desert Airport [REVAMPED] [200+ objects]
#1

REVAMPED DESERT AIRPORT

Made by me only, free for anyone to use, don't steal credit.

Album link (11 pics)
http://imgur.com/a/WY4vE#0

Please rate and +Rep if you like it!

Map Code:
Код:
RemoveBuildingForPlayer(playerid, 3345, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16596, 412.8281, 2542.8672, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16597, 437.3828, 2547.5156, 15.1484, 0.25);
RemoveBuildingForPlayer(playerid, 16598, 231.2813, 2545.7969, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3296, 255.9844, 2549.3281, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 382.1875, 2609.4766, 19.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16600, 435.6250, 2532.0859, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 16602, 307.9531, 2543.4531, 20.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3364, 77.3203, 2456.2500, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3287, 255.9844, 2549.3281, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16599, 231.2813, 2545.7969, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 278.1484, 2555.1875, 15.7969, 0.25);
RemoveBuildingForPlayer(playerid, 16098, 307.9531, 2543.4531, 20.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 78.1797, 2571.0703, 15.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 158.3125, 2571.6563, 15.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 200.3594, 2571.9219, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 16373, 160.2031, 2571.9688, 27.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 117.4531, 2572.7813, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16101, 321.6719, 2463.4922, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16368, 321.6719, 2463.4922, 25.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 864, 352.7734, 2444.4063, 15.8828, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.8984, 2435.5547, 16.2266, 0.25);
RemoveBuildingForPlayer(playerid, 864, 345.2422, 2432.1328, 16.0391, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.4141, 2445.2969, 15.9922, 0.25);
RemoveBuildingForPlayer(playerid, 864, 357.5938, 2449.6172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 864, 364.2266, 2450.7578, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.3672, 2531.6094, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.1641, 2534.6484, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.2656, 2533.0781, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 316.3984, 2570.3672, 15.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 316.3516, 2545.1406, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 315.5625, 2551.6250, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 315.6641, 2550.0625, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 361.3750, 2571.8125, 15.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 382.1875, 2609.4766, 19.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16375, 387.6016, 2525.5469, 15.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.1563, 2530.4688, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3172, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.8828, 2532.0078, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 405.3594, 2563.0859, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 16377, 416.1875, 2533.8281, 19.1328, 0.25);
RemoveBuildingForPlayer(playerid, 16378, 414.4063, 2536.5469, 18.8984, 0.25);
RemoveBuildingForPlayer(playerid, 2074, 419.3281, 2538.5391, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 16408, 418.2266, 2538.8516, 11.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1810, 418.7344, 2538.7578, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 2518, 414.8438, 2535.1172, 9.1484, 0.25);
RemoveBuildingForPlayer(playerid, 2147, 413.9688, 2538.2188, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 16327, 412.8281, 2542.8672, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16407, 419.3828, 2540.5078, 9.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1748, 418.2734, 2541.0625, 9.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1810, 417.6328, 2542.5000, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1812, 416.2422, 2540.3359, 8.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2115, 418.6875, 2539.5938, 8.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1810, 418.2031, 2539.9063, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1738, 420.1328, 2542.8750, 9.6328, 0.25);
RemoveBuildingForPlayer(playerid, 16374, 425.4688, 2531.0000, 22.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1498, 423.0234, 2535.7344, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1763, 421.0781, 2540.8125, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 16501, 429.9844, 2546.5156, 17.3516, 0.25);
RemoveBuildingForPlayer(playerid, 16409, 437.3828, 2547.5156, 15.1484, 0.25);
RemoveBuildingForPlayer(playerid, 16601, 435.6250, 2532.0859, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -170.0938, 2524.6719, 24.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -146.0000, 2548.3984, 24.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -152.5625, 2496.1875, 22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16371, -126.9375, 2535.1797, 33.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -124.0781, 2575.4844, 18.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -83.3984, 2574.6953, 17.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -43.3828, 2571.4375, 17.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -1.4844, 2571.7109, 16.5000, 0.25);
RemoveBuildingForPlayer(playerid, 16372, -2.4609, 2571.5781, 28.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 37.7734, 2570.5625, 15.3047, 0.25);
CreateObject(3287, 374.17090, 2536.00513, 20.19710,   360.00000, 0.00000, 0.00000);
CreateObject(16599, 373.95969, 2450.77222, 20.02340,   356.89331, 0.00000, -19.56780);
CreateObject(16599, 373.96954, 2457.17090, 20.02344,   356.89331, 0.00000, 2.93215);
CreateObject(3287, 382.31900, 2607.46094, 20.17188,   3.14159, 0.00000, 2.93215);
CreateObject(987, 369.40488, 2433.06396, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 360.92615, 2424.59058, 15.22920,   0.00000, 0.00000, 45.00000);
CreateObject(987, 352.48068, 2416.14233, 15.22920,   0.00000, 0.00000, 45.00000);
CreateObject(987, 352.48068, 2416.14233, 15.22920,   0.00000, 0.00000, 45.00000);
CreateObject(3749, 342.82150, 2414.57056, 21.14180,   0.00000, 0.00000, 0.00000);
CreateObject(987, 324.21112, 2416.04541, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 312.26370, 2416.05029, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 300.33453, 2416.04810, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 288.38242, 2416.05957, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 276.37918, 2416.03540, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 264.43042, 2416.04663, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 255.27759, 2423.75171, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 246.09810, 2431.45801, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 236.92615, 2439.16260, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 227.76732, 2446.85229, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 218.61258, 2454.54297, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 209.42473, 2462.26489, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 200.24989, 2469.96606, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(987, 188.23119, 2469.96777, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(16093, 196.34909, 2540.69116, 19.46370,   0.00000, 0.00000, 0.00000);
CreateObject(16638, 196.39713, 2539.73340, 17.69960,   0.00000, 0.00000, 0.00000);
CreateObject(987, 176.26471, 2469.96509, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 164.30466, 2469.96313, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 152.34515, 2469.97314, 15.24320,   0.00000, 0.00000, 0.00000);
CreateObject(987, 164.60921, 25693796.00000, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 178.41966, 2554.82837, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 143.19511, 2477.67139, 15.24320,   0.00000, 0.00000, -40.00000);
CreateObject(3749, 144.95392, 2487.29688, 21.14180,   0.00000, 0.00000, 90.00000);
CreateObject(987, 144.92297, 2508.88452, 15.24320,   0.00000, 0.00000, -90.00000);
CreateObject(3749, 145.04324, 2518.15747, 21.14180,   0.00000, 0.00000, 90.00000);
CreateObject(987, 150.95735, 2536.64380, 15.24320,   0.00000, 0.00000, -130.50000);
CreateObject(987, 158.70705, 2545.74707, 15.24320,   0.00000, 0.00000, -130.50000);
CreateObject(987, 166.48230, 2554.83936, 15.24320,   0.00000, 0.00000, -130.50000);
CreateObject(987, 190.38927, 2554.83154, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 202.35710, 2554.83740, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 214.31635, 2554.83691, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 226.28668, 2554.82568, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 238.23924, 2554.82324, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(3279, 165.82452, 2540.52100, 15.61810,   0.00000, 0.00000, -39.00000);
CreateObject(3279, 212.13437, 2470.87280, 15.61810,   0.00000, 0.00000, 48.00000);
CreateObject(3279, 427.62479, 2486.23340, 15.21460,   0.00000, 0.00000, 180.00000);
CreateObject(3279, 325.57843, 2424.92163, 15.44260,   0.00000, 0.00000, 90.00000);
CreateObject(16599, 373.93903, 2444.50903, 20.02340,   356.89331, 0.00000, -9.06780);
CreateObject(987, 250.22368, 2554.82422, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 262.19009, 2554.82227, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(16093, 251.55402, 2540.41089, 19.46370,   0.00000, 0.00000, 0.00000);
CreateObject(16638, 251.63991, 2539.46094, 17.69960,   0.00000, 0.00000, 0.00000);
CreateObject(3277, 215.88031, 2541.42798, 16.33410,   0.00000, 0.00000, 166.50000);
CreateObject(3277, 232.99115, 2541.20654, 16.33410,   0.00000, 0.00000, 166.50000);
CreateObject(3269, 335.60080, 2585.30713, 15.47660,   356.85840, 0.00000, 3.14160);
CreateObject(3287, 368.71350, 2535.97632, 20.20310,   360.00000, 0.00000, 0.00000);
CreateObject(3268, 237.99570, 2458.28833, 15.11280,   0.00000, 0.00000, 229.78600);
CreateObject(3268, 267.12421, 2438.57983, 15.11280,   0.00000, 0.00000, 241.89600);
CreateObject(3268, 302.89490, 2430.36523, 15.17180,   0.00000, 0.00000, 270.78601);
CreateObject(3465, 368.73569, 2529.14966, 16.90750,   0.00000, 0.00000, 90.00000);
CreateObject(3465, 374.19989, 2529.07886, 16.90750,   0.00000, 0.00000, 90.00000);
CreateObject(3465, 374.19989, 2529.07886, 16.90750,   0.00000, 0.00000, 90.00000);
CreateObject(987, 274.13379, 2554.79517, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 286.10278, 2554.80396, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 298.08414, 2554.81299, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 310.03030, 2554.78809, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 321.98154, 2554.79468, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 333.94177, 2554.79468, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 345.10318, 2550.60352, 15.24320,   0.00000, 0.00000, 159.50000);
CreateObject(987, 357.07831, 2550.59521, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 369.04361, 2550.59863, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 381.02374, 2550.60840, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 392.99182, 2550.59912, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 404.94580, 2550.59863, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 416.90076, 2550.58569, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 427.57370, 2556.04858, 15.24320,   0.00000, 0.00000, 207.00000);
CreateObject(987, 439.53995, 2556.03516, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 451.52533, 2556.04590, 15.24320,   0.00000, 0.00000, 180.00000);
CreateObject(987, 452.10022, 2544.12329, 15.24320,   0.00000, 0.00000, 93.00000);
CreateObject(987, 445.30963, 2534.30322, 15.24320,   0.00000, 0.00000, 55.50000);
CreateObject(987, 438.51480, 2524.43335, 15.24320,   0.00000, 0.00000, 55.50000);
CreateObject(987, 435.20474, 2512.91528, 15.24320,   0.00000, 0.00000, 74.00000);
CreateObject(987, 435.83734, 2500.97144, 15.24320,   0.00000, 0.00000, 93.00000);
CreateObject(987, 436.48212, 2489.02612, 15.24320,   0.00000, 0.00000, 93.00000);
CreateObject(987, 432.87195, 2477.65454, 15.24320,   0.00000, 0.00000, 72.50000);
CreateObject(987, 429.25452, 2466.22046, 15.24320,   0.00000, 0.00000, 72.50000);
CreateObject(7153, 275.69031, 2536.51563, 12.77760,   0.00000, 0.00000, -90.00000);
CreateObject(7153, 307.80780, 2536.54370, 12.77760,   0.00000, 0.00000, -90.00000);
CreateObject(3279, 427.40921, 2513.78394, 15.47160,   0.00000, 0.00000, 180.00000);
CreateObject(3267, 233.02879, 2541.37866, 16.36180,   0.00000, 0.00000, 190.15199);
CreateObject(3267, 215.93210, 2541.39966, 16.36180,   0.00000, 0.00000, 169.84801);
CreateObject(761, 438.92807, 2537.95972, 15.49560,   0.00000, 0.00000, 60.00000);
CreateObject(761, 364.43475, 2431.35864, 15.46969,   0.00000, 0.00000, 0.00000);
CreateObject(761, 368.78400, 2434.93579, 15.47070,   0.00000, 0.00000, 20.00000);
CreateObject(761, 253.79706, 2536.49292, 15.80672,   0.00000, 0.00000, 0.00000);
CreateObject(761, 150.09514, 2530.75269, 15.76580,   0.00000, 0.00000, 90.00000);
CreateObject(761, 153.35699, 2472.35205, 15.47329,   0.00000, 0.00000, 0.00000);
CreateObject(761, 208.94850, 2469.46729, 15.47174,   0.00000, 0.00000, 0.00000);
CreateObject(3265, 142.96844, 2510.39331, 15.52440,   0.00000, 0.00000, -90.00000);
CreateObject(3265, 142.89655, 2495.05298, 15.52440,   0.00000, 0.00000, -90.00000);
CreateObject(3265, 142.97559, 2526.03613, 15.52440,   0.00000, 0.00000, -90.00000);
CreateObject(3265, 142.88293, 2479.39282, 15.52440,   0.00000, 0.00000, -90.00000);
CreateObject(16098, 371.61694, 2538.90137, 20.22480,   0.00000, 0.00000, 90.00000);
CreateObject(16112, 8415.65332, 1894.05127, -5909.41699,   0.00000, 0.00000, 0.00000);
CreateObject(16114, 6548.51172, 2426.23877, -7909.72510,   0.00000, 0.00000, 0.00000);
CreateObject(18765, 434.87210, 2544.60913, 12.68390,   0.00000, 0.00000, 0.00000);
CreateObject(18765, 438.69839, 2543.92920, 12.61000,   0.00000, 0.00000, 0.00000);
CreateObject(18765, 439.17569, 2548.97119, 12.62600,   0.00000, 0.00000, 0.00000);
CreateObject(18765, 434.50400, 2548.83472, 12.61800,   0.00000, 0.00000, 0.00000);
CreateObject(3287, 439.36508, 2545.97998, 20.20310,   356.85840, 0.00000, -0.17640);
CreateObject(3287, 433.38675, 2545.92017, 20.20310,   356.85840, 0.00000, -0.17640);
CreateObject(3286, 438.93616, 2550.73804, 20.17190,   3.14160, 0.00000, 0.00000);
CreateObject(3286, 433.57550, 2550.74194, 20.17190,   3.14160, 0.00000, 0.00000);
CreateObject(987, 429.96030, 2556.14478, 15.24320,   0.00000, 0.00000, -90.00000);
CreateObject(987, 429.93500, 2551.56006, 15.24320,   0.00000, 0.00000, -90.00000);
CreateObject(987, 429.85983, 2539.63525, 15.24320,   0.00000, 0.00000, -360.00000);
CreateObject(987, 437.00412, 2539.65454, 15.24320,   0.00000, 0.00000, -360.00000);
CreateObject(970, 306.58307, 2539.89990, 16.33750,   0.00000, 0.00000, 90.00000);
CreateObject(970, 306.57764, 2542.33203, 16.60950,   0.00000, -43.22800, 90.00000);
CreateObject(970, 338.72260, 2542.26196, 16.60950,   0.00000, -43.22800, 90.00000);
CreateObject(970, 338.72064, 2539.86426, 16.33750,   0.00000, 0.00000, 90.00000);
CreateObject(1519, 305.97824, 2551.44531, 16.69840,   0.00000, 0.00000, 0.00000);
CreateObject(1519, 308.50140, 2551.43799, 16.69760,   0.00000, 0.00000, 0.00000);
CreateObject(1519, 310.64493, 2551.45142, 16.69800,   0.00000, 0.00000, 0.00000);
CreateObject(3066, 375.91061, 2467.81665, 16.47420,   0.00000, 0.00000, 0.00000);
CreateObject(3066, 319.58841, 2432.78711, 16.47420,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 347.22855, 2547.29712, 17.59520,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 354.36581, 2547.25781, 17.59520,   0.00000, 0.00000, 180.00000);
CreateObject(2567, 361.33014, 2547.31860, 17.59520,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 381.57404, 2547.33228, 17.42280,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 388.82050, 2547.09302, 17.42280,   0.00000, 0.00000, 1800.00000);
CreateObject(2567, 395.87885, 2547.26221, 17.42280,   0.00000, 0.00000, 0.00000);
CreateObject(3066, 277.81979, 2538.76123, 16.85800,   0.00000, 0.00000, 0.00000);
CreateObject(1622, 142.18117, 2524.35840, 22.16740,   0.00000, 0.00000, 0.54000);
CreateObject(1622, 142.07280, 2494.87842, 22.16740,   0.00000, 0.00000, -1.96000);
CreateObject(3066, 166.36349, 2473.50366, 16.50420,   0.00000, 0.00000, 90.00000);
CreateObject(3066, 185.07481, 2473.29150, 16.50420,   0.00000, 0.00000, 90.00000);
CreateObject(3066, 426.23529, 2478.69141, 16.41480,   0.00000, 0.00000, 90.00000);
CreateObject(3066, 408.82059, 2547.57666, 16.41480,   0.00000, 0.00000, 90.00000);
CreateObject(984, 211.84520, 2528.23755, 16.48570,   0.00000, 0.00000, 90.00000);
CreateObject(984, 224.66731, 2528.23950, 16.48570,   0.00000, 0.00000, 90.00000);
CreateObject(984, 237.47444, 2528.23682, 16.48570,   0.00000, 0.00000, 90.00000);
CreateObject(3066, 177.18930, 2552.17383, 16.50420,   0.00000, 0.00000, 90.00000);
CreateObject(3265, 335.07425, 2412.51880, 15.52440,   0.00000, 0.00000, 0.00000);
CreateObject(3265, 350.69614, 2412.50073, 15.52440,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 423.02090, 2435.10278, 17.29210,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 417.31979, 2435.13916, 17.29210,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 423.02090, 2435.10278, 21.04110,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 417.31979, 2435.13916, 21.01710,   0.00000, 0.00000, 0.00000);
CreateObject(3383, 384.51733, 2441.71240, 15.49500,   0.00000, 0.00000, 180.00000);
CreateObject(3384, 384.18100, 2443.13354, 16.68760,   0.00000, 0.00000, 180.00000);
CreateObject(3384, 384.17911, 2444.18677, 16.68760,   0.00000, 0.00000, 180.00000);
CreateObject(3387, 383.73022, 2445.05591, 15.34910,   0.00000, 0.00000, 0.00000);
CreateObject(3387, 383.72424, 2446.05029, 15.34910,   0.00000, 0.00000, 0.00000);
CreateObject(3387, 383.73361, 2447.04077, 15.34950,   0.00000, 0.00000, 180.00000);
CreateObject(3388, 383.73138, 2448.00366, 15.35150,   0.00000, 0.00000, 180.00000);
CreateObject(3388, 383.73190, 2449.00366, 15.35150,   0.00000, 0.00000, 180.00000);
CreateObject(3389, 383.73541, 2449.99829, 15.35330,   0.00000, 0.00000, 180.00000);
CreateObject(3389, 383.73541, 2450.99829, 15.35330,   0.00000, 0.00000, 180.00000);
CreateObject(3383, 386.01764, 2434.38892, 15.49500,   0.00000, 0.00000, 0.00000);
CreateObject(3397, 384.06702, 2453.85815, 15.49670,   0.00000, 0.00000, 180.00000);
CreateObject(19357, 397.04727, 2435.04761, 17.02680,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02740, 2438.20898, 17.02680,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02631, 2444.51953, 17.02680,   0.00000, 0.00000, 0.00000);
CreateObject(19387, 397.05060, 2447.68823, 17.02920,   0.00000, 0.00000, -0.56100);
CreateObject(19357, 397.06500, 2450.86450, 17.02680,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.05020, 2457.20093, 17.02680,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 396.22418, 2460.12402, 17.02680,   0.00000, 0.00000, 31.46100);
CreateObject(19387, 393.85150, 2461.58691, 17.02920,   0.00000, 0.00000, 85.10700);
CreateObject(19357, 390.66269, 2461.72510, 17.02850,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 387.44919, 2461.72095, 17.02850,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 384.23700, 2461.72241, 17.02850,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 384.23700, 2461.72241, 20.52050,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 387.44919, 2461.72095, 20.51450,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 390.66269, 2461.72510, 20.51450,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 397.04730, 2435.04761, 20.52880,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02740, 2438.20898, 20.52280,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.03281, 2441.40991, 20.53880,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02631, 2444.51953, 20.52080,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02609, 2447.67749, 20.52080,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.08499, 2450.86597, 20.51280,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.05630, 2454.04102, 24.00880,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.05020, 2457.20093, 20.52080,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 396.22421, 2460.12402, 20.52080,   0.00000, 0.00000, 31.46100);
CreateObject(19357, 393.85101, 2461.59497, 20.51450,   0.00000, 0.00000, 85.48600);
CreateObject(19357, 397.04730, 2435.04761, 23.99280,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02740, 2438.20898, 23.99380,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.03281, 2441.40991, 23.99480,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02631, 2444.51953, 23.99280,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.02609, 2447.67749, 23.99280,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.06500, 2450.86450, 24.00880,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.05630, 2454.04102, 20.51280,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 397.05020, 2457.20093, 24.01680,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 396.22421, 2460.12402, 24.01680,   0.00000, 0.00000, 31.46100);
CreateObject(19357, 393.85101, 2461.59497, 24.01050,   0.00000, 0.00000, 85.48600);
CreateObject(19357, 390.66269, 2461.72510, 24.01050,   0.00000, 0.00000, 90.00000);
CreateObject(19403, 397.04849, 2454.01880, 17.02520,   0.00000, 0.00000, 0.00000);
CreateObject(19403, 397.01611, 2441.33081, 17.02920,   0.00000, 0.00000, 0.00000);
CreateObject(3397, 384.08505, 2457.92993, 15.49670,   0.00000, 0.00000, 180.00000);
CreateObject(3397, 390.24469, 2434.10376, 15.49070,   0.00000, 0.00000, -90.00000);
CreateObject(3383, 388.51968, 2441.68213, 15.49500,   0.00000, 0.00000, 180.00000);
CreateObject(3383, 392.56522, 2441.65625, 15.49500,   0.00000, 0.00000, 180.00000);
CreateObject(3383, 394.56522, 2434.40698, 15.49500,   0.00000, 0.00000, 0.00000);
CreateObject(16782, 390.35379, 2433.49048, 19.03210,   0.00000, 0.00000, -90.00000);
CreateObject(2004, 383.48764, 2436.51538, 16.78070,   0.00000, 0.00000, 90.00000);
CreateObject(2004, 383.47968, 2438.91650, 16.78070,   0.00000, 0.00000, 90.00000);
CreateObject(1714, 390.25259, 2435.26978, 15.49760,   0.00000, 0.00000, 0.00000);
CreateObject(1715, 385.28110, 2454.12231, 15.49750,   0.00000, 0.00000, -90.00000);
CreateObject(1715, 385.18582, 2458.17310, 15.49750,   0.00000, 0.00000, -90.00000);
CreateObject(1715, 387.40399, 2459.85229, 15.49750,   0.00000, 0.00000, 180.00000);
CreateObject(1715, 395.28818, 2450.81152, 15.49750,   0.00000, 0.00000, 90.00000);
CreateObject(19466, 397.09253, 2453.95679, 16.96660,   0.00000, 0.00000, 0.00000);
CreateObject(19466, 396.96643, 2441.42993, 16.96660,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 387.44919, 2461.72095, 24.01450,   0.00000, 0.00000, 90.00000);
CreateObject(19357, 384.23700, 2461.72241, 24.01250,   0.00000, 0.00000, 90.00000);
CreateObject(3397, 387.16681, 2461.07227, 15.49670,   0.00000, 0.00000, 90.00000);
CreateObject(3397, 391.14093, 2461.07007, 15.49670,   0.00000, 0.00000, 90.00000);
CreateObject(1715, 391.49863, 2460.00708, 15.49750,   0.00000, 0.00000, 180.00000);
CreateObject(3397, 396.42789, 2450.91968, 15.49670,   0.00000, 0.00000, 0.00000);
CreateObject(3397, 396.37579, 2457.00537, 15.49670,   0.00000, 0.00000, 0.00000);
CreateObject(1715, 395.31799, 2456.95459, 15.49750,   0.00000, 0.00000, 90.00000);
CreateObject(1595, 383.42551, 2459.34839, 30.86770,   0.00000, 0.00000, -90.00000);
CreateVehicle(425, 292.1829, 2538.9810, 19.4125, 180.0000, -1, -1, 100);
CreateVehicle(520, 324.3597, 2540.5571, 19.4267, 180.0000, -1, -1, 100);
CreateVehicle(476, 423.8701, 2500.2639, 17.3577, 90.0000, -1, -1, 100);
CreateVehicle(476, 388.7698, 2534.9746, 17.8607, 180.0000, -1, -1, 100);
CreateVehicle(476, 354.9167, 2534.5254, 17.8607, 180.0000, -1, -1, 100);
CreateVehicle(470, 309.3781, 2435.4019, 16.3918, 0.0000, -1, -1, 100);
CreateVehicle(470, 304.6103, 2435.6011, 16.3918, 0.0000, -1, -1, 100);
CreateVehicle(470, 299.7682, 2435.6863, 16.3918, 0.0000, -1, -1, 100);
CreateVehicle(470, 295.3140, 2435.6772, 16.3918, 0.0000, -1, -1, 100);
CreateVehicle(468, 386.0316, 2478.1353, 16.1276, 34.5600, -1, -1, 100);
CreateVehicle(468, 384.0561, 2478.1130, 16.1276, 34.0600, -1, -1, 100);
CreateVehicle(468, 382.1616, 2477.9434, 16.1276, 33.5600, -1, -1, 100);
CreateVehicle(468, 413.4808, 2531.9424, 16.1894, 180.0000, -1, -1, 100);
CreateVehicle(468, 415.2207, 2531.9517, 16.1894, 180.0000, -1, -1, 100);
CreateVehicle(470, 426.6905, 2527.8242, 16.5224, 133.6490, -1, -1, 100);
CreateVehicle(470, 429.3503, 2524.0303, 16.5224, 117.1490, -1, -1, 100);
CreateVehicle(470, 423.1177, 2530.6082, 16.5224, 148.1490, -1, -1, 100);
CreateVehicle(433, 221.7060, 2468.7327, 16.9712, -42.0000, -1, -1, 100);
CreateVehicle(432, 273.8156, 2437.7798, 16.5210, -27.3840, -1, -1, 100);
CreateVehicle(432, 262.8570, 2443.3953, 16.5210, -27.3840, -1, -1, 100);
CreateVehicle(432, 268.5142, 2440.7454, 16.5210, -27.3840, -1, -1, 100);
CreateVehicle(433, 235.4808, 2465.8481, 16.9712, -42.0000, -1, -1, 100);
CreateVehicle(433, 239.2632, 2462.5469, 16.9712, -42.0000, -1, -1, 100);
CreateVehicle(470, 244.7639, 2459.6106, 16.3918, -40.2320, -1, -1, 100);
CreateVehicle(470, 186.8359, 2540.8137, 16.5045, 180.0000, -1, -1, 100);
CreateVehicle(470, 260.6571, 2537.8794, 16.7005, 180.0000, -1, -1, 100);
CreateVehicle(470, 422.3894, 2458.2576, 16.3960, 67.4810, -1, -1, 100);
CreateVehicle(470, 421.9790, 2453.1013, 16.3960, 67.4810, -1, -1, 100);
CreateVehicle(470, 421.9406, 2447.7554, 16.3960, 67.4810, -1, -1, 100);
CreateVehicle(470, 422.8682, 2463.2292, 16.3960, 67.4810, -1, -1, 100);
CreateVehicle(433, 403.8025, 2439.7163, 16.9712, 0.0000, -1, -1, 100);
CreateVehicle(433, 410.0324, 2439.9568, 16.9712, 0.0000, -1, -1, 100);
Reply
#2

bump
Reply
#3

Don't bump your topics here!
Everyone has the right to an opinion, but in the same time, everyone has the right to keep it to himself.

The map is nice, but you could do better
- I don't see a reason to block the runway with a gate. At least keep the entire runway and put the gate at the very end of it
- Rhinos and Patriots? I thought this was an airport, not an army base (you have the army base right next to it). Emergency services in there make more sense.
- Build walls using bigger objects. More objects mean more work for the streamer if you have one, and less chance to cross the object limit (you can't have more than 1000 on a server).
- Put some fitting textures on those walls.

This was my opinion. I wanted to post, I wasn't forced by your bump, so you should be grateful. You may not like what I wrote here, but it's intended to help you get better at what you do.
Your choice if you take it into account. My rate is 6/10 (and it's a fair rate, I don't hate you or anything like that).
Reply
#4

This map is cool becouse its can be added to COD-Like servers
Reply
#5

Quote:
Originally Posted by HeLiOn_PrImE
Посмотреть сообщение
Don't bump your topics here!
Everyone has the right to an opinion, but in the same time, everyone has the right to keep it to himself.

The map is nice, but you could do better
- I don't see a reason to block the runway with a gate. At least keep the entire runway and put the gate at the very end of it
- Rhinos and Patriots? I thought this was an airport, not an army base (you have the army base right next to it). Emergency services in there make more sense.
- Build walls using bigger objects. More objects mean more work for the streamer if you have one, and less chance to cross the object limit (you can't have more than 1000 on a server).
- Put some fitting textures on those walls.

This was my opinion. I wanted to post, I wasn't forced by your bump, so you should be grateful. You may not like what I wrote here, but it's intended to help you get better at what you do.
Your choice if you take it into account. My rate is 6/10 (and it's a fair rate, I don't hate you or anything like that).
In reference to the whole runway, The fences alone are a third of the objects, too many is bad.

The rhinos and other vehicles are there because it's a TDM server, It has a lot of aircraft too.

and I do agree with the walls thing, I just couldn't find anything good to use.
Also, how do you use different textures on walls? Not sure how to change that stuff.
Reply
#6

Regarding the fences...weren't there longer objects to use? idk, just asking.
I know that's the fence used by Rockstar for the airports in this game, but since limits are a problem, changing that would be alright.

Now regarding the textures:
SetObjectMaterial is used to change textures for object. You have to learn carefully all the parameters.
Choosing the right texture for the surface you need can be a little tricky, but once you get the hang of it, you can do wonders, trust me.

You have the default functions:
PHP код:
myobject CreateObject(19371XYZ+0.50.00.00.0300.0);
SetObjectMaterial(myobject019341"egg_texts""easter_egg01"0xFFFFFFFF); 
but if you use incognito's streamer, you are provided with it's own set of functions:
PHP код:
myobject CreateDynamicObject(...);
SetDynamicObjectMaterial(...); 
Here's a ******* video that helped me understand how to retexture objects. I hope it helps you as well.
Reply
#7

Nice map by the way. I've appreciated it a lot
Reply
#8

Nice Map
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)