[Map] Island - Good for roleplay servers
#1

Hello guys! I've mapped an island for my friend and I'd like to share it with you!

Here is a short video about what I'm talking about, its really short one but you can check the mapping using the codes down there.

https://drive.******.com/file/d/0B3U...it?usp=sharing

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Video in the link, sorry I couldn't upload it on ******* because of my connection.

Hope you enjoy it, please +rep and wait for more!

Here are the codes:

Код:
        CreateObject(16167,-651.5000000,2212.0000000,153.7000000,0.0000000,0.0000000,0.0000000); //object(n_bit_12) (2)
	CreateObject(18228,677.6992200,-3590.0000000,-3.2000000,0.0000000,357.9900000,131.9900000); //object(cunt_rockgp2_21) (1)
	CreateObject(4242,619.6992200,-3689.5000000,-8.3000000,0.0000000,0.0000000,0.0000000); //object(sbsbed5law2) (1)
	CreateObject(18228,640.1992200,-3589.7998000,-3.2000000,0.0000000,357.9900000,145.9920000); //object(cunt_rockgp2_21) (2)
	CreateObject(18228,613.5996100,-3586.3994100,-7.5000000,0.0000000,357.9900000,355.9950000); //object(cunt_rockgp2_21) (3)
	CreateObject(17030,579.2998000,-3590.5996100,-9.5000000,0.0000000,0.0000000,65.9950000); //object(cunt_rockgp2_11) (2)
	CreateObject(18228,556.6992200,-3582.5000000,-3.8000000,0.0000000,0.0000000,343.9980000); //object(cunt_rockgp2_21) (4)
	CreateObject(18228,539.3994100,-3607.5000000,-3.0000000,0.0000000,357.9900000,43.9950000); //object(cunt_rockgp2_21) (5)
	CreateObject(18228,532.5000000,-3640.1992200,-3.0000000,0.0000000,357.9900000,53.9920000); //object(cunt_rockgp2_21) (6)
	CreateObject(18228,534.3994100,-3679.1992200,-3.5000000,0.0000000,357.9900000,243.9900000); //object(cunt_rockgp2_21) (7)
	CreateObject(18228,531.1992200,-3700.7998000,-4.8000000,0.0000000,357.9900000,63.9900000); //object(cunt_rockgp2_21) (8)
	CreateObject(18228,527.5996100,-3744.2998000,-5.7000000,0.0000000,0.0000000,53.9980000); //object(cunt_rockgp2_21) (9)
	CreateObject(18228,534.1992200,-3784.0996100,-5.7000000,0.0000000,0.0000000,81.9960000); //object(cunt_rockgp2_21) (10)
	CreateObject(10230,620.0996100,-3886.3994100,7.4000000,0.0000000,0.0000000,0.0000000); //object(freighter_sfe) (1)
	CreateObject(10229,619.8994100,-3887.8994100,6.2000000,0.0000000,0.0000000,0.0000000); //object(freighter2b_sfe) (1)
	CreateObject(10140,634.7998000,-3887.4492200,7.5000000,0.0000000,0.0000000,0.0000000); //object(freig2_intsfe) (1)
	CreateObject(10231,619.0996100,-3888.0000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(freightboxes) (1)
	CreateObject(1708,663.7998000,-3887.8994100,10.6000000,0.0000000,0.0000000,63.9950000); //object(kb_chair02) (1)
	CreateObject(1708,664.2998000,-3890.0000000,10.6000000,0.0000000,0.0000000,115.2410000); //object(kb_chair02) (2)
	CreateObject(1708,666.5000000,-3889.7998000,10.6000000,0.0000000,0.0000000,205.2360000); //object(kb_chair02) (3)
	CreateObject(4242,697.0000000,-3711.0000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(sbsbed5law2) (2)
	CreateObject(3279,793.7998000,-3627.8994100,5.4000000,0.0000000,0.0000000,179.9950000); //object(a51_spottower) (1)
	CreateObject(7885,580.3994100,-3662.0996100,0.3000000,0.0000000,0.0000000,179.9950000); //object(vegasglfhse1) (1)
	CreateObject(10767,767.7998000,-3694.0996100,-9.4000000,0.0000000,0.0000000,44.9950000); //object(airport_11_sfse) (1)
	CreateObject(10767,767.7998000,-3751.8994100,-9.5000000,0.0000000,0.0000000,44.9950000); //object(airport_11_sfse) (2)
	CreateObject(3361,735.1992200,-3628.5996100,2.6000000,0.0000000,0.0000000,179.9950000); //object(cxref_woodstair) (1)
	CreateObject(18228,716.5996100,-3595.6992200,-3.2000000,0.0000000,357.9900000,121.9920000); //object(cunt_rockgp2_21) (11)
	CreateObject(18228,746.8994100,-3601.3994100,-3.2000000,0.0000000,357.9900000,141.9870000); //object(cunt_rockgp2_21) (12)
	CreateObject(18228,779.7998000,-3604.3994100,-3.2000000,0.0000000,357.9900000,119.9820000); //object(cunt_rockgp2_21) (13)
	CreateObject(3886,798.8994100,-3638.7998000,-0.1000000,0.0000000,0.0000000,0.0000000); //object(ws_jettynol_sfx) (1)
	CreateObject(3886,798.8994100,-3742.5996100,-0.1000000,0.0000000,0.0000000,0.0000000); //object(ws_jettynol_sfx) (2)
	CreateObject(11495,652.5000000,-3847.7998000,0.4000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (5)
	CreateObject(11495,633.0996100,-3847.7998000,0.4000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (6)
	CreateObject(11495,616.0000000,-3847.6992200,0.3000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (7)
	CreateObject(11480,628.6992200,-3840.0996100,2.8000000,0.0000000,0.0000000,0.0000000); //object(des_nwt_carport) (1)
	CreateObject(11480,621.5000000,-3840.0996100,2.8000000,0.0000000,0.0000000,0.0000000); //object(des_nwt_carport) (2)
	CreateObject(18228,540.6992200,-3822.8994100,-5.7000000,0.0000000,0.0000000,93.9940000); //object(cunt_rockgp2_21) (14)
	CreateObject(18228,581.7998000,-3837.0000000,-5.7000000,0.0000000,0.0000000,323.9920000); //object(cunt_rockgp2_21) (15)
	CreateObject(18228,777.3994100,-3850.7998000,2.2000000,0.0000000,0.0000000,163.9870000); //object(cunt_rockgp2_21) (16)
	CreateObject(18228,738.1992200,-3852.7998000,2.2000000,0.0000000,0.0000000,113.9830000); //object(cunt_rockgp2_21) (17)
	CreateObject(18228,708.1992200,-3849.5996100,-0.9000000,0.0000000,0.0000000,113.9780000); //object(cunt_rockgp2_21) (18)
	CreateObject(18228,675.2998000,-3851.1992200,-2.5000000,0.0000000,0.0000000,173.9790000); //object(cunt_rockgp2_21) (19)
	CreateObject(8532,599.9000200,-3753.1999500,0.3000000,0.0000000,0.0000000,90.0000000); //object(vgseland19_lvs) (2)
	CreateObject(7605,710.3994100,-3663.1992200,0.7000000,0.0000000,0.0000000,179.9950000); //object(vegasnroad08) (1)
	CreateObject(655,649.1992200,-3657.5000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(pinetree06) (1)
	CreateObject(5427,713.0996100,-3768.6992200,2.6000000,0.0000000,0.0000000,179.9950000); //object(laejeffers09) (1)
	CreateObject(5743,624.5996100,-3664.7998000,-1.0000000,0.0000000,0.0000000,81.7440000); //object(grndlawn) (1)
	CreateObject(5812,612.0996100,-3747.8994100,0.7000000,0.0000000,0.0000000,0.2470000); //object(grasspatchlawn) (2)
	CreateObject(6356,581.0000000,-3786.5000000,11.2000000,0.0000000,0.0000000,59.9960000); //object(sunset06_law2) (1)
	CreateObject(6356,551.7998000,-3779.7998000,11.2000000,0.0000000,0.0000000,239.9910000); //object(sunset06_law2) (2)
	CreateObject(6356,544.3994100,-3768.7998000,11.2000000,0.0000000,0.0000000,199.9900000); //object(sunset06_law2) (3)
	CreateObject(6356,542.2998000,-3748.5000000,11.2000000,0.0000000,0.0000000,149.9850000); //object(sunset06_law2) (4)
	CreateObject(6356,569.3994100,-3811.0996100,11.0000000,0.0000000,0.0000000,59.9910000); //object(sunset06_law2) (5)
	CreateObject(3279,550.6992200,-3602.0996100,3.2000000,0.0000000,0.0000000,359.9950000); //object(a51_spottower) (2)
	CreateObject(3279,552.5000000,-3825.1992200,3.8000000,0.0000000,0.0000000,59.9850000); //object(a51_spottower) (3)
	CreateObject(3279,788.0000000,-3841.2998000,11.1000000,0.0000000,0.0000000,109.9840000); //object(a51_spottower) (4)
	CreateObject(9241,724.5000000,-3712.1992200,2.1000000,0.0000000,0.0000000,270.0000000); //object(copbits_sfn) (1)
	CreateObject(9241,696.0000000,-3712.2998000,2.1000000,0.0000000,0.0000000,270.0000000); //object(copbits_sfn) (2)
	CreateObject(3488,733.0000000,-3746.0000000,8.6000000,0.0000000,0.0000000,270.2470000); //object(vegasxrexhse07) (1)
	CreateObject(9241,728.8994100,-3747.3994100,1.1000000,0.0000000,0.0000000,270.0000000); //object(copbits_sfn) (3)
	CreateObject(3639,699.3994100,-3819.3994100,6.5000000,0.0000000,0.0000000,270.0000000); //object(glenphouse01_lax) (1)
	CreateObject(3759,726.3994100,-3781.2998000,6.1000000,0.0000000,0.0000000,270.0000000); //object(vencanhou01_lax) (1)
	CreateObject(3444,731.0000000,-3808.5000000,4.6000000,0.0000000,0.0000000,0.0000000); //object(shabbyhouse02_lvs) (1)
	CreateObject(3603,611.7998000,-3748.7998000,6.2000000,0.0000000,0.0000000,270.7420000); //object(bevman_law2) (1)
	CreateObject(9241,697.0996100,-3750.1992200,2.1000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (4)
	CreateObject(3606,697.8994100,-3789.5996100,5.5000000,0.0000000,0.0000000,270.7470000); //object(bevbrkhus1) (1)
	CreateObject(3604,698.5996100,-3772.1992200,4.6000000,0.0000000,0.0000000,270.5000000); //object(bevmangar_law2) (1)
	CreateObject(11489,709.3994100,-3662.7998000,0.8000000,0.0000000,0.0000000,270.0000000); //object(dam_statues) (1)
	CreateObject(3922,706.0996100,-3612.5000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(rest_chair2) (1)
	CreateObject(2964,712.3994100,-3616.7998000,1.0000000,0.0000000,0.0000000,179.9950000); //object(k_pooltablesm) (1)
	CreateObject(3004,712.5996100,-3615.8994100,1.0000000,79.9970000,90.0000000,179.7470000); //object(k_poolq2) (1)
	CreateObject(3004,711.5996100,-3617.6992200,1.1000000,79.9970000,90.0000000,349.7440000); //object(k_poolq2) (2)
	CreateObject(2999,712.5000000,-3617.1992200,1.9000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp05) (1)
	CreateObject(2997,712.7998000,-3616.8994100,1.9000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp03) (1)
	CreateObject(3003,712.0996100,-3616.7998000,1.9000000,0.0000000,0.0000000,0.0000000); //object(k_poolballcue) (1)
	CreateObject(9237,579.7998000,-3837.1992200,20.3000000,0.0000000,0.0000000,0.0000000); //object(lighhouse_sfn) (1)
	CreateObject(1280,702.0000000,-3672.1992200,1.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (1)
	CreateObject(1280,701.8994100,-3663.5996100,1.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (2)
	CreateObject(1280,701.8994100,-3653.7998000,1.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (3)
	CreateObject(1280,709.2998000,-3679.5996100,1.2000000,0.0000000,0.0000000,90.0000000); //object(parkbench1) (4)
	CreateObject(8661,577.2000100,-3604.3000500,0.3000000,0.0000000,0.0000000,359.9950000); //object(gnhtelgrnd_lvs) (1)
	CreateObject(8661,577.2000100,-3624.1001000,0.3000000,0.0000000,0.0000000,359.4950000); //object(gnhtelgrnd_lvs) (2)
	CreateObject(8661,577.0000000,-3643.8994100,0.3000000,0.0000000,0.0000000,359.4950000); //object(gnhtelgrnd_lvs) (3)
	CreateObject(8661,576.7998000,-3663.7998000,0.2000000,0.0000000,0.0000000,359.4950000); //object(gnhtelgrnd_lvs) (4)
	CreateObject(8661,552.0000000,-3653.6992200,0.2000000,0.0000000,0.0000000,269.4950000); //object(gnhtelgrnd_lvs) (5)
	CreateObject(8661,548.6992200,-3614.2998000,0.2000000,0.0000000,0.0000000,269.4950000); //object(gnhtelgrnd_lvs) (6)
	CreateObject(655,590.6992200,-3632.6992200,-0.8000000,0.0000000,90.0000000,79.9970000); //object(pinetree06) (19)
	CreateObject(655,595.2998000,-3691.2998000,-1.9000000,0.0000000,90.0000000,259.9970000); //object(pinetree06) (20)
	CreateObject(8661,607.2000100,-3609.3999000,0.3000000,0.0000000,0.0000000,269.9910000); //object(gnhtelgrnd_lvs) (11)
	CreateObject(8661,653.2000100,-3610.1001000,0.3000000,0.0000000,0.0000000,81.2440000); //object(gnhtelgrnd_lvs) (12)
	CreateObject(8661,659.6992200,-3604.7998000,0.5000000,0.0000000,0.0000000,91.2360000); //object(gnhtelgrnd_lvs) (13)
	CreateObject(11490,710.3994100,-3616.1992200,-0.5000000,0.0000000,0.0000000,179.9950000); //object(des_ranch) (1)
	CreateObject(655,649.2998000,-3669.5996100,0.4000000,0.0000000,0.0000000,0.0000000); //object(pinetree06) (1)
	CreateObject(8483,644.7998000,-3593.1992200,5.9000000,0.0000000,0.0000000,276.2460000); //object(pirateland02_lvs) (1)
	CreateObject(18228,626.4000200,-3603.3999000,-3.2000000,0.0000000,357.9900000,201.9950000); //object(cunt_rockgp2_21) (1)
	CreateObject(18228,663.8994100,-3598.5000000,-3.2000000,0.0000000,357.9900000,81.9910000); //object(cunt_rockgp2_21) (1)
	CreateObject(18228,642.0996100,-3589.6992200,10.7000000,0.0000000,357.9900000,149.9910000); //object(cunt_rockgp2_21) (1)
	CreateObject(18228,666.1992200,-3609.1992200,-3.2000000,0.0000000,357.9900000,31.9870000); //object(cunt_rockgp2_21) (1)
	CreateObject(18228,661.1992200,-3601.2998000,2.9000000,0.0000000,357.9900000,79.9860000); //object(cunt_rockgp2_21) (1)
	CreateObject(18228,624.7998000,-3593.0000000,6.6000000,0.0000000,357.9900000,219.9850000); //object(cunt_rockgp2_21) (1)
	CreateObject(8650,657.6992200,-3609.0000000,11.2000000,0.0000000,270.0000000,0.0000000); //object(shbbyhswall06_lvs) (1)
	CreateObject(8650,655.5000000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (2)
	CreateObject(8650,653.2998000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (3)
	CreateObject(8650,651.0996100,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (4)
	CreateObject(8650,649.0000000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (5)
	CreateObject(8650,646.8994100,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (6)
	CreateObject(8650,644.6992200,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (7)
	CreateObject(8650,642.5000000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (8)
	CreateObject(8650,640.2998000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (9)
	CreateObject(8650,638.0996100,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (10)
	CreateObject(8650,635.8994100,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (11)
	CreateObject(8650,633.6992200,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (12)
	CreateObject(8650,631.5000000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (13)
	CreateObject(8650,629.2998000,-3609.0000000,11.2000000,0.0000000,269.9950000,0.0000000); //object(shbbyhswall06_lvs) (14)
	CreateObject(8650,629.7998000,-3609.0000000,11.2000000,0.0000000,269.9950000,349.9970000); //object(shbbyhswall06_lvs) (15)
	CreateObject(8650,629.7999900,-3609.0000000,11.3000000,0.0000000,269.9890000,341.9930000); //object(shbbyhswall06_lvs) (28)
	CreateObject(8650,629.7999900,-3609.0000000,11.3000000,0.0000000,269.9890000,333.7430000); //object(shbbyhswall06_lvs) (29)
	CreateObject(8650,629.7999900,-3609.0000000,11.3000000,0.0000000,269.9890000,325.4920000); //object(shbbyhswall06_lvs) (30)
	CreateObject(8650,624.0000000,-3622.0996100,-3.7000000,90.0000000,270.0000000,351.4920000); //object(shbbyhswall06_lvs) (31)
	CreateObject(8650,626.0996100,-3622.5000000,-3.7000000,90.0000000,270.0000000,351.4860000); //object(shbbyhswall06_lvs) (32)
	CreateObject(8650,628.0996100,-3622.7998000,-3.7000000,90.0000000,270.0000000,351.4860000); //object(shbbyhswall06_lvs) (33)
	CreateObject(8650,630.1992200,-3623.0996100,-3.7000000,90.0000000,270.0000000,351.4860000); //object(shbbyhswall06_lvs) (34)
	CreateObject(8650,648.8994100,-3623.6992200,-3.7000000,90.0000000,270.0000000,351.4860000); //object(shbbyhswall06_lvs) (35)
	CreateObject(8650,646.8994100,-3623.5996100,-3.7000000,90.0000000,270.0000000,351.4860000); //object(shbbyhswall06_lvs) (36)
	CreateObject(8650,644.7998000,-3623.2998000,-3.7000000,90.0000000,270.0000000,351.4860000); //object(shbbyhswall06_lvs) (37)
	CreateObject(8650,638.7998000,-3622.7998000,10.0000000,0.0000000,0.0000000,86.9900000); //object(shbbyhswall06_lvs) (38)
	CreateObject(8650,638.7998000,-3622.7998000,7.8000000,0.0000000,0.0000000,86.9900000); //object(shbbyhswall06_lvs) (39)
	CreateObject(8650,638.7998000,-3622.7998000,5.6000000,0.0000000,0.0000000,86.9900000); //object(shbbyhswall06_lvs) (40)
	CreateObject(4022,670.3994100,-3762.5000000,3.5000000,0.0000000,0.0000000,180.7420000); //object(foodmart1_lan) (1)
	CreateObject(1569,668.6992200,-3757.5996100,0.4000000,0.0000000,0.0000000,0.0000000); //object(adam_v_door) (1)
	CreateObject(5184,632.5000000,-3814.0000000,19.3000000,0.0000000,0.0000000,0.0000000); //object(mdock1a_las2) (1)
	CreateObject(3095,643.8994100,-3609.2998000,0.5000000,0.0000000,0.0000000,341.2460000); //object(a51_jetdoor) (1)
	CreateObject(3095,643.8994100,-3609.1992200,6.9000000,0.0000000,0.0000000,341.2410000); //object(a51_jetdoor) (2)
	CreateObject(3499,638.8994100,-3611.6992200,6.5000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (1)
	CreateObject(3499,646.3994100,-3614.1992200,6.5000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (2)
	CreateObject(3499,648.8994100,-3606.8994100,6.5000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (3)
	CreateObject(3499,641.5000000,-3604.3994100,6.5000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (4)
	CreateObject(3819,654.2998000,-3611.3994100,1.5000000,0.0000000,0.0000000,347.9970000); //object(bleacher_sfsx) (1)
	CreateObject(3819,632.1992200,-3613.7998000,1.5000000,0.0000000,0.0000000,168.7450000); //object(bleacher_sfsx) (2)
	CreateObject(986,647.7998000,-3610.5996100,5.3000000,0.0000000,179.9950000,69.9990000); //object(gate_autol) (1)
	CreateObject(986,647.7998000,-3610.5996100,5.3000000,0.0000000,179.9950000,69.9940000); //object(gate_autol) (2)
	CreateObject(986,645.0000000,-3605.5000000,5.3000000,0.0000000,179.9950000,161.2460000); //object(gate_autol) (3)
	CreateObject(986,640.0996100,-3608.1992200,5.3000000,0.0000000,179.9950000,251.2410000); //object(gate_autol) (4)
	CreateObject(8661,633.4000200,-3607.3999000,0.3000000,0.0000000,0.0000000,261.2360000); //object(gnhtelgrnd_lvs) (11)
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#2

Very nice idea but you had to make it better. 4/10
Reply
#3

Quote:
Originally Posted by Spydah
Посмотреть сообщение
Very nice idea but you had to make it better. 4/10
I'm trying to improve myself and go further, just need some support.
Also my friend asked for an island with those stuff and no many objects.
Reply
#4

you can do better with even a smaller amount of objects. Instead of closing everything with rocks, you can have beaches, and if it's for a roleplay server you can build some access bridge between the island and the main land.
Reply
#5

Quote:
Originally Posted by HeLiOn_PrImE
Посмотреть сообщение
you can do better with even a smaller amount of objects. Instead of closing everything with rocks, you can have beaches, and if it's for a roleplay server you can build some access bridge between the island and the main land.
It was all up to my friend, he said no beaches nor brides. Anyways thank you .
Reply
#6

Nyc but needs improvement !
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