[FilterScript] Shoot And TelePort :)
#1

Hey Guyz This is My 2nd FS And I made in 15 mins Ago Just With some ideas...
Firstly Thanks TO All Who helped and Gave Ideas HERE :- https://sampforum.blast.hk/showthread.php?tid=522989

Note :- It needs ZCMD :- https://sampforum.blast.hk/showthread.php?tid=91354

Intro :-

This is a Shoot And Teleport System. It basically teleports You where You Shoot I had never seen something like this So I deceided to Make it

To the point :-

So this Teleport Only works With Sniper Coz All other Weapons Dont Have a accurate Shot So This is The Best Weapon..

How to Use :-

Its Easy juSt Download The Paste Or Copy It And Open New Pawn CRLT + A And then DELETE then Paste Compile and save as ST or whatever you want.. Then Add This In Server CFG Filterscripts ST[Or The Name You compiled with] And your done ... Next is You have to /telemodeon To activate And Dont Forget to TeleModeOff when your done

Know Bugs :-
Do not shoot Rapidly On a Object To Or you will Get Stuck in it LOL
Do not Shoot In Air Or it will Not Work Shoot Near or on Object
Sometimes YOu Will teleport somewhere else If You Do not Use Sniper ... Well it doesn't Work with Any other Weapons


Download :-
V 1.0 :- http://pastebin.com/am3mawh1 :- Bugs Fixed added new explosion

ChangeLoG:-
Код:
Version 1.0 :- Explosion Added, Bugs Fixed , Video Added
VIDEO :- https://www.youtube.com/watch?v=DHJS...ature=*********
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#2

This don't will work with much players connecteds. In addition, why you add all SA-MP callbacks in your script? In addition again, why you use OnPlayerCommandText and ZCMD?
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#3

This don't will work witch much players connecteds. In addition, why you add all SA-MP callbacks in your script? In addition again, why you use OnPlayerCommandText and ZCMD?

I forgot those Things Sorry Well ... . I tried my best Uploading video And will improve if i make another version of it
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#4

Guyz very sorry For the vidEo I will upload It I dont know wats happening now SAMP Is Super Lagging When i record So ...
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#5

Those modeon should be an array so that you could make it like per-player ones. The current one is a global variable which would effect on every players causing massive lag for them. (Think about high fire-rate weapons). Also, to control the flow, you can use gettime or GetTickCount function. I'd go for gettime because 2-3 seconds can be given to cool off.

EDIT : I was wrong about high fire-rate weapons. This filterscript checks for weapon ID 34 however you should really work on the mode checking. And, the debug client message there won't be suitable.
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#6

Hmm... I saw somthing like this in other topic.. But still if you didn't stole this its cool script
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#7

Hey guyz thanks for all suggestions .... I will work on it BTW If you can tell me more or edit it feel free to do it
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#8

Great Bro yesterday i was thinking of making it and u did it +rep
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#9

Thanks
.... I will try to make It better With More Realistic look Give me 5 - 10 mins
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#10

Quote:
Originally Posted by rockhopper
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Thanks
.... I will try to make It better With More Realistic look Give me 5 - 10 mins
sure can you add it will all weapons ?
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