28.06.2014, 15:59
(
Последний раз редактировалось MrWupiazZzLT; 06.07.2014 в 09:41.
Причина: Updated to fixed version...
)
Animal Cars
This filterscript let you make animal cars! This filterscript will be updating and adding some more animals!
Commands
See ALL commands ingame or video typed: /animals
Bugs know
None! [Thanks for AiRaLoKa!]
Credits
Pawno, SA-MP, GtaSA, AiRaLoKa
Code
Код:
#define FILTERSCRIPT #include <a_samp> new objectid[3]; new vehicleid[3]; public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/animals", cmdtext, true, 10) == 0) { ShowPlayerDialog(playerid, 98123, DIALOG_STYLE_MSGBOX, "Animals", "{FFFFFF}/deer {66FF00}- Spawns Deer \n{FFFFFF}/turtle {66FF00}- Spawns Turtle \n{FFFFFF}/cow {66FF00}- Spawns Cow", "Okay", ""); } if (strcmp("/deer", cmdtext, true, 10) == 0) { new int1 = GetPlayerInterior(playerid); new Float: x, Float: y, Float: z, Float: r, deer; GetPlayerPos(playerid,x,y,z); GetPlayerFacingAngle(playerid,r); deer = CreateVehicle(522,x,y,z,r,000,000,0); PutPlayerInVehicle(playerid,deer,0); LinkVehicleToInterior(GetPlayerVehicleID(playerid),int1+1); objectid[0] = CreateObject(19315,0,0,0,0,0,0); vehicleid[0] = GetPlayerVehicleID(playerid); AttachObjectToVehicle(objectid[0], vehicleid[0], 0.0, 0.0, 0.0, 0.0, 0.0, 90.0); SendClientMessage(playerid,0xFFFFFFFF, "{FFFFFF}Animals: {66FF00}Deer {FFFFFF}spawned!"); return 1; } if (strcmp("/turtle", cmdtext, true, 10) == 0) { new int2 = GetPlayerInterior(playerid); new Float: x, Float: y, Float: z, Float: r, turtle; GetPlayerPos(playerid,x,y,z); GetPlayerFacingAngle(playerid,r); turtle = CreateVehicle(571,x,y,z,r,000,000,0); PutPlayerInVehicle(playerid,turtle,0); LinkVehicleToInterior(GetPlayerVehicleID(playerid),int2+1); objectid[1] = CreateObject(1609,0,0,0,0,0,0); vehicleid[1] = GetPlayerVehicleID(playerid); AttachObjectToVehicle(objectid[1], vehicleid[1], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); SendClientMessage(playerid,0xFFFFFFFF, "{FFFFFF}Animals: {66FF00}Turtle {FFFFFF}spawned!"); return 1; } if (strcmp("/cow", cmdtext, true, 10) == 0) { new int3 = GetPlayerInterior(playerid); new Float: x, Float: y, Float: z, Float: r, cow; GetPlayerPos(playerid,x,y,z); GetPlayerFacingAngle(playerid,r); cow = CreateVehicle(573,x,y,z,r,000,000,0); PutPlayerInVehicle(playerid,cow,0); LinkVehicleToInterior(GetPlayerVehicleID(playerid),int3+1); objectid[2] = CreateObject(16442,0,0,0,0,0,0); vehicleid[2] = GetPlayerVehicleID(playerid); AttachObjectToVehicle(objectid[2], vehicleid[2], 0.0, 0.0, 0.5, 0.0, 0.0, 90.0); SendClientMessage(playerid,0xFFFFFFFF, "{FFFFFF}Animals: {66FF00}Cow {FFFFFF}spawned!"); return 1; } return 1; }