26.06.2014, 13:03
fixed!(Thanks)!
if(strcmp(cmd, "/robbank", true) == 0)
{
new success = random(2);
if(BankRobbedRecently == 1)
{
SendClientMessage(playerid, COLOR_GREY, "* Ai deja incercat sau jefuit recent, va rugam sa asteptati !");
return 1;
}
if(PlayerInfo[playerid][pRobTime] >= 1)
{
SendClientMessage(playerid, COLOR_GREY, "* Ai deja incercat sau jefuit recent, va rugam sa asteptati !");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2, 345.7633,111.9576,1008.1844))
{
if(success == 1)
{
SendClientMessage(playerid, COLOR_ORANGE, "Jefuiti acum banca, va rugam sa ramaneti in punctul rosu 95 secunde!");
RobbingTime[playerid] = 95;
RobBankTimer = SetTimerEx("RobBank",1000,true,"i",playerid);
SetPlayerCriminal(playerid,9,255, "Jefuirea Bancii");
PlayerInfo[playerid][pRobTime] = 900;
BankRobbedRecently = 1;
SetTimer("UnsetBankRob",300000,false);
ApplyAnimation(playerid, "BOMBER","BOM_Plant_Loop",4.0,1,0,0,1,0);
}
else
{
SendClientMessage(playerid, COLOR_ORANGE, "* Nu ai reusit sa jefuiesti Banca!");
SetPlayerCriminal(playerid,9,255, "Incercarea de a jefui Banca");
PlayerInfo[playerid][pRobTime] = 500;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Nu esti in Banca!");
return 1;
}
return 1;
}