#include <fixes> is always resetting player's cash to 0 on each spawn.

- Login/Register and saving data system is Y_INI
- No errors in compiling and i'm including it like:
pawn Code:
#include <a_samp>
#include <fixes>
//rest of includes
- Everything is working fine when you remove #include <fixes> or make it as a comment line.
pawn Code:
#include <a_samp>
//#include <fixes>

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