23.06.2014, 13:26
If I'm using my own timer I would have biggest problems than with OnPlayerUpdate. The OnPlayerUpdate is going at the right speed (checking each Velocity changes) for my use, but to make each time a lot of calculs (divide velocity) would make it crash. If I'm using my own timer, it would not go at right speed (for exemple if normally the speed of a vehicle increase of 1 km/h each 0.001 seconds, I would have to do a 0.001 seconds timer to ensure no lag while driving, what is really too much). I hope you understood what i'm trying to explain.