3 Errors 217
#1

i try to disableinteriorexits.

but when am recompile it,its error

Код:
D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(3745) : warning 217: loose indentation
D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(4639) : warning 217: loose indentation
D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(4640) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Код:
public OnGameModeInit()
{
	DisableInteriorEnterExits();
    SetGameModeText("Stunt/Freeroam/DM/Fun");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

    planelist = LoadModelSelectionMenu("planes.txt");
    boatlist = LoadModelSelectionMenu("boats.txt");
    vehlist = LoadModelSelectionMenu("vehicles.txt");

    SetWorldTime(12);
    UsePlayerPedAnims();

    LoadVehicles();

    new time[10], date[10], h, m, s, y, mon, day;
    gettime(h, m, s);
    getdate(y, mon, day);
    format(time, sizeof(time), "%d:%d:%d", h, m, s);
    format(date, sizeof(date), "%d/%d/%d", day, mon, y);
    new INI:FILE_SERVER_STATS = INI_Open(ServerStats);
    INI_SetTag(FILE_SERVER_STATS, "Server_Statistics");
    INI_WriteString(FILE_SERVER_STATS, "Last_Restarted_Time", time);
    INI_WriteString(FILE_SERVER_STATS, "Last_Restarted_Date", date);
    INI_Close(FILE_SERVER_STATS);

    INI_ParseFile(ServerStats, "loadserverstats", .bExtra = false);
    ScoreTimer = SetTimer("scoretimer", 1000, true);
    FixTimer = SetTimer("FixAllCar",1000,true);
    SetTimer("RandomMessages", 90000, true);
    SetTimer("DMcountUpdate", 1000, true);
    SetTimer("TDmsg",8000,true);
    cTDcolor = SetTimer("ChangeTDcolor", 2000, false);
    cWEBcolor = SetTimer("ChangeWEBcolor", 2000, false);

    box = TextDrawCreate(780.000000, 450.744384, "usebox");
    TextDrawLetterSize(box, 0.036497, -2.580867);
    TextDrawTextSize(box, -309.500000, 11.199993);
    TextDrawAlignment(box, 1);
    TextDrawColor(box, 0);
    TextDrawUseBox(box, true);
    TextDrawBoxColor(box, 102);
    TextDrawSetShadow(box, 0);
    TextDrawSetOutline(box, 0);
    TextDrawFont(box, 0);

    fdm = TextDrawCreate(82.000000, 429.333160, "Field DM (/fdm):");
    TextDrawLetterSize(fdm, 0.269998, 1.879999);
    TextDrawAlignment(fdm, 1);
    TextDrawColor(fdm, -201681153);
    TextDrawSetShadow(fdm, 0);
    TextDrawSetOutline(fdm, 0);
    TextDrawBackgroundColor(fdm, 51);
    TextDrawFont(fdm, 1);
    TextDrawSetProportional(fdm, 1);

    war = TextDrawCreate(273.000000, 430.577789, "War DM (/war):");
    TextDrawLetterSize(war, 0.300000, 1.786666);
    TextDrawAlignment(war, 1);
    TextDrawColor(war, -201681153);
    TextDrawSetShadow(war, 0);
    TextDrawSetOutline(war, 1);
    TextDrawBackgroundColor(war, 51);
    TextDrawFont(war, 1);
    TextDrawSetProportional(war, 1);

    mini = TextDrawCreate(473.000000, 429.333343, "Minigun DM (/mini):");
    TextDrawLetterSize(mini, 0.255499, 1.991999);
    TextDrawAlignment(mini, 1);
    TextDrawColor(mini, -101017857);
    TextDrawSetShadow(mini, 0);
    TextDrawSetOutline(mini, 1);
    TextDrawBackgroundColor(mini, 51);
    TextDrawFont(mini, 1);
    TextDrawSetProportional(mini, 1);

    fdmplayers = TextDrawCreate(160.000000, 430.577789, "x");
    TextDrawLetterSize(fdmplayers, 0.449999, 1.600000);
    TextDrawAlignment(fdmplayers, 1);
    TextDrawColor(fdmplayers, -1523963137);
    TextDrawSetShadow(fdmplayers, 0);
    TextDrawSetOutline(fdmplayers, 1);
    TextDrawBackgroundColor(fdmplayers, 51);
    TextDrawFont(fdmplayers, 1);
    TextDrawSetProportional(fdmplayers, 1);

    warplayers = TextDrawCreate(358.500000, 431.822326, "x");
    TextDrawLetterSize(warplayers, 0.449999, 1.600000);
    TextDrawAlignment(warplayers, 1);
    TextDrawColor(warplayers, -1523963137);
    TextDrawSetShadow(warplayers, 0);
    TextDrawSetOutline(warplayers, 1);
    TextDrawBackgroundColor(warplayers, 51);
    TextDrawFont(warplayers, 1);
    TextDrawSetProportional(warplayers, 1);

    miniplayers = TextDrawCreate(563.000000, 431.822204, "x");
    TextDrawLetterSize(miniplayers, 0.449999, 1.600000);
    TextDrawAlignment(miniplayers, 1);
    TextDrawColor(miniplayers, -1523963137);
    TextDrawSetShadow(miniplayers, 0);
    TextDrawSetOutline(miniplayers, 1);
    TextDrawBackgroundColor(miniplayers, 51);
    TextDrawFont(miniplayers, 1);
    TextDrawSetProportional(miniplayers, 1);

    web = TextDrawCreate(437.000000, 1.866636, "~y~www~r~."SERVER_WEBSITE".~y~com");
    TextDrawLetterSize(web, 0.392499, 1.705777);
    TextDrawAlignment(web, 1);
    TextDrawColor(web, -1);
    TextDrawSetShadow(web, 0);
    TextDrawSetOutline(web, 1);
    TextDrawBackgroundColor(web, 51);
    TextDrawFont(web, 2);
    TextDrawSetProportional(web, 1);

    InfoTD = TextDrawCreate(81.500000, 413.155670, "Don't forget to try our best maps at /dreamyland!");
    TextDrawLetterSize(InfoTD, 0.272498, 1.662222);
    TextDrawAlignment(InfoTD, 1);
    TextDrawColor(InfoTD, -1);
    TextDrawSetShadow(InfoTD, 0);
    TextDrawSetOutline(InfoTD, 1);
    TextDrawBackgroundColor(InfoTD, 51);
    TextDrawFont(InfoTD, 1);
    TextDrawSetProportional(InfoTD, 1);


    u = TextDrawCreate(6.000000, 406.311218, "U");
    TextDrawLetterSize(u, 0.661500, 2.390223);
    TextDrawAlignment(u, 1);
    TextDrawColor(u, -5963521);
    TextDrawSetShadow(u, 0);
    TextDrawSetOutline(u, 1);
    TextDrawBackgroundColor(u, 51);
    TextDrawFont(u, 3);
    TextDrawSetProportional(u, 1);

    sf = TextDrawCreate(20.500000, 405.688934, "SF");
    TextDrawLetterSize(sf, 0.671500, 2.440000);
    TextDrawAlignment(sf, 1);
    TextDrawColor(sf, -65281);
    TextDrawSetShadow(sf, 0);
    TextDrawSetOutline(sf, 1);
    TextDrawBackgroundColor(sf, 51);
    TextDrawFont(sf, 3);
    TextDrawSetProportional(sf, 1);

	fdmplayers = TextDrawCreate(160.000000, 430.577789, "x");
	TextDrawLetterSize(fdmplayers, 0.449999, 1.600000);
	TextDrawAlignment(fdmplayers, 1);
	TextDrawColor(fdmplayers, -1523963137);
	TextDrawSetShadow(fdmplayers, 0);
	TextDrawSetOutline(fdmplayers, 1);
	TextDrawBackgroundColor(fdmplayers, 51);
	TextDrawFont(fdmplayers, 1);
	TextDrawSetProportional(fdmplayers, 1);

	warplayers = TextDrawCreate(358.500000, 431.822326, "x");
	TextDrawLetterSize(warplayers, 0.449999, 1.600000);
	TextDrawAlignment(warplayers, 1);
	TextDrawColor(warplayers, -1523963137);
	TextDrawSetShadow(warplayers, 0);
	TextDrawSetOutline(warplayers, 1);
	TextDrawBackgroundColor(warplayers, 51);
	TextDrawFont(warplayers, 1);
	TextDrawSetProportional(warplayers, 1);

	miniplayers = TextDrawCreate(563.000000, 431.822204, "x");
	TextDrawLetterSize(miniplayers, 0.449999, 1.600000);
	TextDrawAlignment(miniplayers, 1);
	TextDrawColor(miniplayers, -1523963137);
	TextDrawSetShadow(miniplayers, 0);
	TextDrawSetOutline(miniplayers, 1);
	TextDrawBackgroundColor(miniplayers, 51);
	TextDrawFont(miniplayers, 1);
	TextDrawSetProportional(miniplayers, 1);

	web = TextDrawCreate(437.000000, 1.866636, "~y~www~r~."SERVER_WEBSITE".~y~com");
	TextDrawLetterSize(web, 0.392499, 1.705777);
	TextDrawAlignment(web, 1);
	TextDrawColor(web, -1);
	TextDrawSetShadow(web, 0);
	TextDrawSetOutline(web, 1);
	TextDrawBackgroundColor(web, 51);
	TextDrawFont(web, 2);
	TextDrawSetProportional(web, 1);

	InfoTD = TextDrawCreate(81.500000, 413.155670, "Don't forget to try our best maps at /dreamyland!");
	TextDrawLetterSize(InfoTD, 0.272498, 1.662222);
	TextDrawAlignment(InfoTD, 1);
	TextDrawColor(InfoTD, -1);
	TextDrawSetShadow(InfoTD, 0);
	TextDrawSetOutline(InfoTD, 1);
	TextDrawBackgroundColor(InfoTD, 51);
	TextDrawFont(InfoTD, 1);
	TextDrawSetProportional(InfoTD, 1);


	u = TextDrawCreate(6.000000, 406.311218, "U");
	TextDrawLetterSize(u, 0.661500, 2.390223);
	TextDrawAlignment(u, 1);
	TextDrawColor(u, -5963521);
	TextDrawSetShadow(u, 0);
	TextDrawSetOutline(u, 1);
	TextDrawBackgroundColor(u, 51);
	TextDrawFont(u, 3);
	TextDrawSetProportional(u, 1);

	sf = TextDrawCreate(20.500000, 405.688934, "SF");
	TextDrawLetterSize(sf, 0.671500, 2.440000);
	TextDrawAlignment(sf, 1);
	TextDrawColor(sf, -65281);
	TextDrawSetShadow(sf, 0);
	TextDrawSetOutline(sf, 1);
	TextDrawBackgroundColor(sf, 51);
	TextDrawFont(sf, 3);
	TextDrawSetProportional(sf, 1);

	return 1;
}

public OnGameModeExit()
{

	KillTimer(FixTimer);
	KillTimer(ScoreTimer);
	KillTimer(cTDcolor);
	KillTimer(cTDcolor2);
	KillTimer(cWEBcolor);
	KillTimer(cWEBcolor2);
	
	TextDrawDestroy(box);
	TextDrawDestroy(fdm);
	TextDrawDestroy(war);
	TextDrawDestroy(mini);
	TextDrawDestroy(u);
	TextDrawDestroy(sf);
	TextDrawDestroy(fdmplayers);
	TextDrawDestroy(warplayers);
	TextDrawDestroy(miniplayers);
	TextDrawDestroy(web);

	return 1;
}
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#2

It's not an error, it's a warning. Your script will still function correctly.

https://sampwiki.blast.hk/wiki/Errors_Li...se_indentation
Reply
#3

Displays the specific lines, so you please help
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