Streamer problem [i think]
#1

Could anyone help me fix this problem








Like i don't understand why you have to walk so far in to see the mapping
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#2

Any help?
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#3

I think that has to do with the objects "actual" draw distance. The draw distance that you tell the streamer to use is used to stream the object in that radius but some objects have their own draw distance. I guess you could call it "view distance" as it wont show up till you're within that distance regardless if its created or not.
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#4

Quote:
Originally Posted by DeStunter
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I think that has to do with the objects "actual" draw distance. The draw distance that you tell the streamer to use is used to stream the object in that radius but some objects have their own draw distance. I guess you could call it "view distance" as it wont show up till you're within that distance regardless if its created or not.
Is there no way to fix this because this mapping is not mine and is okay on other servers
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#5

Fixed it by making the whole of it create object but had to remove alot of other mapping out of the script, Is there any way we can make the create object limit higher?
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#6

Yeah, by using a streamer which you just decided to remove...

All you had to do was increase the draw distance of the streamer objects and you would have been fine.
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#7

Quote:
Originally Posted by Threshold
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Yeah, by using a streamer which you just decided to remove...

All you had to do was increase the draw distance of the streamer objects and you would have been fine.

How did i remove the streamer
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#8

Quote:

by making the whole of it create object

That's how.

EDIT:
Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);
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#9

Quote:
Originally Posted by Threshold
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That's how.

EDIT:
Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);
Thanks for you help after you came across as b#itchy, I am sorry i have had hardly any sleep and had a little of a issue
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#10

Believe me, 'that' was not bitchy.

But yeah, the issue is just the stream distance of your objects.
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