[Map] El Corona: Gang HQ [RP]
#1

Okay I've made a gang HQ near Count General Hospital, it's designed for RP server.
Picture



pawn Код:
RemoveBuildingForPlayer(playerid, 5582, 2187.3125, -1510.3047, 25.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2162.3750, -1504.0000, 23.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 2173.2344, -1503.0781, 23.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 2172.4531, -1501.9688, 23.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2179.4141, -1503.0859, 24.1641, 0.25);
RemoveBuildingForPlayer(playerid, 5401, 2187.3125, -1510.3047, 25.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2186.7344, -1503.0859, 24.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2194.0547, -1504.3906, 23.8672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2202.5000, -1506.7813, 23.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2186.5703, -1499.0625, 26.7734, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2510.5625, -1563.4766, 21.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2526.2188, -1581.6406, 20.9297, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2542.1719, -1554.0469, 21.6016, 0.25);
RemoveBuildingForPlayer(playerid, 616, 2528.7109, -1556.6797, 21.4688, 0.25);
RemoveBuildingForPlayer(playerid, 616, 2542.2188, -1525.3750, 21.9609, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2552.5703, -1550.0234, 20.9297, 0.25);
CreateDynamicObject(4100, 2195.96045, -1510.72241, 24.63690,   0.00000, 0.00000, 322.67899);
CreateDynamicObject(4100, 2182.22510, -1511.42004, 24.59800,   0.00000, 0.00000, 323.29419);
CreateDynamicObject(4100, 2169.62061, -1508.03247, 24.54900,   0.00000, 0.00000, 285.33289);
CreateDynamicObject(1308, 2163.71289, -1504.05066, 22.95408,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2676, 2165.21411, -1506.87585, 23.04900,   0.50000, 0.00000, 0.00000);
CreateDynamicObject(2677, 2165.26978, -1510.87463, 23.17990,   1.00000, 0.00000, 0.00000);
CreateDynamicObject(2675, 2171.00732, -1510.75403, 23.01210,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1280, 2197.42188, -1510.30811, 23.31050,   0.00000, 0.00000, 273.45691);
CreateDynamicObject(1280, 2190.48291, -1510.66931, 23.31050,   0.00000, 0.00000, 273.45691);
CreateDynamicObject(1327, 2193.87769, -1506.98645, 23.35630,   180.00000, 90.00000, 90.00000);
CreateDynamicObject(3461, 2193.97681, -1507.07849, 21.38050,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3861, 2175.57983, -1496.22534, 24.03360,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1264, 2176.62207, -1496.89258, 24.09060,   20.00000, 0.00000, 0.00000);
CreateDynamicObject(1550, 2174.95337, -1496.79456, 23.80620,   90.00000, 0.00000, 60.00000);
CreateDynamicObject(2663, 2175.79565, -1497.05579, 23.67440,   90.00000, 0.00000, 140.00000);
CreateDynamicObject(2663, 2174.49097, -1497.17578, 23.67440,   90.00000, 0.00000, 200.00000);
CreateDynamicObject(2673, 2188.24805, -1507.44177, 23.00870,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2674, 2168.47949, -1502.28760, 22.99010,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2675, 2184.97095, -1497.43481, 23.06650,   0.00000, 0.00000, 308.07761);
CreateDynamicObject(2675, 2177.59399, -1502.61658, 23.04050,   0.00000, 0.00000, 271.78699);
CreateDynamicObject(2674, 2195.67114, -1505.73694, 22.99010,   0.00000, 0.00000, 297.56409);
CreateDynamicObject(2673, 2182.37402, -1502.22986, 23.00870,   0.00000, 0.00000, 45.92393);
CreateDynamicObject(2676, 2198.67944, -1500.23303, 23.08790,   0.00000, -0.15000, 57.35953);
CreateDynamicObject(3594, 2183.59839, -1507.07190, 23.29320,   0.00000, 0.00000, 54.47360);
CreateDynamicObject(1280, 2202.38477, -1507.90808, 23.31050,   0.00000, 0.00000, 1.38954);
CreateDynamicObject(1308, 2202.66870, -1510.44934, 23.23723,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1358, 2166.83716, -1503.96643, 24.13900,   0.00000, 0.00000, 146.34268);
CreateDynamicObject(3578, 2169.55371, -1494.51917, 22.25900,   0.00000, -0.69000, 0.00000);
CreateDynamicObject(3576, 2175.11230, -1509.63513, 24.36037,   0.00000, 0.00000, 345.78802);
CreateDynamicObject(1450, 2193.28174, -1495.26514, 23.42441,   0.00000, 0.00000, 5.49717);
CreateDynamicObject(3014, 2184.55151, -1510.46594, 23.11080,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2674, 2190.08154, -1502.26160, 22.99010,   0.00000, 0.00000, 17.72617);
Have fun, guys!
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#2

Nice. 7 / 10
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#3

I would rather say that this is a gang hangout. As a headquarters, it is not suitable in my opinion.
But it looks fine. 8 / 10
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#4

Quote:
Originally Posted by SirRafa
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Nice. 7 / 10
Thanks, SirRafa

Quote:
Originally Posted by Sharpadox
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I would rather say that this is a gang hangout. As a headquarters, it is not suitable in my opinion.
But it looks fine. 8 / 10
Thanks, I'll try to find a better place next time
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#5

Jefferson is not Corona lol
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#6

Quote:
Originally Posted by Tellken
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Jefferson is not Corona lol
Thanks for reminder, I forgot some map names in LS.
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